The Knight's best friend is her horse, Edward. They go everywhere together and do everything together! But when the Knight gets a gryphon, suddenly all she talks about is how awesome her new pet is. Edward can't help it-he's jealous! But the gryphon turns out to be more of a peril than a pet, and it's Edward who comes to the rescue in the end. It turns out that gryphons aren't so great...but Edward sure is! The second of four adorable picture books from the creators of Adventures in Cartooning, Gryphons Aren't so Great is a sweet and accessible story in the Adventures in Cartooning universe.
Gryphons are a new and budding race in the world. They suffered their share of strife and oppression when they first appeared but overtime humans have become more accepting, especially as the new sport of Gryphball became popular. Thyra and Johnathen are the first interspecies married couple in America's southern states. They have had their own struggles fitting in, dealing with racist citizens and a religious cult that sees them as abominations that should be eradicated. Can a human and a gryphon live freely in a world that seems set against them?
The first book in Mercedes Lackey's classic Mage Wars trilogy featuring the gryphons, set in the beloved fantasy world of Valdemar It is an age when Valdemar is yet unfounded, its organization of Heralds yet unformed, and magic is still a wild and uncontrolled force. Skandranon Rashkae is perhaps the finest specimen of his race, with gleaming ebony feathers, majestic wingspan, keen magesight, and sharp intelligence. Courageous, bold, and crafty, Skan is everything a gryphon should be. He is the fulfillment of everything that the Mage of Silence, the human sorcerer called Urtho, intended to achieve when he created these magical beings to be his champions, the defenders of his realm—a verdant plain long coveted by the evil mage Maar. Now Maar is once again advancing on Urtho's Keep, this time with a huge force spearheaded by magical constructs of his own—cruel birds of prey ready to perform any evil their creator may demand of them. And when one of Urtho's Seers wakes from a horrifying vision in which she sees a devastating magical weapon being placed in the hands of Maar's common soldiers, Skandrannon is sent to spy across enemy lines, cloaked in the protective of Urtho's powerful Spell of Silence.
When the kingdom comes under fire, an unlikely hero takes flight… As a blacksmith’s apprentice, Eva keeps her hands busy and her head out of the clouds. When she stumbles upon a stolen gryphon egg, she must leave the safety of her quiet life behind and join the Windsworn—an elite band of warriors who ride fierce gryphons into battle. As Eva struggles to earn her place among the warriors, she discovers a sinister plot that could draw on the secrets from her past to bring about the Windsworn’s downfall. To save her new friends, Eva must summon her courage and uncover the truth of her mysterious origins before the kingdom plunges into all-out war. Windsworn is the first book in the breathtaking Gryphon Riders YA fantasy series. If you like epic battles, magical creatures, and heartfelt coming-of-age adventures, then you’ll love Derek Alan Siddoway’s action-packed tale. Download Windsworn to hang on tight for a high-flying thrill ride today!
It has been ten years since the magical Cataclysm, which destroyed the twin strongholds of the two world's most powerful Mages, killing Urtho, creator of the gryphons, and sending his forces into exile. Now Urthro's peoples--human and non-human alike live in a terraced city carved into the face of a gleaming white cliff on the edge of the Western Ocean. Secure at least, ...until the fleet of the mysterious Black Kings appears in their harbor, bringing envoys who inform the residents of White Gryphon that their newfound home lies on the northern perimeter of lands claimed by this powerful kingdom. Desperate not to lose their hard won home, Skandranon, along with his longtime friend Amberdrake--agree to accompany the envoys back to the Court of the Black Kings, hoping to negotiate an alliance. ...When a high ranking noble who opposes this alliance is found murdered--Skandranon and Amberdrake realize that they are up against unknown enemies who will stop at nothing, even the use of diabolical Blood Magic, to destroy White Gryphon.
The magic cartooning elf is back—along with the Knight, Edward the hungry horse, and a whole new cast of charming characters! And this time, readers can join in the fun—right IN the book! ALA Notable Children’s Book Adventures in Cartooning was called “the best book of the year,” in a starred review in Booklist, and was named a School Library Journal Best Book of the Year. Building on the basic lessons presented in Adventures in Cartooning, this activity book leads kids through a story that they help tell by doodling and completing comics activities. And at the end, readers are invited to make their own comic book story!
The knight and her horse, Edward, have made a startling discovery: there are three huge ogres asleep at her doorstep! When they wake up, the kingdom is in big trouble! The knight, Edward, and some garden gnomes fight back, not with swords and shields, but with potato peelers and spoons. It turns out that ogres are pretty friendly when they have full stomachs!