Hunch 3 features Julius Shulman, Richard Neutra, and Henry the Dog. Live and work in Igor Kebel's Just-in-Time Infrastructure; expect an explosion in the photos of Bas Princen; sink into 3D-City with Winy Maas and Wiel Arets; x-ray Rotterdam with Berlage participants; ask Jeff Derkson why Nobody Likes You; redefine agriculture in Andrea Branzi's Weak Urbanization; read Shiuan-Wen Chu's latest Bad Architecture Story; get stuck in unfine spaces with Diego Barajas; and debate the Dutch non-debate with Rem Koolhaas.
[Winner of the 2016 Bronze medal in Architecture, Independent Publisher Book Awards] This book comprises a series of 22 case studies by renowned experts and new scholars in the field of architecture competition research. In 2015, it constitutes the most comprehensive survey of the dynamics behind the definition, organization, judging, archiving and publishing of architectural, landscape and urban design competitions in the world. These richly documented contributions revolve around a few questions that can be summarized in a two-fold critical interrogation: How can design competitions - these historical democratic devices, both praised and dreaded by designers - be considered laboratories for the production of environmental design quality, and, ultimately, for the renewing of culture and knowledge? Includes 340 illustrations, bibliographical references and index of over 200 cited competitions. Keywords: Architecture / International competitions / Architectural judgment / Design thinking / Digital archiving (databases) / Architectural publications / Architectural experimentation / Landscape architecture / Urban studies
Big Data, Code and the Discrete City explores how digital technologies are gradually changing the way in which the public space is designed by architects, managed by policymakers and experienced by individuals. Smart city technologies are superseding the traditional human experience that has characterised the making of the public space until today. This book examines how computers see the public space and the effect of algorithms, artificial intelligences and automated processes on the human experience in public spaces. Divided into three parts, the first part of this book examines the notion of discreteness in its origins and applications to computer sciences. The second section presents a dual perspective: it explores the ways in which public spaces are constructed by the computer-driven logic and then translated into control mechanisms, design strategies and software-aided design. This perspective also describes the way in which individuals perceive this new public space, through its digital logic, and discrete mechanisms (from Wi-Fi coverage to self-tracking). Finally, in the third part, this book scrutinises the discrete logic with which computers operate, and how this is permeating into aspects of city life. This book is valuable for anyone interested in urban studies and digital technologies, and more specifically in big data, urban informatics and public space.
The Interior Architecture Theory Reader presents a global compilation that collectively and specifically defines interior architecture. Diverse views and comparative resources for interior architecture students, educators, scholars, and practitioners are needed to develop a proper canon for this young discipline. As a theoretical survey of interior architecture, the book examines theory, history, and production to embrace a full range of interior identities in architecture, interior design, digital fabrication, and spatial installation. Authored by leading educators, theorists, and practitioners, fifty chapters refine and expand the discourse surrounding interior architecture.