Lost in a Good Game

Lost in a Good Game

Author: Pete Etchells

Publisher: Icon Books

Published: 2019-04-04

Total Pages: 332

ISBN-13: 1785785060

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'Etchells writes eloquently ... A heartfelt defence of a demonised pastime' The Times 'Once in an age, a piece of culture comes along that feels like it was specifically created for you, the beats and words and ideas are there because it is your life the creator is describing. Lost In A Good Game is exactly that. It will touch your heart and mind. And even if Bowser, Chun-li or Q-Bert weren't crucial parts of your youth, this is a flawless victory for everyone' Adam Rutherford When Pete Etchells was 14, his father died from motor neurone disease. In order to cope, he immersed himself in a virtual world - first as an escape, but later to try to understand what had happened. Etchells is now a researcher into the psychological effects of video games, and was co-author on a recent paper explaining why WHO plans to classify 'game addiction' as a danger to public health are based on bad science and (he thinks) are a bad idea. In this, his first book, he journeys through the history and development of video games - from Turing's chess machine to mass multiplayer online games like World of Warcraft- via scientific study, to investigate the highs and lows of playing and get to the bottom of our relationship with games - why we do it, and what they really mean to us. At the same time, Lost in a Good Game is a very unusual memoir of a writer coming to terms with his grief via virtual worlds, as he tries to work out what area of popular culture we should classify games (a relatively new technology) under.


Good Game

Good Game

Author: Shirl J. Hoffman

Publisher:

Published: 2010

Total Pages: 368

ISBN-13:

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Good Game retells numerous fascinating stories from the world of ancient and contemporary sports and draws on the history of the Christian tradition to answer "What would it really mean to think Christianly about sport?" --from publisher description.


Ninja: Get Good

Ninja: Get Good

Author: Tyler "Ninja" Blevins

Publisher: National Geographic Books

Published: 2019-08-20

Total Pages: 0

ISBN-13: 1984826751

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From one of the leading Fortnite gamers in the world comes your game plan for outclassing the rest at playing video games. “Get the right gear, practice the right way, and get into the right headspace and you too can Get Good.”—Time Packed with illustrations, photographs, anecdotes, and insider tips, this complete compendium includes everything Tyler "Ninja" Blevins wishes he knew before he got serious about gaming. Here's how to: • Build a gaming PC • Practice with purpose • Develop strategy • Improve your game sense • Pull together the right team • Stream with skill • Form a community online • And much more Video games come and go, but Ninja's lessons are timeless. Pay attention to them and you'll find that you're never really starting over when the next big game launches. Who knows—you may even beat him one day. As he says, that's up to you. Praise for Ninja: Get Good “If you’re a casual gamer looking to refine your gaming skills or equipment, or someone considering getting into esports, then livestreamer and gaming guru Tyler ‘Ninja’ Blevins’ book could be the perfect guide.”—Los Angeles Times “It’s perfect for young kids just getting into gaming after watching streamers, like Ninja, and their parents who may not know much about gaming and streaming . . . It’s an all-in-one checklist of everything you need to start up on a streaming life. This book breaks down complex and sometimes obscure concepts in gaming that many non-gamer parents may not know about or the kids know about instinctually but can't put into words.”—GameCrate


This Game's the Best! So Why Don't They Quit Screwing With It?

This Game's the Best! So Why Don't They Quit Screwing With It?

Author: George Karl

Publisher: St. Martin's Press

Published: 2014-10-07

Total Pages: 185

ISBN-13: 1466882778

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Look back at the early coaching career of Hall of Famer George Karl, former head coach of the Seattle Supersonics, and one of the most outspoken men in professional basketball. Opinionated and always passionate about the sport, Karl cuts loose with controversial views on the NBA, the players, the media, sports agents, and the many other elements that make the game great--and sometimes screw it up... in This Game's the Best! So Why Don't They Quit Screwing With It?


The Best Game Ever

The Best Game Ever

Author: Mark Bowden

Publisher: Grove/Atlantic, Inc.

