Hands-on Guide to Webcasting

Hands-on Guide to Webcasting

Author: Steve Mack

Publisher: Taylor & Francis

Published: 2006

Total Pages: 247

ISBN-13: 0240807545

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First Published in 2005. Routledge is an imprint of Taylor & Francis, an informa company.


Hands-on Guide to Streaming Media

Hands-on Guide to Streaming Media

Author: Joe Follansbee

Publisher: Taylor & Francis

Published: 2006

Total Pages: 306

ISBN-13: 0240808630

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Streaming media technology is growing into an indispensable part of a successful business communications strategy. This volume gives a professional boost to individuals new to the technology.


Hands-On Guide to Video Blogging and Podcasting

Hands-On Guide to Video Blogging and Podcasting

Author: Lionel Felix

Publisher: Taylor & Francis

Published: 2013-05-02

Total Pages: 351

ISBN-13: 1136033866

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For all of your video and audio blogging business and professional communication needs, this book is it! The Hands-on Guide to Video Blogging and Podcasting provides tremendous value to those content publishers, big and small, that want to create syndicated video blog and podcast content. The simplified, plain talking break-down the authors bring to the book will give everyone the tools to plan, create, and execute a blog/podcast outlet. This book explains these emerging media tools from a professional perspective. Quickly learn the technical aspects of video blogging and podcasting along with their business and financial ramifications.


Hands-On Guide to Flash Video

Hands-On Guide to Flash Video

Author: Stefan Richter

Publisher: Taylor & Francis

Published: 2007-05-02

Total Pages: 378

ISBN-13: 1136032339

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The Hands-On Guide to Flash Video is a professional reference book written by industry experts that are currently helping professionals produce Web video and implement Flash Media Server. This book covers Flash Video production from soup to nuts, beginning with how to configure your camcorder and ending to advanced server techniques like bandwidth detection and FMS logging and reporting. Real word lessons from case studies of successful Flash Video deployments are also included. Supplemental files located at: www.flashvideobook.com By reading this book, you'll learn to: * Shoot high quality video for streaming * Choose the best encoder and encoding techniques for producing Flash Video * Deploy Flash Video via progressive download or via the Flash Media Server. * Create and light a compression friendly set * Deinterlace and preprocess your video prior to encoding * Choose encoding parameters like data rate, resolution and frame rate * Optimize encoding with Sorenson Squeeze, Flix Pro and the Adobe Flash Video Encoder * Shoot and produce chromakey video for alpha channel delivery * Customize a Flash player via skinning, and use Cue Points for navigation * Setup, install, and maintain Flash Media Server


Hands-On Guide to Windows Media

Hands-On Guide to Windows Media

Author: Joe Follansbee

Publisher: CRC Press

Published: 2012-09-10

Total Pages: 287

ISBN-13: 1136034420

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Hands-On Guide to Windows Media is a practical guide that teaches how to distribute audio and video efficiently and effectively over computer networks. This book enables you to get up and running quickly and focuses on one of the most popular tools in the streaming media universe, Windows Media. This book will help you to understand the unique characteristics and demands of streaming audio and video information over packet-switched networks. Ideal even for non-technical readers.


Creating Flash Advertising

Creating Flash Advertising

Author: Jason Fincanon

Publisher: CRC Press

Published: 2012-07-26

Total Pages: 254

ISBN-13: 113614014X

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Create awe-inspiring, mind-blowing Flash ads and microsites that engage consumers and demonstrate their worth to clients. The Hands-On Guide to Creating Flash Advertising delivers the nuts and bolts of the development process from initial design conception to ad completion. You'll learn the best practices for: * Mastering the myriad of ad specs, deadlines, quality and version control issues * Creating ads that balance campaign goals with design constraints * Preparing and building ads with team and QC standards * Using forms and data in ads without file bloat * File optimization techniques for swf files * 3rd party rich media technologies that transcend the 30k banner * Trafficking and tracking ads for impressions, interactions, clicks, and conversions * Using ActionScript to save development time and implement team standards Published projects developed with the practices and AS code presented in the book are available on the companion website http://www.flashadbook.com


Introduction to Media Production

Introduction to Media Production

Author: Gorham Kindem

Publisher: CRC Press

Published: 2012-08-21

Total Pages: 536

ISBN-13: 1136053220

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Long-standing book on media production brings media production into the digital age!


Learning WCF

Learning WCF

Author: Michele Leroux Bustamante

Publisher: "O'Reilly Media, Inc."

Published: 2007

Total Pages: 607

ISBN-13: 0596101627

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This easy-to-use introduction to the Microsoft Windows Communication Foundation removes the complexity of using the API by providing detailed answers, explanations, and code samples to the most common questions asked by software developers.


Streaming and Copyright Law

Streaming and Copyright Law

Author: Lasantha Ariyarathna

Publisher: Taylor & Francis

Published: 2022-09-05

Total Pages: 180

ISBN-13: 1000642763

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This book examines the challenges posed to Australian copyright law by streaming, from the end-user perspective. It compares the Australian position with the European Union and United States to draw lessons from them, regarding how they have dealt with streaming and copyright. By critically examining the technological functionality of streaming and the failure of copyright enforcement against the masses, it argues for strengthening end-user rights. The rising popularity of streaming has resulted in a revolutionary change to how digital content, such as sound recordings, cinematographic films, and radio and television broadcasts, is used on the internet. Superseding the conventional method of downloading, using streaming to access digital content has challenged copyright law, because it is not clear whether end-user acts of streaming constitute copyright infringement. These prevailing grey areas between copyright and streaming often make end-users feel doubtful about accessing digital content through streaming. It is uncertain whether exercising the right of reproduction is appropriately suited for streaming, given the ambiguities of “embodiment” and scope of “substantial part”. Conversely, the fair dealing defence in Australia cannot be used aptly to defend end-users’ acts of streaming digital content, because end-users who use streaming to access digital content can rarely rely on the defence of fair dealing for the purposes of criticism or review, news reporting, parody or satire, or research or study. When considering a temporary copy exception, end-users are at risk of being held liable for infringement when using streaming to access a website that contains infringing digital content, even if they lack any knowledge about the content’s infringing nature. Moreover, the grey areas in circumventing geo-blocking have made end-users hesitant to access websites through streaming because it is not clear whether technological protection measures apply to geo-blocking. End-users have a severe lack of knowledge about whether they can use circumvention methods, such as virtual private networks, to access streaming websites without being held liable for copyright infringement. Despite the intricacies between copyright and access to digital content, the recently implemented website-blocking laws have emboldened copyright owners while suppressing end-users’ access to digital content. This is because the principles of proportionality and public interest have been given less attention when determining website-blocking injunctions.