Golden Sky Stories is a heartwarming, non-violent role-playing game from Japan, by Ryo Kamiya. In this game, players take on the role of henge, animals that have just a little bit of magical power, including the ability to temporarily take on human form. You can be a fox, raccoon dog, cat, dog, rabbit, or bird, and each kind has their own special magical powers. Players will then attempt to solve problems around a small enchanted town with ingenuity, co-operation and friendship.
The night I met Cade I never would've thought that two years later, after we were homeless street musicians in Hawaii, we would have a little girl and another baby on the way. Our son was born with the type of birth defects that make televangelists cringe. As his health waned, my own breath evaded me, like I was the one who needed the ventilator--the life support. The "death home" gave him a really nice funeral, the kind I'd never wished to attend. When they tried closing his casket, I nearly fell on my face, not wanting them to shut the lid on my baby. We lost it after that, totally cemented in our grief. Cade got into drugs, joined a rock and roll band, and even grew out his damn hair. At the time, I was sick of "the oatmeal option" (the only food we had), so I kicked Cade out of the house, and started modeling and working as a diesel mechanic. That was how I met Earl, an old man and unlikely best friend; the "big sag," a middle aged woman who still flashed folks, and "The Cowboy" a man who fell in love with me. It was slow at first, but Cade reverted to the man I'd busked with years before. It wasn't until I killed a rogue skunk, and my daughter nearly choked on a fry, that I gave my husband another chance. But could our marriage recover from the death of our son?
Maid: The Role-Playing Game is a comedic take on a uniquely Japanese cultural icon: The fetishized modern maid. Injecting the concept of Maid with 50ccs of anime and comedy, the players take on the roles of maids, serving the master (played by the GM). Sheets are left unfolded and mantelpieces undusted when giant robots crash through the mansion, ninjas attack and kidnap the young master, and a demonic pit to Hell opens up in the pantry... and all before teatime! Play in the modern comedy setting, or mix it up with 9 additional settings including Victorian era, old Edo period, fantasy and post-apocalypse; and 6 genres including romance, horror, and action. Due to the rules system and random events that form the backbone of the Maid RPG, the game practically runs itself: Go from opening the book to playing a game with friends within just minutes! Three game styles in one: The traditional scenario-type; the random event-driven type; and the "favor race," a race to the master's heart! Make characters and start playing the game within minutes of opening the book. Everything about the game gears it for Fast Play, Now. Optional character types including player-character masters and butlers, and optional rules for seduction and romantic tragedy. 11 complete adventure scenarios. 3 complete "replays," actual play scenarios in screenplay format. Great for learning the feel of the game. The first ever Japanese tabletop role-playing game to be released in English! ...which, when you think about it, totally makes sense in a weird sort of way. Hundreds of optional items, costumes, genre and setting events, all presented in a way to easily bring them into the game! Combines the original Japanese core book and two supplements into one huge, complete edition of the game in English. A $75 value!
Growing up in her sleepy Cornish village dreaming of being a writer, sixteen-year-old Lou has always wondered about the grand Cardew house which has stood empty for years. And when the owners arrive for the summer - a handsome, dashing brother and sister - Lou is quite swept off her feet and into a world of moonlit cocktail parties and glamour beyond her wildest dreams. But, as she grows closer to the Cardews, is she abandoning her own ambitions... and is there something darker lurking at the heart of the Cardew family? A gorgeously dreamy coming-of-age romance set against a stunning Gatsby-esque backdrop, this is perfect for fans of 'I Capture the Castle' and Eva Ibbotson.
Running away from her past, Elisa finds herself homeless in Hawaii. The streets aren't what they seem, though, and cops make her stay in homeless park. She's only seventeen and with a man she hardly knows. They must work together if they're going to survive as street musicians. They might be in paradise, but even there, her past will hunt her down and make her face an uncertain future.
Nyame the Sky God, is a West Afrikan folk lore. The story is for young and old. This story was written to show people how perseverance can bring you great gifts in life. I first created and published this book in 1996. Edited by Black Panther Press & entertainment of Daly City, CA This a wonderful African Folktale for youth to seniors. I even give explanation on the wonderful meaning of the story like the repeat of word that you will find in the beginning of the story. This book ending is the beginning of other stories in the golden box series.
"I don't love this job anymore, but should I stay for the pension?" This gut-wrenching question is common for many people working in pensionable careers. But how much is your pension worth? And, is staying worth it? Since 2017, Grumpus Maximus has researched and written about this critical decision point, which he calls The Golden Albatross. Having served 20 years in the U.S. Military, he too struggled with the same questions, and now he helps others learn from his mistakes. If your job offers a pension, then this book is a must-read. Easily learn how to calculate your pension's objective value and weigh it against the subjective benefits of leaving for more fulfilling work. When done, you will agree, it was worth it.
"Allow me to introduce myself." But he needed no introduction. "Anansi the spider!" said Anansi the boy. "The tales were true!" "Traditional tales are always true," the spider answered, laughing. "Nothing lasts so long as truth, nor travels quite so far." Now in paperback! Award-winning author of Ghana Must Go, Taiye Selasi, reimagines the story of Anansi, the much-loved trickster, for a new generation. Kweku has grown up hearing stories about the mischievous spider Anansi. He is given the nickname Anansi by his father because of his similarly cheeky ways. On a holiday to visit his beloved Grandma in Ghana, Anansi the spider and Anansi the boy meet, and discover a magical pot that can be filled with whatever they want. Anansi fills it again and again with his favourite red-red stew, and eats so much that he feels sick. Will he learn to share this wonderful gift? This charming retelling of a West African story teaches readers about the dangers of greed, and the importance of being kind. Tinuke Fagborun's colourful illustrations bring the magic and wonder of the tale to life. When you've finished sharing the story, you can also find out more about the origins of Anansi folktales. This beautiful storybook is one that children will treasure forever.
Originally published in 1951, this vintage Little Golden Book tells the touching story of Great-Grandpa Bunny Bunny, who teaches each new generation of bunnies how to prepare for the coming spring. Featuring classic Disney illustrations and sweet, simple text, this title will delight new and old Disney fans alike!