Hero System Bestiary

Hero System Bestiary

Author: Steven S Long

Publisher:

Published: 2002

Total Pages: 498

ISBN-13: 9781583661284

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No matter what genre, time period, or setting your campaign takes place in, The HERO System Bestiary has creatures and monsters for you to use! Designed for use with any HERO System 6th Edition game, the Bestiary describes and sort of creature, animal, or monster you need for your game or character. Each one has notes about how to adapt it for different types of games, adventures, and characters.


HERO System Basic Rulebook

HERO System Basic Rulebook

Author: Steven S Long

Publisher:

Published: 2019-04-26

Total Pages: 138

ISBN-13: 9781583661222

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The Basic Rulebook contains all of the core HERO System 6th Edition rules, including character creation, combat and adventuring, and equipment - but without all of the options and details found in the standard rulebook. The Basic Rulebook boils the HERO System down to its essential elements so you can easily teach yourself the game, bring new players into your campaign quickly, or refresh your memory on a crucial rule. And when you're ready to move up to the complete HERO System, learning it will be a snap because the Basic Rulebook's already taught you the basics!


Champions Complete

Champions Complete

Author: Derek Hiemforth

Publisher:

Published: 2019-04-05

Total Pages: 242

ISBN-13: 9781583661451

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The ultimate super roleplaying game returns to reclaim its crown in Champions Complete! All the legendary flexibility and power of the renowned HERO System 6th Edition rules engine, plus all the superhero goodness Champions has been famous for over 30 years, now in one pulse-pounding, senses -shattering, heroic handbook of superpowered action! At 240 pages, Champions Complete includes everything superhero gamers need, and nothing they don't. New players will love the unmatched freedom of Champions that allows them to create and play exactly the hero they imagine. Longtime fans will appreciate the tight, concise new approach, presenting the full game system in a fraction of its former length. CREATE and play the hero that you want. AN excellent purchase for first time players and handy companion for long time players. THE Hero System you know and love, in a condensed and easy to use format. INCLUDES everything a gamemaster needs to create anything from a single session to an extended campaign. Note: This product (Champions Complete/HERO2000) is a stand-alone, moderately priced book for playing Champions: arguably the most popular and longest-running superhero game in roleplaying history. It contains all of the rules necessary to play Champions: The Super Roleplaying Game, with no other book required.


Hero System Martial Arts

Hero System Martial Arts

Author: Steven S Long

Publisher:

Published: 2005

Total Pages: 322

ISBN-13: 9781583661246

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Can your kung fu beat your enemy's kung fu? It can if you've got HERO System Martial Arts! A comprehensive guide to martial arts in the HERO System, HSMA is filled with information and rules about every aspect of the martial arts. It's got everything you need to create and play a martial artist character in any campaign, genre, time period, or setting.


Fantasy Hero 6th Edition

Fantasy Hero 6th Edition

Author: Steven S Long

Publisher:

Published: 2019-05

Total Pages: 482

ISBN-13: 9781583661291

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Daring swordsmen, wise wizards, noble knights, deadly dragons, and mythic kingdoms -- all these, and more, are part of the wondrous worlds of Fantasy. Fantasy Hero discusses and describes the Fantasy genre for gaming, and shows how to create characters, campaigns, spells and magic systems, worlds, and other elements of Fantasy with the HERO System rules.


Hero System 5th Edition, Revised

Hero System 5th Edition, Revised

Author: Steven S Long

Publisher:

Published: 2019-04-10

Total Pages: 594

ISBN-13: 9781583660430

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Whatever you want to do, in any genre, time period, or setting, the HERO System lets you do it! Widely regarded as the best roleplaying game system ever created, the HERO System has become even better with this Revised version of the 5th Edition rules!


Watchmen Companion

Watchmen Companion

Author: Ray Winninger

Publisher: DC Comics

Published: 2019-12-24

Total Pages: 284

ISBN-13: 1779502400

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The Watchmen Companion collects for the first time long-out-of-print, rarely seen material based on the landmark comic book series! The Watchmen Companion includes the Watchmen: Watching the Watchmen and Watchmen: Taking out the Trash game modules, along with the Watchmen Sourcebook, released in 1990 as part of the DC Heroes role-playing game-sanctioned by Alan Moore, including illustrations by artist Dave Gibbons created especially for the game, and expanding on the mythos of the Watchmen series. This volume also collects pages from Who's Who in The DC Universe featuring the Watchmen and Minutemen characters, The Question #17 (guest-starring Rorschach!) and a page from the rare, promotional DC Spotlight #1 from 1985 that marked the very first appearance of the Watchmen cast in print!


Monster of the Week

Monster of the Week

Author:

Publisher:

Published: 2015-01-27

Total Pages:

ISBN-13: 9781613170922

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Most people don't believe in monsters, but you know the truth. They're real, and it's your task to bring them down. This revised edition of Monster of the Week brings that adventure to life.Monster of the Week is a standalone action-horror RPG for 3-5 people. Hunt high school beasties a la Buffy the Vampire Slayer, travel the country to bring down unnatural creatures like the Winchester brothers of Supernatural, or head up the government investigation like Mulder and Scully.This book contains everything you need to tackle Bigfoot, collar a chupacabra, and drive away demons. In this revised edition, you'll find:


Magic World: Fantasy Roleplaying in Worlds of Epic Adventure

Magic World: Fantasy Roleplaying in Worlds of Epic Adventure

Author: Ben Monroe

Publisher: Chaosium

Published: 2012-01-01

Total Pages: 262

ISBN-13: 9781568823652

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FANTASY ROLEPLAYING IN WORLDS OF EPIC ADVENTURE Enter a world of fantastic adventure, where your destiny is limited only by your imagination. Where powerful sorcerers manipulate the very essence of reality, and where warriors decide the fate of kingdoms with blade and spear. A world of magic, myth, and menace... A MAGIC WORLD! Magic World is a self-contained fantasy roleplaying game using the classic Basic Roleplaying system. The game allows you to play characters in a world of fantasy, adventure, and excitement. The rules of Magic World are simple to grasp, while having enough options and complexity to suit any gaming style. Characters grow in experience organically, without relying on artificial constructs such as classes, levels, etc. Any sort of fantasy character you can imagine, you can play. Magic World contains: Full rules for creating characters in a world of magic and fantasy. A robust magic system with nearly one hundred spells. Any character may become a spell caster with the right combination of raw talent, and training! Detailed, yet streamlined skills and combat rules. Complete rules for nautical adventures. A bestiary of more than sixty creatures to use as foes for the characters, or as the characters themselves! Play as any species imaginable: Human, Elf, Orc, Centaur, Troll, Talking Beast, and more! Gamemaster advice, and resources. A gallery of enchanted items which might be found in your characters adventures. A complete sample campaign setting, "the Southlands", to jump start your adventures. And more!