High-speed Networks and Internets

High-speed Networks and Internets

Author: William Stallings

Publisher:

Published: 2002

Total Pages: 744

ISBN-13:

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William Stallings offers the most comprehensive technical book to address a wide range of design issues of high-speed TCP/IP and ATM networks in print to date. "High-Speed Networks and Internets" presents both the professional and advanced student an up-to-date survey of key issues. The Companion Website and the author's Web page offer unmatched support for students and instructors. The book features the prominent use of figures and tables and an up-to-date bibliography. In this second edition, this award-winning and best-selling author steps up to the leading edge of integrated coverage of key issues in the design of high-speed TCP/IP and ATM networks to include the following topics: Unified coverage of integrated and differentiated services. Up-to-date and comprehensive coverage of TCP performance. Thorough coverage of next-generation Internet protocols including (RSVP), (MPLS), (RTP), and the use of Ipv6. Unified treatment of congestion in data networks; packet-switching, frame relay, ATM networks, and IP-based internets. Broad and detailed coverage of routing, unicast, and multicast. Comprehensive coverage of ATM; basic technology and the newest traffic control standards. Solid, easy-to-absorb mathematical background enabling understanding of the issues related to high-speed network performance and design. Up-to-date treatment of gigabit Ethernet. The first treatment of self-similar traffic for performance assessment in a textbook on networks (Explains the mathematics behind self-similar traffic and shows the performance implications and how to estimate performance parameters.) Up-to-date coverage of compression. (A comprehensive survey.) Coverage of gigabit networks. Gigabit design issues permeate the book.


High-speed Networks

High-speed Networks

Author: William Stallings

Publisher:

Published: 1998

Total Pages: 600

ISBN-13:

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Bestselling author William Stallings presents comprehensive, up-to-date coverage of TCP performance design issues. A high-level overview of cutting-edge network and Intranet design, this book focuses on high-speed technologies like routing for multimedia, how to manage traffic flow, and compression techniques for maximizing throughout.


High Performance Browser Networking

High Performance Browser Networking

Author: Ilya Grigorik

Publisher: "O'Reilly Media, Inc."

Published: 2013-09-11

Total Pages: 420

ISBN-13: 1449344720

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How prepared are you to build fast and efficient web applications? This eloquent book provides what every web developer should know about the network, from fundamental limitations that affect performance to major innovations for building even more powerful browser applications—including HTTP 2.0 and XHR improvements, Server-Sent Events (SSE), WebSocket, and WebRTC. Author Ilya Grigorik, a web performance engineer at Google, demonstrates performance optimization best practices for TCP, UDP, and TLS protocols, and explains unique wireless and mobile network optimization requirements. You’ll then dive into performance characteristics of technologies such as HTTP 2.0, client-side network scripting with XHR, real-time streaming with SSE and WebSocket, and P2P communication with WebRTC. Deliver superlative TCP, UDP, and TLS performance Speed up network performance over 3G/4G mobile networks Develop fast and energy-efficient mobile applications Address bottlenecks in HTTP 1.x and other browser protocols Plan for and deliver the best HTTP 2.0 performance Enable efficient real-time streaming in the browser Create efficient peer-to-peer videoconferencing and low-latency applications with real-time WebRTC transports


