Programming FPGAs: Getting Started with Verilog

Programming FPGAs: Getting Started with Verilog

Author: Simon Monk

Publisher: McGraw Hill Professional

Published: 2016-11-11

Total Pages: 192

ISBN-13: 1259643778

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Take your creations to the next level with FPGAs and Verilog This fun guide shows how to get started with FPGA technology using the popular Mojo, Papilio One, and Elbert 2 boards. Written by electronics guru Simon Monk, Programming FPGAs: Getting Started with Verilog features clear explanations, easy-to-follow examples, and downloadable sample programs. You’ll get start-to-finish assembly and programming instructions for numerous projects, including an LED decoder, a timer, a tone generator—even a memory-mapped video display! The book serves both as a hobbyists’ guide and as an introduction for professional developers. • Explore the basics of digital electronics and digital logic • Examine the features of the Mojo, Papilio One, and Elbert 2 boards • Set up your computer and dive in to Verilog programming • Work with the ISE Design Suite and user constraints files • Understand and apply modular Verilog programming methods • Generate electrical pulses through your board’s GPIO ports • Control servomotors and create your own sounds • Attach a VGA TV or computer monitor and generate video • All source code and finished bit files available for download


FPGA Prototyping by Verilog Examples

FPGA Prototyping by Verilog Examples

Author: Pong P. Chu

Publisher: John Wiley & Sons

Published: 2011-09-20

Total Pages: 528

ISBN-13: 1118210611

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FPGA Prototyping Using Verilog Examples will provide you with a hands-on introduction to Verilog synthesis and FPGA programming through a “learn by doing” approach. By following the clear, easy-to-understand templates for code development and the numerous practical examples, you can quickly develop and simulate a sophisticated digital circuit, realize it on a prototyping device, and verify the operation of its physical implementation. This introductory text that will provide you with a solid foundation, instill confidence with rigorous examples for complex systems and prepare you for future development tasks.


FPGA Prototyping by SystemVerilog Examples

FPGA Prototyping by SystemVerilog Examples

Author: Pong P. Chu

Publisher: John Wiley & Sons

Published: 2018-05-04

Total Pages: 656

ISBN-13: 1119282705

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A hands-on introduction to FPGA prototyping and SoC design This is the successor edition of the popular FPGA Prototyping by Verilog Examples text. It follows the same “learning-by-doing” approach to teach the fundamentals and practices of HDL synthesis and FPGA prototyping. The new edition uses a coherent series of examples to demonstrate the process to develop sophisticated digital circuits and IP (intellectual property) cores, integrate them into an SoC (system on a chip) framework, realize the system on an FPGA prototyping board, and verify the hardware and software operation. The examples start with simple gate-level circuits, progress gradually through the RT (register transfer) level modules, and lead to a functional embedded system with custom I/O peripherals and hardware accelerators. Although it is an introductory text, the examples are developed in a rigorous manner, and the derivations follow the strict design guidelines and coding practices used for large, complex digital systems. The book is completely updated and uses the SystemVerilog language, which “absorbs” the Verilog language. It presents the hardware design in the SoC context and introduces the hardware-software co-design concept. Instead of treating examples as isolated entities, the book integrates them into a single coherent SoC platform that allows readers to explore both hardware and software “programmability” and develop complex and interesting embedded system projects. The new edition: Adds four general-purpose IP cores, which are multi-channel PWM (pulse width modulation) controller, I2C controller, SPI controller, and XADC (Xilinx analog-to-digital converter) controller. Introduces a music synthesizer constructed with a DDFS (direct digital frequency synthesis) module and an ADSR (attack-decay-sustain-release) envelope generator. Expands the original video controller into a complete stream based video subsystem that incorporates a video synchronization circuit, a test-pattern generator, an OSD (on-screen display) controller, a sprite generator, and a frame buffer. Provides a detailed discussion on blocking and nonblocking statements and coding styles. Describes basic concepts of software-hardware co-design with Xilinx MicroBlaze MCS soft-core processor. Provides an overview of bus interconnect and interface circuit. Presents basic embedded system software development. Suggests additional modules and peripherals for interesting and challenging projects. FPGA Prototyping by SystemVerilog Examples makes a natural companion text for introductory and advanced digital design courses and embedded system courses. It also serves as an ideal self-teaching guide for practicing engineers who wish to learn more about this emerging area of interest.


