The Algorithm Design Manual

The Algorithm Design Manual

Author: Steven S Skiena

Publisher: Springer Science & Business Media

Published: 2009-04-05

Total Pages: 742

ISBN-13: 1848000707

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This newly expanded and updated second edition of the best-selling classic continues to take the "mystery" out of designing algorithms, and analyzing their efficacy and efficiency. Expanding on the first edition, the book now serves as the primary textbook of choice for algorithm design courses while maintaining its status as the premier practical reference guide to algorithms for programmers, researchers, and students. The reader-friendly Algorithm Design Manual provides straightforward access to combinatorial algorithms technology, stressing design over analysis. The first part, Techniques, provides accessible instruction on methods for designing and analyzing computer algorithms. The second part, Resources, is intended for browsing and reference, and comprises the catalog of algorithmic resources, implementations and an extensive bibliography. NEW to the second edition: • Doubles the tutorial material and exercises over the first edition • Provides full online support for lecturers, and a completely updated and improved website component with lecture slides, audio and video • Contains a unique catalog identifying the 75 algorithmic problems that arise most often in practice, leading the reader down the right path to solve them • Includes several NEW "war stories" relating experiences from real-world applications • Provides up-to-date links leading to the very best algorithm implementations available in C, C++, and Java


Code

Code

Author: Charles Petzold

Publisher: Microsoft Press

Published: 2022-08-02

Total Pages: 563

ISBN-13: 0137909292

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The classic guide to how computers work, updated with new chapters and interactive graphics "For me, Code was a revelation. It was the first book about programming that spoke to me. It started with a story, and it built up, layer by layer, analogy by analogy, until I understood not just the Code, but the System. Code is a book that is as much about Systems Thinking and abstractions as it is about code and programming. Code teaches us how many unseen layers there are between the computer systems that we as users look at every day and the magical silicon rocks that we infused with lightning and taught to think." - Scott Hanselman, Partner Program Director, Microsoft, and host of Hanselminutes Computers are everywhere, most obviously in our laptops and smartphones, but also our cars, televisions, microwave ovens, alarm clocks, robot vacuum cleaners, and other smart appliances. Have you ever wondered what goes on inside these devices to make our lives easier but occasionally more infuriating? For more than 20 years, readers have delighted in Charles Petzold's illuminating story of the secret inner life of computers, and now he has revised it for this new age of computing. Cleverly illustrated and easy to understand, this is the book that cracks the mystery. You'll discover what flashlights, black cats, seesaws, and the ride of Paul Revere can teach you about computing, and how human ingenuity and our compulsion to communicate have shaped every electronic device we use. This new expanded edition explores more deeply the bit-by-bit and gate-by-gate construction of the heart of every smart device, the central processing unit that combines the simplest of basic operations to perform the most complex of feats. Petzold's companion website, CodeHiddenLanguage.com, uses animated graphics of key circuits in the book to make computers even easier to comprehend. In addition to substantially revised and updated content, new chapters include: Chapter 18: Let's Build a Clock! Chapter 21: The Arithmetic Logic Unit Chapter 22: Registers and Busses Chapter 23: CPU Control Signals Chapter 24: Jumps, Loops, and Calls Chapter 28: The World Brain From the simple ticking of clocks to the worldwide hum of the internet, Code reveals the essence of the digital revolution.


Careers in Computer Hardware Engineering

Careers in Computer Hardware Engineering

Author: Institute for Career Research

Publisher: Institute for Career Research

Published: 2014-07-16

Total Pages: 43

ISBN-13:

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Everything you need to know to pursue and begin a career in one of today's most promising fields, Computer Hardware Engineering. From the history of the profession to detailed information on getting started, relative descriptions and appeals of all the different types of fields within computer hardware engineering, the skills and qualifications needed, the attractive features and drawbacks of such a career, a detailed description of the job, work duties and environment, all of the opportunities within the field including those within government, stories of working computer engineers and details on advancement, specializations, earnings and more, as well as a glossary with up-to-date information including the best education and training references and all relative professional associations, Careers in Computer Hardware Engineering is the number one go-to book for anyone considering a career in this exciting field of work.


Getting Even

Getting Even

Author: Evelyn Murphy

Publisher: Simon and Schuster

Published: 2006-10-10

Total Pages: 353

ISBN-13: 0743296397

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In a book sure to explode into public debate, "Getting Even" reveals why the wage gap between men and women is not going away on its own.


Computer Engineering for Babies

Computer Engineering for Babies

Author: Chase Roberts

Publisher:

Published: 2021-10-20

Total Pages: 0

ISBN-13: 9781735208701

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An introduction to computer engineering for babies. Learn basic logic gates with hands on examples of buttons and an output LED.


