Gin Tama, Vol. 18

Gin Tama, Vol. 18

Author: Hideaki Sorachi

Publisher: VIZ Media LLC

Published: 2010-05-04

Total Pages: 0

ISBN-13: 9781421528168

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It's samurai vs. aliens! The samurai didn't stand a chance. First, the aliens invaded Japan. Next, they took all the jobs. And then they confiscated everyone's swords. So what does a hotheaded former samurai like Gintoki "Gin" Sakata do to make ends meet? Take any odd job that comes his way, even if it means losing his dignity. Men, Be Dorks Hasegawa's Top 5 Reasons for Hating Valentine's Day 1. Giant robot space women can't appreciate your earthling sensibilities. 2. You may think your sweet wrestling moves are cool, but women just think you're perverted. 3. Sometimes you wish girls would just fall out of the sky, but it sucks if they land on you! 4. Sure, some call it peeping, but I call it "admiring from a distance (through a telescope)." 5. If you give her chocolate, she'll just get fat (and then fall out of the sky on you).


Gin Tama

Gin Tama

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After aliens invade Japan and take all the jobs, former samurai Sakata "Gin" Gintoki takes any odd job that comes his way to make ends meet.


One Piece, Vol. 18

One Piece, Vol. 18

Author: Eiichiro Oda

Publisher: VIZ Media LLC

Published: 2008-06-03

Total Pages: 236

ISBN-13: 9781421515120

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Join Monkey D. Luffy and his swashbuckling crew in their search for the ultimate treasure, One Piece! As a child, Monkey D. Luffy dreamed of becoming King of the Pirates. But his life changed when he accidentally gained the power to stretch like rubber…at the cost of never being able to swim again! Years, later, Luffy sets off in search of the “One Piece,” said to be the greatest treasure in the world... The Straw Hats at long last reach Alabasta! But their stay is cut short when Luffy attracts too much attention from the Navy. They're not the only ones interested in Luffy--someone from his past has been waiting for him too! Meanwhile, the Baroque Works' agents are summoned together when their leader, the dastardly Mr. Zero, aka Sir Crocodile, learns that Luffy is still alive and orders his immediate extermination!


Graphic Novels

Graphic Novels

Author: Michael Pawuk

Publisher: Bloomsbury Publishing USA

Published: 2017-05-30

Total Pages: 1113

ISBN-13:

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Covering genres from adventure and fantasy to horror, science fiction, and superheroes, this guide maps the vast terrain of graphic novels, describing and organizing titles to help librarians balance their graphic novel collections and direct patrons to read-alikes. New subgenres, new authors, new artists, and new titles appear daily in the comic book and manga world, joining thousands of existing titles—some of which are very popular and well-known to the enthusiastic readers of books in this genre. How do you determine which graphic novels to purchase, and which to recommend to teen and adult readers? This updated guide is intended to help you start, update, or maintain a graphic novel collection and advise readers about the genre. Containing mostly new information as compared to the previous edition, the book covers iconic super-hero comics and other classic and contemporary crime fighter-based comics; action and adventure comics, including prehistoric, heroic, explorer, and Far East adventure as well as Western adventure; science fiction titles that encompass space opera/fantasy, aliens, post-apocalyptic themes, and comics with storylines revolving around computers, robots, and artificial intelligence. There are also chapters dedicated to fantasy titles; horror titles, such as comics about vampires, werewolves, monsters, ghosts, and the occult; crime and mystery titles regarding detectives, police officers, junior sleuths, and true crime; comics on contemporary life, covering romance, coming-of-age stories, sports, and social and political issues; humorous titles; and various nonfiction graphic novels.


Crossing Cultural Boundaries in East Asia and Beyond

Crossing Cultural Boundaries in East Asia and Beyond

Author: Reiko Maekawa

Publisher: BRILL

Published: 2021-03-01

Total Pages: 222

ISBN-13: 9004435506

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The studies in this volume reveal the personal complexities and ambiguities of crossing borders and boundaries, with a focus on modern East Asia. The authors transcend geography-bound border and migration studies by moving beyond the barriers of national borders.


Mostly Manga

Mostly Manga

Author: Elizabeth F.S. Kalen

Publisher: Bloomsbury Publishing USA

Published: 2012-01-05

Total Pages: 184

ISBN-13: 1610692349

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Appropriate for any public library collection, this book provides a comprehensive readers' advisory guide for Japanese manga and anime, Korean manhwa, and Chinese manhua. Japanese manga and anime, Korean manhwa, and Chinese manhua are Asian graphic novels and animated films that have gained great popularity in the last ten years and now are found in most public library collections. Mostly Manga: A Genre Guide to Popular Manga, Manhwa, Manhua, and Anime is the first readers' advisory guide to focus on this important body of literature. This guide provides information on all of the major manga and anime formats and genres, covering publications from the early 1990s to the present. It identifies important titles historically and provides a broad representation of what is available in each format. Selected major titles are described in detail, covering the general plot as well as grade level and pertinent awards. The author also discusses common issues related to manga and anime, such as terminology, content and ratings, and censorship.


Samurai with Telephones

Samurai with Telephones

Author: Christopher Smith

Publisher: University of Michigan Press

Published: 2024-07-11

Total Pages: 243

ISBN-13: 0472904515

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What is going on when a graphic novel has a twelfth-century samurai pick up a telephone to make a call, or a play has an ancient aristocrat teaching in a present-day schoolroom? Rather than regarding such anachronisms as errors, Samurai with Telephones develops a theory of how texts can use different types of anachronisms to challenge or rewrite history, play with history, or open history up to new possibilities. By applying this theoretical framework of anachronism to several Japanese literary and cultural works, author Christopher Smith demonstrates how different texts can use anachronism to open up history for a wide variety of different textual projects. From the modern period, this volume examines literature by Mori Ōgai and Ōe Kenzaburō, manga by Tezuka Osamu, art by Murakami Takashi, and a variety of other pop cultural works. Turning to the Early Modern period (Edo period, 1600–1868), which produced a literature rich with playful anachronism, he also examines several Kabuki and Bunraku plays, kibyōshi comic books, and gōkan illustrated novels. In analyzing these works, he draws a distinction between anachronisms that attempt to hide their work on history and convincingly rewrite it and those conspicuous anachronisms that highlight and disrupt the construction of historical narratives.