"Welcome to the bizarre and dangerous world of Victorian London, a city teetering on the edge of revolution. Its people are ushering in a new era of technology, dazzled each day by new inventions. Airships soar in the skies over the city, whilst ground trains rumble through the streets and clockwork automatons are programmed to carry out menial tasks in the offices of lawyers, policemen and journalists. But beneath this shiny veneer of progress lurks a sinister side. For this is also a world where lycanthropy is a rampant disease that plagues the dirty whorehouses of Whitechapel, where poltergeist infestations create havoc in old country seats, where cadavers can rise from the dead and where nobody ever goes near the Natural History Museum."--Publisher.
Original Trade Paperback. The exciting debut of a steampunk masterpiece from legendary game author and creator of the staple steampunk role playing game, Space: 1889. The stunning unveiling of a perfectly formed steampunk past, from an author who helped define the genre. London 1888. His Majestys airships troll the sky powered by antigrav liftwood as a cabal of Iron Lords tightens its hold on a Britain choked by the fumes of industry. Mars has been colonized, and clockwork assassins stalk the European corridors of power. And somewhere far to the east, the Old Man of the Mountains plots the end of the world with his Forever Engine. Enter Jack Fargo. Scholar. Former special forces operator in Afghanistan. A man from our own near future thrust back in time¾or to wherever it is that this Brave Victorian World actually exists. Aided only by an elderly Scottish physicist, a young British officer of questionable courage, and a beautiful but mysterious spy for the French Commune, Fargo is a man on a mission: save the future from irrevocable destruction when the Forever Engine is brought to full power and blows this universe, and our own, to smithereens. At the publisher's request, this title is sold without DRM (Digital Rights Management). About The Forever Engine: _Chadwick balances scientific theory, steampunk imagery, and memorable characters with flair . . .Ó¾Publishers Weekly "An alternate universe story full of action and political intrigue in the great tradition of Keith Laumer's Worlds of the Imperium. It'll probably be labeled "steampunk," but this is the all-too-rare kind of steampunk where the coal dust is black and gritty, engines run hot and stink, steam boilers are dangerous, and blood-spilling isn't the least bit Victorian."_Eric Flint, New York Times best-selling alternate history master, creator of the Ring of Fire series About Frank Chadwick's How Dark the World Becomes: _How Dark the World Becomes is a crackling debut novel that speaks of great things to come! It's whip-smart, lightning-fast and character-driven¾in short it has everything required to be totally satisfying. Highly recommended." _Jonathan Maberry, New York Times best-selling author of Assassins Code
Welcome to the City Unspoken, where Gods and Mortals come to die. Contrary to popular wisdom, death is not the end, nor is it a passage to some transcendent afterlife. Those who die merely awake as themselves on one of a million worlds, where they are fated to live until they die again, and wake up somewhere new. All are born only once, but die many times . . . until they come at last to the City Unspoken, where the gateway to True Death can be found. Wayfarers and pilgrims are drawn to the City, which is home to murderous aristocrats, disguised gods and goddesses, a sadistic faerie princess, immortal prostitutes and queens, a captive angel, gangs of feral Death Boys and Charnel Girls . . . and one very confused New Yorker. Late of Manhattan, Cooper finds himself in a City that is not what it once was. The gateway to True Death is failing, so that the City is becoming overrun by the Dying, who clot its byzantine streets and alleys . . . and a spreading madness threatens to engulf the entire metaverse. Richly imaginative, David Edison's The Waking Engine is a stunning debut by a major new talent.