FPGAs 101

FPGAs 101

Author: Gina Smith

Publisher: Newnes

Published: 2010-01-16

Total Pages: 247

ISBN-13: 0080959652

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FPGAs (Field-Programmable Gate Arrays) can be found in applications such as smart phones, mp3 players, medical imaging devices, and for aerospace and defense technology. FPGAs consist of logic blocks and programmable interconnects. This allows an engineer to start with a blank slate and program the FPGA for a specific task, for instance, digital signal processing, or a specific device, for example, a software-defined radio. Due to the short time to market and ability to reprogram to fix bugs without having to respin FPGAs are in increasingly high demand. This book is for the engineer that has not yet had any experience with this electrifying and growing field. The complex issue of FPGA design is broken down into four distinct phases - Design / Synthesis / Simulation / Place & Route. Numerous step-by-step examples along with source code accompany the discussion. A brief primer of one of the popular FPGA and hardware languages, VHDL, is incorporated for a simple yet comprehensive learning tool. While a general technology background is assumed, no direct hardware development understanding is needed. Also, included are details on tool-set up, verifaction techniques, and test benches. Reference material consists of a quick reference guide, reserved words, and common VHDL/FPGA terms. - Learn how to design and develop FPGAs -- no prior experience necessary! - Breaks down the complex design and development of FPGAs into easy-to-learn building blocks - Contains examples, helpful tips, and step-by-step tutorials for synthesis, implementation, simulation, and programming phases


Learning FPGAs

Learning FPGAs

Author: Justin Rajewski

Publisher: "O'Reilly Media, Inc."

Published: 2017-08-16

Total Pages: 237

ISBN-13: 1491965452

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Learn how to design digital circuits with FPGAs (field-programmable gate arrays), the devices that reconfigure themselves to become the very hardware circuits you set out to program. With this practical guide, author Justin Rajewski shows you hands-on how to create FPGA projects, whether you’re a programmer, engineer, product designer, or maker. You’ll quickly go from the basics to designing your own processor. Designing digital circuits used to be a long and costly endeavor that only big companies could pursue. FPGAs make the process much easier, and now they’re affordable enough even for hobbyists. If you’re familiar with electricity and basic electrical components, this book starts simply and progresses through increasingly complex projects. Set up your environment by installing Xilinx ISE and the author’s Mojo IDE Learn how hardware designs are broken into modules, comparable to functions in a software program Create digital hardware designs and learn the basics on how they’ll be implemented by the FPGA Build your projects with Lucid, a beginner-friendly hardware description language, based on Verilog, with syntax similar to C/C++ and Java


Embedded Systems Design with Platform FPGAs

Embedded Systems Design with Platform FPGAs

Author: Ronald Sass

Publisher: Morgan Kaufmann

Published: 2010-09-10

Total Pages: 409

ISBN-13: 0080921787

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Embedded Systems Design with Platform FPGAs introduces professional engineers and students alike to system development using Platform FPGAs. The focus is on embedded systems but it also serves as a general guide to building custom computing systems. The text describes the fundamental technology in terms of hardware, software, and a set of principles to guide the development of Platform FPGA systems. The goal is to show how to systematically and creatively apply these principles to the construction of application-specific embedded system architectures. There is a strong focus on using free and open source software to increase productivity. Each chapter is organized into two parts. The white pages describe concepts, principles, and general knowledge. The gray pages provide a technical rendition of the main issues of the chapter and show the concepts applied in practice. This includes step-by-step details for a specific development board and tool chain so that the reader can carry out the same steps on their own. Rather than try to demonstrate the concepts on a broad set of tools and boards, the text uses a single set of tools (Xilinx Platform Studio, Linux, and GNU) throughout and uses a single developer board (Xilinx ML-510) for the examples. - Explains how to use the Platform FPGA to meet complex design requirements and improve product performance - Presents both fundamental concepts together with pragmatic, step-by-step instructions for building a system on a Platform FPGA - Includes detailed case studies, extended real-world examples, and lab exercises


FPGA Programming for Beginners

FPGA Programming for Beginners

Author: Frank Bruno

Publisher: Packt Publishing Ltd

Published: 2021-03-05

Total Pages: 369

ISBN-13: 1789807794

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Get started with FPGA programming using SystemVerilog, and develop real-world skills by building projects, including a calculator and a keyboard Key Features Explore different FPGA usage methods and the FPGA tool flow Learn how to design, test, and implement hardware circuits using SystemVerilog Build real-world FPGA projects such as a calculator and a keyboard using FPGA resources Book DescriptionField Programmable Gate Arrays (FPGAs) have now become a core part of most modern electronic and computer systems. However, to implement your ideas in the real world, you need to get your head around the FPGA architecture, its toolset, and critical design considerations. FPGA Programming for Beginners will help you bring your ideas to life by guiding you through the entire process of programming FPGAs and designing hardware circuits using SystemVerilog. The book will introduce you to the FPGA and Xilinx architectures and show you how to work on your first project, which includes toggling an LED. You’ll then cover SystemVerilog RTL designs and their implementations. Next, you’ll get to grips with using the combinational Boolean logic design and work on several projects, such as creating a calculator and updating it using FPGA resources. Later, the book will take you through the advanced concepts of AXI and show you how to create a keyboard using PS/2. Finally, you’ll be able to consolidate all the projects in the book to create a unified output using a Video Graphics Array (VGA) controller that you’ll design. By the end of this SystemVerilog FPGA book, you’ll have learned how to work with FPGA systems and be able to design hardware circuits and boards using SystemVerilog programming.What you will learn Understand the FPGA architecture and its implementation Get to grips with writing SystemVerilog RTL Make FPGA projects using SystemVerilog programming Work with computer math basics, parallelism, and pipelining Explore the advanced topics of AXI and keyboard interfacing with PS/2 Discover how you can implement a VGA interface in your projects Who this book is for This FPGA design book is for embedded system developers, engineers, and programmers who want to learn FPGA and SystemVerilog programming from scratch. FPGA designers looking to gain hands-on experience in working on real-world projects will also find this book useful.


