Graphic Products

Graphic Products

Author: Geoff Hancock

Publisher: Heinemann

Published: 2005

Total Pages: 164

ISBN-13: 9780435413453

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This course for AQA GCSE Graphic Products has been replaced by a new specification for first teaching from September 2009.


GCSE Graphic Products for OCR

GCSE Graphic Products for OCR

Author: Geoff Hancock

Publisher: Heinemann

Published: 2001

Total Pages: 164

ISBN-13: 9780435417406

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This student book includes: sections devoted to coursework; a summary of key points from each section; and questions and activities to develop the students skills.


Graphic Products

Graphic Products

Author: Jon Attwood

Publisher: Heinemann

Published: 2002

Total Pages: 164

ISBN-13: 9780435417802

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This text follows the structure and content of the Edexcel specification, and supports both Foundation and Higher students. The student book includes practice exam questions, activities, and tips to help students practice what they have learned.


The Design Entrepreneur

The Design Entrepreneur

Author: Steven Heller

Publisher:

Published: 2008

Total Pages: 242

ISBN-13: 1616736496

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Designers are used to working for clients, but there is nothing better than when the client is oneself. Graphic and product designers, who are skilled with the tools and masters aesthetics, are now in the forefront of this growing entrepreneur movement. Whether personal or collective, drive is the common denominator of all entrepreneurial pursuit; of course, then comes the brilliant idea; and finally the fervent wherewithal to make and market the result. The Design Entrepreneur is the first book to survey this new field and showcase the innovators who are creating everything from books to furniture, clothes to magazines, plates to surfboards, and more. Through case studies with designers like Dave Eggers, Maira Kalman, Charles Spencer Anderson, Seymour Chwast, Jet Mous, Nicholas Callaway, Jordi DurĂ³, and over thirty more from the United States and Europe, this book explores the whys, hows, and wherefores of the conception and production processes. The design entrepreneur must take the leap away from the safety of the traditional designer role into the precarious territory where the public decides what works and what doesn't. This is the book that shows how that is accomplished.


Revise for Edexcel GCSE Graphic Products

Revise for Edexcel GCSE Graphic Products

Author: John Halliwell

Publisher: Heinemann

Published: 2003

Total Pages: 98

ISBN-13: 9780435417215

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This revision guide has been written for Key stage 3 and 4 students to match the specification of the subject and is designed to reinforce exactly what students need to know. It includes practice questions and tests to familiarise students with the exam style and build confidence.


Skills in Graphic Products

Skills in Graphic Products

Author: Geoff Hancock

Publisher: Heinemann

Published: 2000

Total Pages: 100

ISBN-13: 9780435423384

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This text follows the structure of the revised National Curriculum for design and technology and reflects the emphasis on ITC. The pupil book contains: background information on graphic products; activities to develop graphic skills; and instructions in using tools and materials.


Graphic with Materials Technology

Graphic with Materials Technology

Author: Lesley Cresswell

Publisher: Heinemann

Published: 2004

Total Pages: 346

ISBN-13: 9780435757687

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A study guide that matches the Edexcel specification to help students succeed at A Level, this volume examines graphics within materials technology and is intended to aid revision as well as study.


Super Graphic

Super Graphic

Author: Tim Leong

Publisher: Chronicle Books

Published: 2013-09-24

Total Pages: 196

ISBN-13: 1452135274

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The comic book universe is adventurous, mystifying, and filled with heroes, villains, and cosplaying Comic-Con attendees. This book by one of Wired magazine's art directors traverses the graphic world through a collection of pie charts, bar graphs, timelines, scatter plots, and more. Super Graphic offers readers a unique look at the intricate and sometimes contradictory storylines that weave their way through comic books, and shares advice for navigating the pages of some of the most popular, longest-running, and best-loved comics and graphic novels out there. From a colorful breakdown of the DC Comics reader demographic to a witty Venn diagram of superhero comic tropes and a Chris Ware sadness scale, this book charts the most arbitrary and monumental characters, moments, and equipment of the wide world of comics. Plus, this is the fixed format version, which includes high-resolution images.


Graphic Design for Art, Fashion, Film, Architecture, Photography, Product Design and Everything in Between

Graphic Design for Art, Fashion, Film, Architecture, Photography, Product Design and Everything in Between

Author: Andy Cooke

Publisher: National Geographic Books

Published: 2018-04-10

Total Pages: 0

ISBN-13: 3791383507

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This collection of groundbreaking campaigns and industry insights from the world's leading design studios shows how today's graphic designers are thinking, collaborating, and breaking the rules. This guide explores ways in which graphic designers can successfully collaborate with other creative professionals and sectors, whether it be a more sophisticated logo for a product, a better-designed lookbook for a fashion brand, or a more intuitive wayfinding system for a museum. The book features exceptionally conceived design solutions across a variety of industries--from architecture and product design to art, fashion, and film. Through dynamic spreads, readers will discover the Berlin-based studio Hort's transformative campaign for Nike; Base's responsive, flexible logo for Munich's Haus der Kunst museum; how design agency Bond worked with ArtRabbit, a website and app that catalogs contemporary art exhibitions, on a clever identity rollout; and how John Haslam, managing director of bespoke paper company G.F Smith, feels about the process of working with designers. Each example illustrates the significance of the graphic designer's role in making a campaign marketable and successful. Insights from clients and the designers themselves reveal the inner workings of the design process. An indispensable reference for the graphic design industry, this visually arresting and informative volume shows how excellence can be achieved when creative minds work together.