The write-in iiTomo 1-4 2nd Edition Activity Books cater for a variety of learning styles, offering opportunities to practise and reinforce key skills and learning. Updated engaging activities offer even more support and differentiated learning opportunities whilst allowing students to track their progress for deeper motivation.
The write-in iiTomo 1-4 Second Edition Activity Books cater for a variety of learning styles, offering opportunities to practise and reinforce key skills and learning. Updated engaging activities offer even more support and differentiated learning opportunities whilst allowing students to track their progress for deeper motivation.
Wakatta! Workbook 2 is an essential component of the Wakatta! senior high school Japanese course. It provides students with the opportunity t o practise and consolidate all content covered in the last six units of the Wakatta! Course Book. Each unit of the workbook provides: practice in reading and writing Kanji individually and in cont ext reading, writing and speaking tasks on the Wakatta! topics three levels of listening tasks (using the Wakatta! audio tapes ) puzzles, including crosswords and find-a-words gramm ar exercises targeting the language patterns covered in the Wakatta! Cou rse Book Wakatta! Workbook 2 enables students to become co nfident and proficient in communicating in spoken and written Japanese.
In a tradition extending from the medieval era up through the middle of the 19th century, visually disabled Japanese women known as Goze would tour the Japanese countryside as professional singers, contributing to the vitality of rural musical culture. Gerald Groemer shows that the solidarity these singers achieved through narrative and music was based on the convergence of their desire to achieve social autonomy and the wish of lower-class to mitigate the cultural deprivation to which they were subject.
This volume invites the reader into the world of pragmatic and discourse studies in Japanese popular culture. Through “character-speak”, the book analyzes quoted speech in light (graphic) novels, the effeminate onee kotoba in talk shows, narrative character in keetai (mobile phone) novels, floating whispers in manga, and fictionalized dialects in television drama series. Explorations into conversational interaction, internal monologue, rhetorical figures, intertextuality, and the semiotic mediation between verbal and visual signs reveal how speakers manipulate language in performing playful “characters” and “characteristics”. Most prominent in the discourse of Japanese popular culture is its “fluid orality”. We find the essential oral nature in and across genres of Japanese popular culture, and observe seamless transitions among styles and speech variations. This fluidity is understood as a feature of polyphonic speech initiated not by the so-called ideal singular speaker, but by a multiple and often shifting interplay of one’s speaking selves performing as various characters. Challenging traditional (Western) linguistic theories founded on the concept of the autonomous speaker, this study ventures into open and embracing pragmatic and discourse studies that inquire into the very nature of our speaking selves.
This solutions manual contains solutions to all the exercises in Kookoo Seikatsu Books 1and 2 (second edition).Kookoo Seikatsu is a popular series written to suit the study design for VCE Japanese.