This unofficial guide offers up-to-date hints to help fanatics as well as casual players win at N64 video games consistently. Each chapter contains basic information, such as ESRB ratings, characters, themes, and specific ways to score. Nintendo 64 games covered include WWF WarZone, NFL Blitz, Super Mario 64, and much more.
The complete 'History of The Nintendo 64', the greatest console of the 90's, dives head first behind the scenes and shows you how the console was conceived, the difficulties Nintendo faced as well as showcasing a complete list of hardware and software launched for the console. From development kits and prototypes, to unreleased never seen before games and software, this truly is a 'must have' in the collection of any retro gaming enthusiast. Learn the development stories behind classic retro video games such as 'GoldenEye', 'Starfox 64', the 'Star Wars' video game series and the 'Mario' series as well as other exclusive hit titles. Join the author as he counts down his top 100 games for the system and rates all the best titles. This is the unofficial 'History of Nintendo 64', for the gamers. - Introduction from the author. - Learn the development stories from top titles. - Beautifully designed book with 100's of images. - 50 pages of content. - Complete hardware section. - Top 100 N64 games of all time. This is the first book in a series by 'Console Gamer Magazine'. Look forward to more in the series on different retro video game systems. Author: Brian C Byrne Language: English Only. Series: Console Gamer Magazine. Website: http://www.consolegamermagazine.com
Covers twelve N64 games: • 1080° Snowboarding™ • Banjo-Kazooie™ • Blast Corps™ • Diddy Kong® Racing • F-Zero® X • The Legend of Zelda®: Ocarina of Time™ • Mario Kart 64™ • PilotWings® 64 • Star Fox® 64 • Super Mario 64™ • Wave Race® 64 • Yoshi's Story™ • Special Bonus Pokémon™ Section for Game Boy®
With nearly three years of research utilized to compile game lists and thousands of hours used to play and review the games listed within, Video Game Bible is the most comprehensive source of information on video games released in the U.S. since 1985 ever created. Prices are based on realistic figures compiled by interviewing hundreds of large collectors and game store owners, and offer a realistic guideline to be followed by both collectors and video gamers looking to complete their collections. While numerous guides have been compiled on the subject of classic video games, this book offers coverage of video game consoles releases after 1985, known as the "neo-classics". With 39 systems in total, Video Game Bible offers the largest guide to date. With the recent proliferation of video game collecting into the mainstream, it is necessary to have a standard by which games are valued. This is the first installment in a series of guides intended to offer full coverage of every video game ever made worldwide. Video game consoles are grouped together by the company that made them for easy reference. In addition to the table of contents, which lists each section separately, there are corner tabs to make browsing the guide even more convenient. Thousands of new facts are offered within the pages of this book, as are thousands of reviews and overviews. Written in a lighthearted manner, chapters of this guide that may not pertain to a particular collector will still be enjoyable for intelligent readers. An easy to use reference guide suitable for any age, this guide is sure to be an invaluable resource for anyone interested in video game collecting, video game history, and even for the casual video game fan interested in learning more about the hobby. Editor-In Chief: Andy Slaven Staff Writers: Micheal Collins, Lucus Barnes, Vincent Yang Contributing Writers: Charlie Reneke, Joe Kudrna
This encyclopedia collects and organizes theoretical and historical content on the topic of video games, covering the people, systems, technologies, and theoretical concepts as well as the games themselves. This two-volume encyclopedia addresses the key people, companies, regions, games, systems, institutions, technologies, and theoretical concepts in the world of video games, serving as a unique resource for students. The work comprises over 300 entries from 97 contributors, including Ralph Baer and Nolan Bushnell, founders of the video game industry and some of its earliest games and systems. Contributing authors also include founders of institutions, academics with doctoral degrees in relevant fields, and experts in the field of video games. Organized alphabetically by topic and cross-referenced across subject areas, Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming will serve the needs of students and other researchers as well as provide fascinating information for game enthusiasts and general readers.
Killer Codes, Cheats, Tips, and More! Cruis?N USA Killer Instinct Gold Mario Kart 64 Mortal Kombat Trilogy Shadows of the Empire Wave Race Wayne Gretzky 3D Hockey Super Mario 64 PilotWingsAbout the Author Prima Creative Services is a team of gaming experts that has produced over 60 strategy guides for Prima Publishing, and collectively has two decades of experience in the gaming magazine field.
Updated from the first volume, this collection covers secrets, statistics, and strategies for a series of Nintendo titles, including Tukok: Dinosaur Hunter, Mario Kart 64, Blast Corps, Starfox 64, Body Harvest, and Mission Impossible.
A longtime Golden State Warriors insider traces the inspirational story of the NBA star to offer insight into his personal life and achievements as both an athletic leader and role model for kids.
With its Internet port, DVD player, and computing muscle -- not to mention its next-generation graphics -- Sony Playstation 2 is today's hottest entertainment platform. Written by the experts at GamePro magazine, this friendly guide shows you how to have more fun with Playstation 2, from the inside scoop on gaming techniques and video applications to a game directory complete with tips, tricks, and cheats.