Half-life 2

Half-life 2

Author: Valve (Firm)

Publisher:

Published: 2004

Total Pages: 0

ISBN-13: 9780761543640

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*Unprecedented access behindHalf-LifeandHalf-Life 2 *A forward by Valve founder Gabe Newell *Hundreds of art, design, preproduction, and other art pieces crammed into the book *Over a dozen key members of Valve's staff interviewed *Officially approved by Valve *Behind City 17 and other locations *The development of the Source engine *A rogue's gallery of beasts, characters, and monstrosities *Key weapons development revelations *A tour of many of the game's locations, from inception to completion *Filled with art, screens, and anecdotes from the Valve team


Half Life 2 Mods For Dummies

Half Life 2 Mods For Dummies

Author: Erik Guilfoyle

Publisher: John Wiley & Sons

Published: 2007-01-29

Total Pages: 362

ISBN-13: 0470125667

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Modify gameplay, add textures, and integrate amazing effects Develop intense environments, then share your design with players online How cool would it be to build your own levels and customized weapons for Half-Life 2? This book will get you ready to mod so you can enjoy the ultimate gaming experience. You'll find out how to create your own maps, strategically place high-tech military equipment, and modify your levels for smoother play. All this on the bonus CD-ROM Samples from the book A video walk-through of your first mod Adobe(r) Photoshop(r) CS2 tryout version NormalMapGenerator and Compressonator by ATI Technologies, Inc. Packrat version 0.95 for Half-Life 2 and Adobe Photoshop Normal Map and DDS Authoring Plugins For details and complete system requirements, see the CD-ROM appendix. Discover how to Design maps and playing levels Load your creation into the game Expand your map with additions Include armor and weapons Distribute levels on the Web Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.


The Half-Life of Facts

The Half-Life of Facts

Author: Samuel Arbesman

Publisher: Penguin

Published: 2013-08-27

Total Pages: 258

ISBN-13: 159184651X

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New insights from the science of science Facts change all the time. Smoking has gone from doctor recommended to deadly. We used to think the Earth was the center of the universe and that the brontosaurus was a real dinosaur. In short, what we know about the world is constantly changing. Samuel Arbesman shows us how knowledge in most fields evolves systematically and predictably, and how this evolution unfolds in a fascinating way that can have a powerful impact on our lives. He takes us through a wide variety of fields, including those that change quickly, over the course of a few years, or over the span of centuries.


Screenplay

Screenplay

Author: Geoff King

Publisher: Wallflower Press

Published: 2002

Total Pages: 242

ISBN-13: 9781903364239

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Hollywood film franchises are routinely translated into games and some game-titles make the move onto the big screen. This collection investigates the interface between cinema and games console or PC.


Half-life 2

Half-life 2

Author: David S. J. Hodgson

Publisher:

Published: 2005

Total Pages: 254

ISBN-13: 9780761551966

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Half-Life(R) 2; Full Strategy -Essential strategies and maps for all 14 mission chapters -Complete bestiary tactics, including how to take on the monsters and Combine forces -In-depth evidence of all G-Man locations -Deep combat strategy against the oppressive forces of evil -Key script, back-story, and hidden game elements exposed -Full-color maps showing every major item location -Dozens of tactics for using the Zero Point Energy Field Manipulator


Creating Games

Creating Games

Author: Morgan McGuire

Publisher: CRC Press

Published: 2008-12-23

Total Pages: 500

ISBN-13: 1439865922

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Creating Games offers a comprehensive overview of the technology, content, and mechanics of game design. It emphasizes the broad view of a games team and teaches you enough about your teammates' areas so that you can work effectively with them. The authors have included many worksheets and exercises to help get your small indie team off the ground.


GameAxis Unwired

GameAxis Unwired

Author:

Publisher:

Published: 2006-08

Total Pages: 72

ISBN-13:

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GameAxis Unwired is a magazine dedicated to bring you the latest news, previews, reviews and events around the world and close to you. Every month rain or shine, our team of dedicated editors (and hardcore gamers!) put themselves in the line of fire to bring you news, previews and other things you will want to know.