The year is 1072. The Normans have captured England. The Turks have captured a Norman knight. And in order to free him, a soldier named Vallon must capture four rare hawks. On a heart-stopping journey to the far ends of the earth, braving Arctic seas, Viking warlords, and the blood-drenched battlefields, Vallon and his comrades must track down their quarry one by one in a relentless race against time. The scale is huge. The journey is incredible. The history is real. This is Hawk Quest.
Son of an Indian brave and a white captive, Soaring Hawk is raised in the native customs. As he grows into manhood, he discovers his desire for the love of men. Knowing the fate of those of ‘two spirits’ within his tribe, he leaves the Indian village, disguises his heritage, and enters the white man’s world as Samuel Hawkins. He soon discovers life is difficult for a man who prefers men. While he finds companionship, and forms bonds with many of the men he meets, he is unable to find a relationship which satisfies his deepest need. He also discovers much of what is in the world outside his village conflicts with the values of his native upbringing. He embarks on an odyssey which takes him across the continent and into the arms and beds of many lovers. As he travels, he comes to realize love has many forms. But the one he seeks most continually eludes him. Where will his odyssey lead him? Will he ever come to the end of his search for Soaring Hawk?
At the end of a winter-long journey into manhood, Little Hawk returns to find his village decimated by a white man's plague and soon, despite a fresh start, Little Hawk dies violently but his spirit remains trapped, seeing how his world changes.
Highlights the life and accomplishments of the professional skateboarder who performed the first "900" at the X Games in 1999, invented numerous skateboarding moves, and helped revive the popularity of the sport.
"Agatha is a Hawk, brave and fierce, who patrols the high walls of her island home. She takes pride in her duties, though some in her clan whisper that she has only been given them to keep her out of the way, because of the condition she was born with. Jaime, thoughtful and anxious, is an Angler, but he hates the sea. To make matters worse, he's been chosen for a duty that has been outlawed by the clan for generations: to marry. The elders won't say why they have promised him to a girl from a neighboring island, but there are rumors of approaching danger. When disaster strikes and the clan is kidnapped, it is up to Agatha and Jaime to travel across mainland Scotia, a land devastated by a mysterious plague, where forgotten magic and dark secrets lurk in every shadow..."--Page [2] of cover.
Whether it be a pilgrimage to a holy site or a weekend drumming in a forest clearing, the spiritual holiday is becoming a popular way not only to broaden the mind, but to enrich the soul. This guide equips the spiritual traveller with the tools they need to make it safe, right and fulfilling. With a complete list of locations and and detailed first-hand accounts, this is an essential companion for the ethereal tourist.
For Tony Hawk, it wasn't enough to skate for two decades, to invent more than eighty tricks, and to win more than twice as many professional contests as any other skater.It wasn't enough to knock himself unconscious more than ten times, fracture several ribs, break his elbow, knock out his teeth twice, compress the vertebrae in his back, pop his bursa sack, get more than fifty stitches laced into his shins, rip apart the cartilage in his knee, bruise his tailbone, sprain his ankles, and tear his ligaments too many times to count.No.He had to land the 900. And after thirteen years of failed attempts, he nailed it. It had never been done before. Growing up in Sierra Mesa, California, Tony was a hyperactive demon child with an I44 IQ. He threw tantrums, terrorized the nanny until she quit, exploded with rage whenever he lost a game; this was a kid who was expelled from preschool. When his brother, Steve, gave him a blue plastic hand-me-down skateboard and his father built a skate ramp in the driveway, Tony finally found his outlet--while skating, he could be as hard on himself as he was on everyone around him. But it wasn't an easy ride to the top of the skating game. Fellow skaters mocked his skating style and dubbed him a circus skater. He was so skinny he had to wear elbow pads on his knees, and so light he had to ollie just to catch air off a ramp. He was so desperate to be accepted by young skating legends like Steve Caballero, Mike McGill, and Christian Hosoi that he ate gum from between Steve's toes. But a few years of determination and hard work paid off in multiple professional wins, and the skaters who once had mocked him were now trying to learn his tricks. Tony had created a new style of skating. In Hawk Tony goes behind the scenes of competitions, demos, and movies and shares the less glamorous demands of being a skateboarder--from skating on Italian TV wearing see-through plastic shorts to doing a demo in Brazil after throwing up for five days straight from food poisoning. He's dealt with teammates who lit themselves and other subjects on fire, driving down a freeway as the dashboard of their van burned. He's gone through the unpredictable ride of the skateboard industry during which, in the span of a few years, his annual income shrank to what he had made in a single month and then rebounded into seven figures. But Tony's greatest difficulty was dealing with the loss of his number one fan and supporter--his dad, Frank Hawk. With brutal honesty, Tony recalls the stories of love, loss, bad hairdos, embarrassing '80s clothes, and his determination that had shaped his life. As he takes a look back at his experiences with the skateboarding legends of the '70s, '80s, and '90s, including Stacy Peralta, Eddie Elguera, Lance Mountain, Mark Gonzalez, Bob Burnquist, and Colin Mckay, he tells the real history of skateboarding--and also what the future has in store for the sport and for him.
AN EPIC HISTORICAL QUEST SET AT THE DAWN OF THE AGE OF GUNPOWDER. In the world after 1066, vast empires clamor for dominance. From the Normans in the north to the Byzantines in the south, battles rage across Europe and around its fringes. But in the east, an empire still mightier stirs, wielding a weapon to rule the world: gunpowder. Seeking the destructive might of this 'fire drug,' the mercenary Vallon -- a man made of grit and earth as much as of flesh and blood -- is sent by the defeated Byzantine emperor on a secret and near-impossible quest to the far off land of Song Dynasty China. Alongside a squadron of highly trained soldiers, Vallon is accompanied by the learned physician Hero, hermit-like tracker Wayland and a young, ego-driven upstart named Lucas. All have their own reasons for going, all have secrets. It's a quest that will lead them across treacherous seas and arid desserts and into an uncharted land of mountains and plains beyond the Silk Road. Many will die. . .but the rewards could be extraordinary.