Getting Started with FPGAs

Getting Started with FPGAs

Author: Russell Merrick

Publisher: No Starch Press

Published: 2023-11-21

Total Pages: 313

ISBN-13: 1718502958

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Skip the complexity and learn to program FPGAs the easy way through this hands-on, beginner-friendly introduction to digital circuit design with Verilog and VHDL. Whether you have been toying with field programmable gate arrays (FPGAs) for years or are completely new to these reprogrammable devices, this book will teach you to think like an FPGA engineer and develop reliable designs with confidence. Through detailed code examples, patient explanations, and hands-on projects, Getting Started with FPGAs will actually get you started. Russell Merrick, creator of the popular blog Nandland.com, will guide you through the basics of digital logic, look-up tables, and flip-flops, as well as high-level concepts like state machines. You’ll explore the fundamentals of the FPGA build process including simulation, synthesis, and place and route.You’ll learn about key FPGA primitives, such as DSP blocks and PLLs, and examine how FPGAs handle math operations and I/O. Code examples are provided in both Verilog and VHDL, making the book a valuable resource no matter your language of choice. You’ll discover how to: Implement common design building blocks like multiplexers, LFSRs, and FIFOs Cross between clock domains without triggering metastable conditions or timing errors Avoid common pitfalls when performing math Transmit and receive data at lightning speeds using SerDes Write testbench code to verify your designs are working With this accessible, hands-on guide, you’ll be creating your own functional FPGA projects in no time. Getting started with FPGAs has never been easier.


Make: FPGAs

Make: FPGAs

Author: David Romano

Publisher: Maker Media, Inc.

Published: 2016-02-29

Total Pages: 270

ISBN-13: 1457187817

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What if you could use software to design hardware? Not just any hardware--imagine specifying the behavior of a complex parallel computer, sending it to a chip, and having it run on that chip--all without any manufacturing? With Field-Programmable Gate Arrays (FPGAs), you can design such a machine with your mouse and keyboard. When you deploy it to the FPGA, it immediately takes on the behavior that you defined. Want to create something that behaves like a display driver integrated circuit? How about a CPU with an instruction set you dreamed up? Or your very own Bitcoin miner You can do all this with FPGAs. Because you're not writing programs--rather, you're designing a chip whose sole purpose is to do what you tell it--it's faster than anything you can do in code. With Make: FPGAs, you'll learn how to break down problems into something that can be solved on an FPGA, design the logic that will run on your FPGA, and hook up electronic components to create finished projects.


Programming Arduino Getting Started with Sketches

Programming Arduino Getting Started with Sketches

Author: Simon Monk

Publisher: McGraw Hill Professional

Published: 2011-12-22

Total Pages: 177

ISBN-13: 0071784233

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Program Arduino with ease! Using clear, easy-to-follow examples, Programming Arduino: Getting Started with Sketches reveals the software side of Arduino and explains how to write well-crafted sketches using the modified C language of Arduino. No prior programming experience is required! The downloadable sample programs featured in the book can be used as-is or modified to suit your purposes. Understand Arduino hardware fundamentals Install the software, power it up, and upload your first sketch Learn C language basics Write functions in Arduino sketches Structure data using arrays and strings Use Arduino's digital and analog inputs and outputs in your programs Work with the Standard Arduino Library Write sketches that can store data Program LCD displays Use an Ethernet shield to enable Arduino to function as a web server Write your own Arduino libraries In December 2011, Arduino 1.0 was released. This changed a few things that have caused two of the sketches in this book to break. The change that has caused trouble is that the classes 'Server' and 'Client' have been renamed to 'EthernetServer' and 'EthernetClient' respectively. To fix this: Edit sketches 10-01 and 10-02 to replace all occurrences of the word 'Server' with 'EthernetServer' and all occurrences of 'Client' with 'EthernetClient'. Alternatively, you can download the modified sketches for 10-01 and 10-02 from here: http://www.arduinobook.com/arduino-1-0 Make Great Stuff! TAB, an imprint of McGraw-Hill Professional, is a leading publisher of DIY technology books for makers, hackers, and electronics hobbyists.