The Internet Book

The Internet Book

Author: Douglas E. Comer

Publisher: CRC Press

Published: 2018-09-03

Total Pages: 622

ISBN-13: 0429824440

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The Internet Book, Fifth Edition explains how computers communicate, what the Internet is, how the Internet works, and what services the Internet offers. It is designed for readers who do not have a strong technical background — early chapters clearly explain the terminology and concepts needed to understand all the services. It helps the reader to understand the technology behind the Internet, appreciate how the Internet can be used, and discover why people find it so exciting. In addition, it explains the origins of the Internet and shows the reader how rapidly it has grown. It also provides information on how to avoid scams and exaggerated marketing claims. The first section of the book introduces communication system concepts and terminology. The second section reviews the history of the Internet and its incredible growth. It documents the rate at which the digital revolution occurred, and provides background that will help readers appreciate the significance of the underlying design. The third section describes basic Internet technology and capabilities. It examines how Internet hardware is organized and how software provides communication. This section provides the foundation for later chapters, and will help readers ask good questions and make better decisions when salespeople offer Internet products and services. The final section describes application services currently available on the Internet. For each service, the book explains both what the service offers and how the service works. About the Author Dr. Douglas Comer is a Distinguished Professor at Purdue University in the departments of Computer Science and Electrical and Computer Engineering. He has created and enjoys teaching undergraduate and graduate courses on computer networks and Internets, operating systems, computer architecture, and computer software. One of the researchers who contributed to the Internet as it was being formed in the late 1970s and 1980s, he has served as a member of the Internet Architecture Board, the group responsible for guiding the Internet’s development. Prof. Comer is an internationally recognized expert on computer networking, the TCP/IP protocols, and the Internet, who presents lectures to a wide range of audiences. In addition to research articles, he has written a series of textbooks that describe the technical details of the Internet. Prof. Comer’s books have been translated into many languages, and are used in industry as well as computer science, engineering, and business departments around the world. Prof. Comer joined the Internet project in the late 1970s, and has had a high-speed Internet connection to his home since 1981. He wrote this book as a response to everyone who has asked him for an explanation of the Internet that is both technically correct and easily understood by anyone. An Internet enthusiast, Comer displays INTRNET on the license plate of his car.


An Engineering Approach to Computer Networking

An Engineering Approach to Computer Networking

Author: Srinivasan Keshav

Publisher: Addison-Wesley Professional

Published: 1997

Total Pages: 702

ISBN-13:

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Taking a unique "engineering" approach that will help readers gain a grasp of not just how but also why networks work the way they do, this book includes the very latest network technology--including the first practical treatment of Asynchronous Transfer Mode (ATM). The CD-ROM contains an invaluable network simulator.


Analysis of Computer and Communication Networks

Analysis of Computer and Communication Networks

Author: Fayez Gebali

Publisher: Springer Science & Business Media

Published: 2008-06-24

Total Pages: 685

ISBN-13: 0387744371

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Analysis of Computer and Communication Networks provides the basic techniques for modeling and analyzing two of the fundamental components of high performance networks: switching equipment, and software employed at the end nodes and intermediate switches. The book also reviews the design options used to build efficient switching equipment. Topics covered include Markov chains and queuing analysis, traffic modeling, interconnection networks, and switch architectures and buffering strategies. This book covers the mathematical theory and techniques necessary for analyzing telecommunication systems. Queuing and Markov chain analyses are provided for many protocols currently in use. The book then discusses in detail applications of Markov chains and queuing analysis to model more than 15 communications protocols and hardware components.


High-performance Communication Networks

High-performance Communication Networks

Author: Jean Walrand

Publisher: Morgan Kaufmann

Published: 2000

Total Pages: 716

ISBN-13: 1558605746

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Retaining the first edition's technology-centred perspective, this book gives readers a sound understanding of packed-switched, circuit-switched and ATM networks, and techniques for controlling them.