Published: 2009-05-06

Total Pages: 324

ISBN-13: 1555848184

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The NFL championship game that changed football forever: a New York Times–bestselling sports history classic by the author of Black Hawk Down. Yankee Stadium, December 28, 1958. What was about to go down on this Sunday evening in front of sixty-four thousand fans and forty-five million home viewers—the largest viewership ever assembled for a live televised event—was the first sudden death overtime in NFL history. This one battle between the league’s best offense, the Baltimore Colts, and the best defense, the New York Giants, would propel professional football from a moderately popular pastime into America’s favorite sport. On the field and roaming the sidelines were seventeen future Hall of Famers, including Colts stars Johnny Unitas, Raymond Berry, and Gino Marchetti; and Giants greats Frank Gifford, Sam Huff; and assistant coaches Vince Lombardi and Tom Landry. But they were opposing teams in more ways than one. It was a contest between Baltimore blue-collars, many of whom worked off-season taking shifts at Bethlehem Steel, and the trendy, New York glamour boys of splashy magazine ads and TV commercials who mingled with politicians, Broadway stars, and even Ernest Hemingway. Mark Bowden “dives into the trenches of the 1958 NFL Championship game” for a riveting play-by-play account, the stories behind the key players, the effect it had on the league, the sport, and the country (Entertainment Weekly). “Bring[s] the contest so alive that you find yourself almost wondering . . . years later, how it will turn out in the end.” —The New York Times “The Best Game Ever is sure to become an instant Sacred Text.” —Jonathan Yardley, The Washington Post


Best Game Ever

Best Game Ever

Author: Adam Lucas

Publisher: Rowman & Littlefield

Published: 2011-10-18

Total Pages: 265

ISBN-13: 1461746302

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The Best Game Ever is a revealing look at the University of North Carolina Tar Heels’ 1956–57 season, one of the most storied in college basketball history. From the first day of practice, when forward Lennie Rosenbluth predicted a winning season, to the final game, a triple-overtime victory over Wilt Chamberlain’s legendary Kansas team, the season developed into what many sports historians believe was the start of college basketball hysteria not only on Tobacco Road, but nationwide. The 1956–57 Tar Heels finished a perfect 32-0. The only previous team in Carolina history to achieve perfection was the 1924 team, years before the NCAA Tournament was created.


Rugby: Talking A Good Game

Rugby: Talking A Good Game

Author: Ian Robertson

Publisher: Hodder & Stoughton

Published: 2018-11-15

Total Pages: 259

ISBN-13: 1473694663

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Ian Robertson joined the BBC during the golden age of radio broadcasting and was given a crash course in the art of sports commentary from some of the greatest names ever to sit behind a microphone: Cliff Morgan and Peter Bromley, Bryon Butler and John Arlott. Almost half a century after being introduced to the rugby airwaves by his inspiring mentor Bill McLaren, the former Scotland fly-half looks back on the most eventful of careers, during which he covered nine British and Irish Lions tours and eight World Cups, including the 2003 tournament that saw England life the Webb Ellis Trophy and "Robbo" pick up awards for his spine-tingling description of Jonny Wilkinson's decisive drop goal. He reflects on his playing days, his role in guiding Cambridge University to a long spell of Varsity Match supremacy and his relationships with some of the union code's most celebrated figures, including Sir Clive Woodward and Jonah Lomu. He also writes vividly and hilariously of his experiences as a horse racing enthusiast, his meetings with some of the world's legendary golfers and his dealings with a stellar cast of sporting outsiders, from Richard Burton and Elizabeth Taylor to Nelson Mandela. It is a hugely entertaining story that begins in a bygone rugby age, yet has much to say about the game in the here and now.


RECOGNITION OF A TRUE MAN OR JUST GOOD GAME?

RECOGNITION OF A TRUE MAN OR JUST GOOD GAME?

Author: Melvin Stitt Sr.

Publisher: Lulu.com

Published: 2019-03-19

Total Pages: 86

ISBN-13: 035950065X

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The recognition of respect being given to one another in a relationship. The rewards behind the recognition of one's own self-worth that causes them to take a stand and settle for nothing less than that respect due to then. Fulfillment of desires and fetishes, the acknowledgement of strengthens and weaknesses within the relationship.