Proceedings of the NATO Advanced Study Institute on Basics of Man-Machine Communication for the Design of Educational Systems, held in Eindhoven, The Netherlands, August 16-26, 1993
This book serves as an introduction to HMC as a specific area of study within communication and to the research possibilities of HMC. The research presented here focuses on people's interactions with multiple technologies used within different contexts from a variety of epistemological and methodological approaches.
This book is one outcome of the NATO Advanced Studies Institute (ASI) Workshop, "Speechreading by Man and Machine," held at the Chateau de Bonas, Castera-Verduzan (near Auch, France) from August 28 to Septem ber 8, 1995 - the first interdisciplinary meeting devoted the subject of speechreading ("lipreading"). The forty-five attendees from twelve countries covered the gamut of speechreading research, from brain scans of humans processing bi-modal stimuli, to psychophysical experiments and illusions, to statistics of comprehension by the normal and deaf communities, to models of human perception, to computer vision and learning algorithms and hardware for automated speechreading machines. The first week focussed on speechreading by humans, the second week by machines, a general organization that is preserved in this volume. After the in evitable difficulties in clarifying language and terminology across disciplines as diverse as human neurophysiology, audiology, psychology, electrical en gineering, mathematics, and computer science, the participants engaged in lively discussion and debate. We think it is fair to say that there was an atmosphere of excitement and optimism for a field that is both fascinating and potentially lucrative. Of the many general results that can be taken from the workshop, two of the key ones are these: • The ways in which humans employ visual image for speech recogni tion are manifold and complex, and depend upon the talker-perceiver pair, severity and age of onset of any hearing loss, whether the topic of conversation is known or unknown, the level of noise, and so forth.
With the advance of speech, image and video technology, human-computer interaction (HCI) will reach a new phase.In recent years, HCI has been extended to human-machine communication (HMC) and the perceptual user interface (PUI). The final goal in HMC is that the communication between humans and machines is similar to human-to-human communication. Moreover, the machine can support human-to-human communication (e.g. an interface for the disabled). For this reason, various aspects of human communication are to be considered in HMC. The HMC interface, called a multimodal interface, includes different types of input methods, such as natural language, gestures, face and handwriting characters.The nine papers in this book have been selected from the 92 high-quality papers constituting the proceedings of the 2nd International Conference on Multimodal Interface (ICMI '99), which was held in Hong Kong in 1999. The papers cover a wide spectrum of the multimodal interface.
The book comprises high-quality refereed research papers presented at the Second International Conference on Artificial Intelligence and Logistics Engineering (ICAILE2022), held in Kyiv, Ukraine, on February 20–22, 2022, organized jointly by the National Technical University of Ukraine "Igor Sikorsky Kyiv Polytechnic Institute," Wuhan University of Technology, Nanning University, National Aviation University, and the International Research Association of Modern Education and Computer Science. The topics discussed in the book include state-of-the-art papers in artificial intelligence and logistics engineering. It is an excellent source of references for researchers, graduate students, engineers, management practitioners, and undergraduate students interested in artificial intelligence and its applications in logistics engineering.
This volume coherently present 24 thoroughly revised full papers accepted for the ECAI-94 Workshop on Agent Theories, Architectures, and Languages. There is currently considerable interest, from both the AI and the mainstream CS communities, in conceptualizing and building complex computer systems as collections of intelligent agents. This book is devoted to theoretical and practical aspects of architectural and language-related design and implementation issues of software agents. Particularly interesting is the comprehensive survey by the volume editors, which outlines the key issues and indicates, via a comprehensive bibliography, topics for further reading. In addition, a glossary of key terms in this emerging field and a comprehensive subject index is included.
This book constitutes the thoroughly refereed post-proceedings of the Second International Conference on Cooperative Multimodal Communication, CMC'98, held in Tilburg, The Netherlands, in January 1998. The 13 revised full papers presented together with an introductory survey by the volume editors have passed through two rounds of reviewing, selection, and revision. The book offers topical sections on multimodal generation, multimodal cooperation, multimodal interpretation, and multimedia platforms and test environments.
Recent developments in computer science clearly show the need for a better theoretical foundation for some central issues. Methods and results from mathematical logic, in particular proof theory and model theory, are of great help here and will be used much more in future than previously. This book provides an excellent introduction to the interplay of mathematical logic and computer science. It contains extensively reworked versions of the lectures given at the 1997 Marktoberdorf Summer School by leading researchers in the field. Topics covered include: proof theory and specification of computation (J.-Y. Girard, D. Miller), complexity of proofs and programs (S. R. Buss, S. S. Wainer), computational content of proofs (H. Schwichtenberg), constructive type theory (P. Aczel, H. Barendregt, R. L. Constable), computational mathematics, (U. Martin), rewriting logic (J. Meseguer), and game semantics (S. Abramski).
This book provides a comprehensive, up-to-date look at problem solving research and practice over the last fifteen years. The first chapter describes differences in types of problems, individual differences among problem-solvers, as well as the domain and context within which a problem is being solved. Part one describes six kinds of problems and the methods required to solve them. Part two goes beyond traditional discussions of case design and introduces six different purposes or functions of cases, the building blocks of problem-solving learning environments. It also describes methods for constructing cases to support problem solving. Part three introduces a number of cognitive skills required for studying cases and solving problems. Finally, Part four describes several methods for assessing problem solving. Key features includes: Teaching Focus – The book is not merely a review of research. It also provides specific research-based advice on how to design problem-solving learning environments. Illustrative Cases – A rich array of cases illustrates how to build problem-solving learning environments. Part two introduces six different functions of cases and also describes the parameters of a case. Chapter Integration – Key theories and concepts are addressed across chapters and links to other chapters are made explicit. The idea is to show how different kinds of problems, cases, skills, and assessments are integrated. Author expertise – A prolific researcher and writer, the author has been researching and publishing books and articles on learning to solve problems for the past fifteen years. This book is appropriate for advanced courses in instructional design and technology, science education, applied cognitive psychology, thinking and reasoning, and educational psychology. Instructional designers, especially those involved in designing problem-based learning, as well as curriculum designers who seek new ways of structuring curriculum will find it an invaluable reference tool.
This book constitutes the refereed proceedings of the Second International Conference on Product Focused Software Process Improvement, PROFES 2000, held in Oulu, Finland, in June 2000.The 30 revised full papers presented were carefully reviewed and selected from a total of 60 submitted full papers. The book is divided into topical sections on process improvement, empirical software engineering, industrial experiences, methods and tools, software process and modeling, software and process measurement, and organizational learning and experience factory.