Networking and Online Games

Networking and Online Games

Author: Grenville Armitage

Publisher: John Wiley & Sons

Published: 2006-08-04

Total Pages: 232

ISBN-13: 0470030461

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The computer game industry is clearly growing in the direction of multiplayer, online games. Understanding the demands of games on IP (Internet Protocol) networks is essential for ISP (Internet Service Provider) engineers to develop appropriate IP services. Correspondingly, knowledge of the underlying network's capabilities is vital for game developers. Networking and Online Games concisely draws together and illustrates the overlapping and interacting technical concerns of these sectors. The text explains the principles behind modern multiplayer communication systems and the techniques underlying contemporary networked games. The traffic patterns that modern games impose on networks, and how network performance and service level limitations impact on game designers and player experiences, are covered in-depth, giving the reader the knowledge necessary to develop better gaming products and network services. Examples of real-world multiplayer online games illustrate the theory throughout. Networking and Online Games: Provides a comprehensive, cutting-edge guide to the development and service provision needs of online, networked games. Contrasts the considerations of ISPs (e.g. predicting traffic loads) with those of game developers (e.g. sources of lag/jitter), clarifying coinciding requirements. Explains how different technologies such as cable, ADSL (Asymmetric Digital Subscriber Line) and wireless, etc., affect online game-play experience, and how different game styles impose varying traffic dynamics and requirements on the network. Discusses future directions brought by emerging technologies such as UMTS (Universal Mobile Telephone Service), GPRS (General Packet Radio Service), Wireless LANs, IP service Quality, and NAPT/NAT (Network Address Port Translation/Network Address Translation) Illustrates the concepts using high-level examples of existing multiplayer online games (such as Quake III Arena, Wolfenstein Enemy Territory, and Half-Life 2). Networking and Online Games will be an invaluable resource for games developers, engineers and technicians at Internet Service Providers, as well as advanced undergraduate and graduate students in Electrical Engineering, Computer Science and Multimedia Engineering.


Connection-Oriented Networks

Connection-Oriented Networks

Author: Harry G. Perros

Publisher: John Wiley & Sons

Published: 2005-06-10

Total Pages: 356

ISBN-13: 0470021640

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A thorough knowledge of modern connection-oriented networks is essential to understanding the current and near-future state of networking. This book provides a complete overview of connection-oriented networks, discussing both packet-switched and circuit-switched networks, which, though seemingly different, share common networking principles. It details the history and development of such networks, and defines their terminology and architecture, before progressing to aspects such as signaling and standards. There is inclusive coverage of SONET/SDH, ATM networks, Multi-Protocol Label Switching (MPLS), optical networks, access networks and voice over ATM and MPLS. Connection-oriented Networks: * Provides in-depth, systematic coverage of several connection-oriented networks in a single volume * Explains topics such as the Generic Framing Procedure, Label Distribution Protocols, Wavelength Routing Optical Networks, Optical Burst Switching, and Access Networks in detail * Illustrates all concepts with problems and simulation projects to test and deepen your understanding * Includes an accompanying website with solutions manual and complete set of PowerPoint presentations for each chapter Senior undergraduate and graduate students in telecommunication and networking courses, as well as networking engineers, will find this comprehensive guide to connection-oriented packet-switched and circuit-switched networks useful for their training. The book presents tried and tested material based on an existing, successful course.


Software Networks

Software Networks

Author: Guy Pujolle

Publisher: John Wiley & Sons

Published: 2015-08-31

Total Pages: 262

ISBN-13: 1848216947

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The goal of this book is to describe new concepts for Internet next generation. This architecture is based on virtual networking using Cloud and datacenters facilities. Main problems concern 1) the placement of virtual resources for opening a new network on the fly, and 2) the urbanisation of virtual resource implemented on physical network equipment. This architecture deals with mechanisms capable of controlling automatically the placement of all virtual resources within the physical network. In this book, we describe how to create and delete virtual networks on the fly. Indeed, the system is able to create any new network with any kind of resource (e.g., virtual switch, virtual routers, virtual LSRs, virtual optical path, virtual firewall, virtual SIP-based servers, virtual devices, virtual servers, virtual access points, and so on). We will show how this architecture is compatible with new advances in SDN (Software Defined Networking), new high-speed transport protocol like TRILL (Transparent Interconnection of Lots of Links) and LISP (Locator/Identifier Separation Protocol), NGN, IMS, Wi-Fi new generation, and 4G/5G networks. Finally, we introduce the Cloud of security and the virtualisation of secure elements (smartcard) that should definitely transform how to secure the Internet.