Green Arrow is losing everything: his fortune, his company Q-Corps and maybe most important, his valuable arsenal. Even as Oliver Queen's grip loosens and what's left of his personal, professional and superhero lives, the hits keep on coming. Thevillainous Harrow threatens the Seattle waterfront, running guns into the city and threatening lives. As Ollie flails into a downward spiral, can he still protect his town? Also included is the tie-in to HAWKMAN: WANTED. Green Arrow helps an uneasyally in the Savage Hawkman, as he evades a chasing Thanagarian cops. But is Hawkman a framed hero? Or a villain? Collects GREEN ARROW #0, 14-16, THE SAVAGE HAWKMAN#14 and JUSTICE LEAGUE #7.
The stress of running a multibillion-dollar corporation and being the guardian of Star City has frayed Oliver Queen's last nerve. When he encounters the genetically modified triplets known as 'Skylark' during a mission, Queen, entranced by their beauty and the new techonology they give him, agrees to meet their 'father' King Leer. King Leer's fortress, buried deep within a frozen moutainside, hides the true nature of his work, genetically modifying animals of all species--including humans--in order to take over the world. His work is funded by the gold mine he has seized and rules the native people through starvation by polluting the environment. Can Oliver Queen stop King Leer before he releases his creations upon the world, or will he end up as one of Leer's experiments?
Billionaire philanthropist John King is succeeding where the Queen Foundation failed, bringing healing and hope to cities across the country. Except he’s not saving these cities-he’s conquering them. Green Arrow must overthrow this mad modern-day monarch, but he can’t do it alone. He’ll need the help of a brash and brilliant hacker Felicity Smoak; speedy street kid Mia Dearden; and an army of superhero allies, including Arsenal, Katana, Green Lantern, Batman-and Lex Luthor. And if you come at the King, you’d best not miss. Andrew Kreisberg and Ben Sokolowski-two of the minds behind TV’s Arrow and The Flash-take aim at the comics world in GREEN ARROW: KINGDOM, featuring action-packed art by Daniel Sampere! Collects issues #35-40.
The Green Arrow, aided by friends including Batman and the Black Canary, must fight almost every killer he has ever encountered as the master assassin Deathstroke wages a battle to end his life.
Marvel's hell-bound super hero, Ghost Rider, hits the road for a second Marvel Masterworks! Johnny Blaze's adventures begin with the return of Zodiac, an organized crime gang powered by agents of hell, in a plot that can only be foiled with the help of the super-heroic Stunt-Master! Then, after fighting for his very soul against Satan himself, Ghost Rider fi nds himself teamed up with the Ever-Lovin' Thing, in mortal combat against the ever-angry Hulk and in league with the ever-courageous Champions! And if you thought the Orb was fi nis, think again as Marvel's deadliest eyeball returns to extract another pound of Ghost Rider fl esh! Plus: with Karen Page having joined Ghost Rider's cast, Daredevil makes the scene in a crossover classic drawn by John Byrne! COLLECTING: GHOST RIDER (1973) 6-20; MARVEL TWO-IN-ONE (1974) 8; DAREDEVIL (1964) 138
Covering genres from adventure and fantasy to horror, science fiction, and superheroes, this guide maps the vast terrain of graphic novels, describing and organizing titles to help librarians balance their graphic novel collections and direct patrons to read-alikes. New subgenres, new authors, new artists, and new titles appear daily in the comic book and manga world, joining thousands of existing titles—some of which are very popular and well-known to the enthusiastic readers of books in this genre. How do you determine which graphic novels to purchase, and which to recommend to teen and adult readers? This updated guide is intended to help you start, update, or maintain a graphic novel collection and advise readers about the genre. Containing mostly new information as compared to the previous edition, the book covers iconic super-hero comics and other classic and contemporary crime fighter-based comics; action and adventure comics, including prehistoric, heroic, explorer, and Far East adventure as well as Western adventure; science fiction titles that encompass space opera/fantasy, aliens, post-apocalyptic themes, and comics with storylines revolving around computers, robots, and artificial intelligence. There are also chapters dedicated to fantasy titles; horror titles, such as comics about vampires, werewolves, monsters, ghosts, and the occult; crime and mystery titles regarding detectives, police officers, junior sleuths, and true crime; comics on contemporary life, covering romance, coming-of-age stories, sports, and social and political issues; humorous titles; and various nonfiction graphic novels.