After saving three worlds, Max has trouble settling back into middle school and life at home, but when he tries to return to the magical planet of Magrus, the evil Maelshadow begins changing humans into monsters in an effort to take over the planet.
After saving three worlds, Max has trouble settling back into middle school and life at home, but when he tries to return to the magical planet of Magrus, the evil Maelshadow begins changing humans into monsters in an effort to take over the planet.
In this start to a hilarious middle-grade fantasy trilogy, Max Spencer discovers that a killer unicorn is hunting him. Stuck in another world and with a carnivorous unicorn on his trail, Max must find the courage to save himself, his friends, and the entire human race.
The author and the illustrator of THE PHANTOM TOLLBOOTH--together again This is the story of a really rotten Ogre who is extraordinarily large, exceedingly ugly, unusually angry, constantly hungry, and absolutely merciless. He terrorizes the entire countryside and all the surrounding towns, wreaking havoc, sowing confusion, and dining happily on the hapless citizens. Nothing can stop him. But then he takes a wrong turn and encounters a kind and friendly young lady who does her best to help him--with a surprising result.
The best Ogre articles from Space Gamer and Pyramid (and some completely new stuff!) are collected in this edition of The Ogre Book. It includes 128 pages of fiction, variant rules, new units and scenarios, cartoons, and predictions about real future warfare . . . plus introductory material and an b>Ogre vignette by Steve Jackson. This is a must for all Ogre fans.
Set in the world of the Newbery Honor-winning Ella Enchanted, this tale by beloved author Gail Carson Levine stars a clever heroine who is determined to defy expectations—and outwit a fairy’s curse. Evie is happiest when she is healing people, diagnosing symptoms and prescribing medications, with the help of her devoted friend (and test subject) Wormy. So when Wormy unexpectedly proposes to her, she kindly turns him down; she has far too much to do to be marrying anyone. And besides, she simply isn’t in love with him. But a certain meddling fairy named Lucinda has been listening in, and she doesn’t approve of Evie’s rejection. Suddenly, Evie finds herself transformed from a girl into a hideous, hungry ogre! Stuck in this new and confusing form, Evie now has only sixty-two days to accept another proposal—or else be stuck as an ogre forever.
Ogden the Ogre was worried one night. His jim-jams had grown far too short and too tight. The people said, "Jim-jams too tight and too short? Overweight ogres should take up a sport." But finding the perfect sport for a big, bumbling ogre isn't that easy, as everyone soon finds out! Another infectiously funny picture book from the winner of the Roald Dahl Funny Prize 2011.
What do we love about fairy tales? How do they, along with Narnian and other fantasy stories, speak to us at any age? In the fictional voice of a grandmother writing to her granddaughter over the first twenty-five years of her life, Letters to Annie: A Grandmother’s Dreams of Fairy Tale Princesses, Princes, & Happily Ever After inspires us to live into our deepest life questions. With a wealth of spiritual and literary insights, these thirty-three letters leave us richer and more able to navigate the challenges, sorrows, and joys of life with wisdom, courage, and love.
Dubbed “deviously enjoyable” by Publishers Weekly, the second book in the hilarious Bad Unicorn trilogy features killer unicorns, good dragons, rogue fire kittens, and a boy who just might be a wizard. After defeating a killer unicorn and saving a universe, all Max and his friends want to do is go home. Instead, Max discovers that the Codex of Infinite Knowability has stopped working. He can’t use it to get home until he reboots it. The problem is that in order to reboot the book, he’s going to have to carry it into the heart of Rezormoor Dreadbringer’s Wizard’s Tower. Since Dreadbringer has been hunting Max and the book across time and space, getting in may be easy, but getting out will be another story. Max will just have to find a way to sneak into the tower, avoid the guards, escape Dreadbringer’s clutches, and figure out exactly where inside the tower the Codex was created. No problem…right?!