Teaches the craft of sculpting with polymer clay. This title offers step-by-step photo instructions that guide beginning sculptors to create 14 adorable clay figures and 10 easy magnets in fun shapes like animals, bugs, and Christmas figures.
Covers modelling from casts, live models; measurements; frameworks; scale of proportions; compositions; reliefs, drapery, medals, etc. 107 full-page photographic plates. 27 other photographs. 175 drawings and diagrams.
In Under The Sea, you will swim your way through creating sea turtles, fish, sea horses, starfish and other ocean fun, no matter what your skill level. The emphasis is on color, composition and creativity, but the real treat is adding embellishments of pearls, semi-precious stones, shells and beads to your creations. Under The Sea is swell!
About the author. A. Victor Coonin is James F. Ruffin Chair of Art at Rhodes College. He has received fellowships and grants from the Mellon, Kress, and Fullbright foundations and has served on committees for the Fullbright, National Endowment for the Humanities, and College Art Association. Author of numerous articles and editor of 2 books, this is his first monograph. -- Publisher's website.
The World in the Mind and Sculpture of Deafblind People discusses the creative capabilities of people with simultaneous impairment of sight and hearing. It is a pioneering interdisciplinary study combining theories from the fields of pedagogy, psychology, semiotics and theory of art. It presents a study of the act of creation performed by deafblind people, which makes it possible to propose a vision of reality as conveyed through their sculptures, and which forms a base for the scrutiny of the specific and individual ways of understanding the world and its visualisation in the minds of deafblind artists. The key to the model of the analysis of the creative act proposed here is the concept of a sign developed by semiotics as proposed by Morris and Peirce. The study indicates the fact that creative challenges can become the means of transgressing barriers of disabilities, can serve as therapy, and can influence social attitudes resulting in conscious studying of, participating in, and transforming reality. This book will aid specialists working within the fields of pedagogy, special education, psychology, and fine arts, as well as teachers, students, researchers, art therapists, and workshop instructors.
Mouldmaking and Casting is a technical manual of the many techniques of this ancient craft and art form. With step-by-step illustrations, it explains the materials required and the processes involved to create reproductions of a range of pieces. The book covers traditional techniques as well as today's more advanced technical methods.
Enchanting, exquisitely detailed and full of personality, Katherine Dewey's animal sculptures delight all who see them. With the friendly medium of polymer clay and the step-by-step instructions in this book, you can achieve the same magical results! Inside, Katherine leads you through then utterly charming projects, such as a sweet little bluebird, a basset hound and a white-tailed fawn. And that's just the start! The "Making Changes" chapter will help you create your own original animal creations by changing poses, making realistic bases, and even modeling your animals to look like bronze, fade and other materials.
Sculpt toys and collectibles with modern-day tools, techniques and applications used by today’s top industry professionals Ever since a 12-inch G.I. Joe took toy soldiers to a whole new level by giving them the ability to pose via moveable parts, as well as interchangeable clothing and accessories, the business of creating pop sculpture icons for the mass market was off and running. Superheroes came next, followed by TV show and movie characters, most notably those from Star Wars. Today, action figures exist for sports stars, rock stars, even presidents. With today’s blockbuster success of animated films, action figures and collectibles have become a behemoth industry—with a growing need for skilled artists who can bring these characters to life. So how do you get started? The trio of veteran industry insiders who authored this book take you on an incredibly thorough journey that begins with drawing conceptual drafts and continues through rough sculpting and honing the final product. Along the way, you’ll learn how to research your character, shape casts from a variety of materials including wax and resin, make accessories, articulate characters so that they are poseable, paint them, and ultimately convince an art director to buy and manufacture them. Whether you want to make small PVC toys, collectible statues, or larger high-end collectibles, Pop Sculpture offers step-by-step demos and words of wisdom from the pros.