Nicholas Flamel appeared in J.K. Rowling’s Harry Potter—but did you know he really lived? And his secrets aren't safe! Discover the truth in book three of the New York Times bestselling series the Secrets of the Immortal Nicholas Flamel. The Problem: Perenelle Flamel is trapped. What’s Worse: Sophie and Josh might soon be as well. Paris was destroyed by John Dee and Niccolo Machiavelli, but the missing pages of the Book of Abraham the Mage are still protected from Dee and the Dark Elders. Except Perenelle is imprisoned on Alcatraz and now Scatty is missing, leaving a weakening Nicholas as Sophie and Josh's only protection in Lond, a city Dee has under his control. The only hope of defeating Dee and escaping London is to find an Elder to teach the twins the third elemental magic—Water Magic. The bad news? The lone option is Gilgamesh the King, and he is absolutely insane. "The Secrets of the Immortal Nicholas Flamel has everything you loved about Harry Potter, including magic, mystery, and a constant battle of good versus evil."--Bustle Read the whole series! The Alchemyst The Magician The Sorceress The Necromancer The Warlock The Enchantress
Five noble war heroes of Vagandrak get drunk one night and sign a contract – to journey to the Karamakkos in search of the Five Havens where, it is written, there is untold, abandoned wealth and, more importantly, the three Dragon Heads – jewels claimed to give unspeakable power and everlasting life to those who wield them. But the Dragon Heads aren’t what they think, and the world has not encountered their like in generations! Think Smaug was fierce? You ain’t seen nothing! File Under: Fantasy [ Infamous Five / A Drunken Pact / Ultimate Evil / Metal and Blood ]
From the #1 New York Times bestselling author who has kept readers on the edge of their seats with her phenomenal Fallen Angels novels, comes one of the most heart-stirring and eagerly anticipated events in that acclaimed series. The Creator invented the game, and the stakes are nothing less than the fate of the quick and the dead: seven souls, seven crossroads. Reluctant savior Jim Heron has compromised himself, his body and his soul, and yet he’s on the verge of losing everything... ...Including Sissy, the innocent he freed from Hell. Jim’s determined to protect her—but this makes her a weakness the demon Devina can exploit. With Jim torn between the game and the woman he’s sworn to defend, evil’s more than ready to play dirty. Humanity’s savior is prepared to do anything to win—even embark on a suicide mission into the shadows of Purgatory. True love is Jim’s only hope for survival—and victory. But can a man with no heart and no soul be saved by something he doesn’t believe in?
Explore a story told across the millennia that delves deep into a pair of fascinating necron characters, their relationship and their plans for the galaxy. Before the being called the Emperor revealed Himself, before the rise of the aeldari, before the necrontyr traded their flesh for immortal metal, the world was born in violence.Even when they inhabited bodies of flesh, Trazyn the Infinite and Orikan the Diviner were polar opposites. Trazyn, a collector of historical oddities, presides over a gallery full of the most dangerous artefacts – and people – of the galactic past. Orikan, a chronomancer without peer, draws zodiacs that predict and manipulate the future. But when an artefact emerges that may hold the key to the necrons’ next evolution, these two obsessives enter a multi-millennia game of cat and mouse that ends civilisations, reshapes timelines, and changes both forever. As riddles unwind and ancient secrets are revealed, the question remains: will their feud save the necron race or destroy it?
A brain-rotting virus rages in the Florida Keys. The bewildered government destroys the mainland bridge and quarantines the islands. Soon, the population descends into chaos, as rival factions battle over dwindling resources, buildings become fortresses, boats lash together as defensible islands, and whole neighborhoods wall off into armed camps.
Josh had no future until he discovered he could travel back into the past One step away from prison, 17-year-old Joshua Jones breaks into the house of the local eccentric, the Colonel, and finds himself transported back to Hitler's war rooms in 1944. The Colonel rescues Josh and introduces him to a secret society of time travellers sworn to protect the future, taking him on an epic adventure into the alternate histories and guilds of the Oblivion Order. But Josh struggles to escape his broken past and the death of his best friend. Caught between a magical world of possibilities and a life of crime, will he use his new-found powers to alter his timeline? Can the Order help him to find the future he never dreamed he could have? The Anachronist is the first novel in The Infinity Engines Series. If you're a fan of time travel, fantasy and history, then you'll love this fast-paced adventure!
With the Heart of Alchemy in place, The Immortality Engine is complete. Now all Otto needs is to learn how to use it. The secret to immortality can be found in only one place, The Sanguine Scroll Written by the first and greatest Arcane Lord, Amet Sur, the Scroll services as a manual for the Engine among other things. But Otto isn’t the only one seeking the Scroll. The race is on to see who will claim its secrets first.