From the author of the popular Goodnight, Little Monster and a character designer for Pixar films comes a delightful rhyming romp through an old haunted house. Vibrantly painted illustrations lead three children through the house, where new creatures await in each room. Readers can count along as they see Pa goblin and his wee goblins four and witches and ghosts, and so many more. Just the right blend of spooky fun, this book is a can't-miss treat for Halloween.
Every October, schools, civic clubs, scout troops, little leagues and charity groups of all kinds sponsor Halloween "haunted houses" as fundraisers. But where do they go for good information on how to do it? How to make the rotting corpse that scares the bejeebers out of everyone or the demonic knife-wielding doll or the living, beating heart that visitors swear is real? And what about the mundane details (e.g., permits and insurance) that make the haunted house a profitable and safe venture? Where does one find out about that? All aspects of the successful haunted house are covered here. There is good information on site selection, logistics, design, security, budgeting, sponsorship and volunteer management. This is followed by detailed, descriptions of many inexpensive illusions for your haunted house; each is accompanied by illustrations that further explain how to make the effect successful. Floor plans, advertising flyers and design worksheets are some of the sample materials included.
With a worldwide box office of more than a half-billion dollars, The Purge franchise has become one of the top horror franchises in film history, with many reviewers wowed by the concept of the series and differentiating on the execution. With five films and a TV show (and another film possibly in the works), the series seems unstoppable. The franchise's main concept taps into underlying tensions throughout America. The vast differences between the films are largely due to the ever-changing casts, including actors, writers, and directors, so that each film has its own unique commentary, sometimes getting right at the nerve of social issues that seem to be best discussed in fictional worlds' metaphors and parables. Acclaimed film and television critics and horror scholars such as Dale Bailey, Jason V. Brock, Chesya Burke, Lisa Morton, Katherine A. Troyer, and Kevin J. Wetmore give a wide range of analyses of just what The Purge films are saying about modern-day America and the world. Essays in the collection examine politics, violence, Trump, Freud, class issues, feminism, race, and more.
This book offers ten chapters examining contemporary fantasy entertainment forms that use virtual environments to amuse the participant. Called virtual fantasies by the author (as opposed to virtual realities), these entertainment forms are categorized into three main groupings. All include performance and imaginary environments as essential elements--participants are often simultaneously performers and audience. Many involve computer technology such as multimedia, digitized video, and online chatting. Part I covers imaginative fantasy entertainments, where the participants are required to use their imaginations to see the virtual environment. These include paper and pencil role-playing games (Dungeons and Dragons), live-action roleplaying games (International Fantasy Gaming Society rules), and collectible card games (Magic: The Gathering). Part II covers physical fantasy entertainments, where the participants need little imagination to see the virtual environment. These include computer games (Star Trek: Klingon), theme park rides (Disneyland's Star Tours), and immersive museums (National Museum of the American Indian). Part III covers social fantasy entertainments, where participants have built communities based upon the virtual environment (Star Trek fandom, Star Wars influencing Ronald Reagan's Pax Americana).
Atlanta magazine’s editorial mission is to engage our community through provocative writing, authoritative reporting, and superlative design that illuminate the people, the issues, the trends, and the events that define our city. The magazine informs, challenges, and entertains our readers each month while helping them make intelligent choices, not only about what they do and where they go, but what they think about matters of importance to the community and the region. Atlanta magazine’s editorial mission is to engage our community through provocative writing, authoritative reporting, and superlative design that illuminate the people, the issues, the trends, and the events that define our city. The magazine informs, challenges, and entertains our readers each month while helping them make intelligent choices, not only about what they do and where they go, but what they think about matters of importance to the community and the region.