Get the Job You Want in IT

Get the Job You Want in IT

Author: Ian O'Sullivan

Publisher: Signalman Publishing

Published: 2011-02-27

Total Pages: 132

ISBN-13: 193599106X

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Get the Job You Want in IT - in 12 Steps!IT insiders reveal what it takes to get a job in an IT shop in corporate America. The curtain is finally pulled back to reveal:-How a corporate IT shop works and what key decision makers are looking for in new hires. -How to get on the track for career success in IT. -How to influence others to work for you to get that job you want in IT. -How to write an attention-getting resume that will peak the interest of IT managers, compelling them to pick up the phone and call you in for an interview because they want to know more! -How to interview with confidence. You will be taught very powerful techniques that will impel you to walk into the interview with poise and confidence so that you can hit it out of the park! -How to negotiate for the best possible salary.The authors have spent many years in the IT departments of large U.S. companies reading tons of resumes and interviewing hundreds of job applicants. They know what works and what doesn't. This workbook uses a simple 12 step process that will walk you through a successful job search campaign using proven techniques. Using these strategies will give you a leg up on the competition--a much needed edge in today's competitive marketplace.


Becoming a Technical Leader

Becoming a Technical Leader

Author: Gerald M. Weinberg

Publisher: Dorset House Publishing Company, Incorporated

Published: 1986

Total Pages: 316

ISBN-13:

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Whether you manage people, are managed by people, or just want to change the way you interact with others, this book is about success. How to plan it, how to make it happen--Becoming a Technical Leader shows you how to do it!


Embedded System Design

Embedded System Design

Author: Peter Marwedel

Publisher: Springer Science & Business Media

Published: 2010-11-16

Total Pages: 400

ISBN-13: 9400702574

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Until the late 1980s, information processing was associated with large mainframe computers and huge tape drives. During the 1990s, this trend shifted toward information processing with personal computers, or PCs. The trend toward miniaturization continues and in the future the majority of information processing systems will be small mobile computers, many of which will be embedded into larger products and interfaced to the physical environment. Hence, these kinds of systems are called embedded systems. Embedded systems together with their physical environment are called cyber-physical systems. Examples include systems such as transportation and fabrication equipment. It is expected that the total market volume of embedded systems will be significantly larger than that of traditional information processing systems such as PCs and mainframes. Embedded systems share a number of common characteristics. For example, they must be dependable, efficient, meet real-time constraints and require customized user interfaces (instead of generic keyboard and mouse interfaces). Therefore, it makes sense to consider common principles of embedded system design. Embedded System Design starts with an introduction into the area and a survey of specification models and languages for embedded and cyber-physical systems. It provides a brief overview of hardware devices used for such systems and presents the essentials of system software for embedded systems, like real-time operating systems. The book also discusses evaluation and validation techniques for embedded systems. Furthermore, the book presents an overview of techniques for mapping applications to execution platforms. Due to the importance of resource efficiency, the book also contains a selected set of optimization techniques for embedded systems, including special compilation techniques. The book closes with a brief survey on testing. Embedded System Design can be used as a text book for courses on embedded systems and as a source which provides pointers to relevant material in the area for PhD students and teachers. It assumes a basic knowledge of information processing hardware and software. Courseware related to this book is available at http://ls12-www.cs.tu-dortmund.de/~marwedel.


Embedded Systems Hardware for Software Engineers

Embedded Systems Hardware for Software Engineers

Author: Ed Lipiansky

Publisher: McGraw Hill Professional

Published: 2011-09-22

Total Pages: 319

ISBN-13: 0071639497

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A PRACTICAL GUIDE TO HARDWARE FUNDAMENTALS Embedded Systems Hardware for Software Engineers describes the electrical and electronic circuits that are used in embedded systems, their functions, and how they can be interfaced to other devices. Basic computer architecture topics, memory, address decoding techniques, ROM, RAM, DRAM, DDR, cache memory, and memory hierarchy are discussed. The book covers key architectural features of widely used microcontrollers and microprocessors, including Microchip's PIC32, ATMEL's AVR32, and Freescale's MC68000. Interfacing to an embedded system is then described. Data acquisition system level design considerations and a design example are presented with real-world parameters and characteristics. Serial interfaces such as RS-232, RS-485, PC, and USB are addressed and printed circuit boards and high-speed signal propagation over transmission lines are covered with a minimum of math. A brief survey of logic families of integrated circuits and programmable logic devices is also contained in this in-depth resource. COVERAGE INCLUDES: Architecture examples Memory Memory address decoding Read-only memory and other related devices Input and output ports Analog-to-digital and digital-to-analog converters Interfacing to external devices Transmission lines Logic families of integrated circuits and their signaling characteristics The printed circuit board Programmable logic devices Test equipment: oscilloscopes and logic analyzers