General Principles of Systems Design

General Principles of Systems Design

Author: Gerald M. Weinberg

Publisher: Dorset House Publishing Company, Incorporated

Published: 1988

Total Pages: 0

ISBN-13: 9780932633071

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Bring a Deeper Understanding of Systems to Software and System Development Originally titled On the Design of Stable Systems in its first, hardcover incarnation, in 1979, General Principles of Systems Design does not just focus on computer systems, but systems of all kinds--human, natural, and technological. In a highly readable, original presentation that embraces everything from depletion curves to the Feedback Principle (the method of controlling a system by reinserting it into the results of its past performance), the Weinbergs explore the subtle art and science of regulating systems, projects, and people in the most efficient and logical manner possible. The authors draw on their respective backgrounds in technology and social science to offer fresh insights and translate them into a language that anyone can understand. In the course of this presentation, the Weinbergs introduce a host of laws and theorems derived from the best thinking of systems thinkers over the past century. In addition to being a reference book for professional and lay people alike, General Principles of Systems Design is suitable as an undergraduate text in the humanities, social, natural, and engineering sciences. It is unique in its approach, highly readable, and offers practical ways of solving problems.


The Engineering Design of Systems

The Engineering Design of Systems

Author: Dennis M. Buede

Publisher: John Wiley & Sons

Published: 2016-02-04

Total Pages: 584

ISBN-13: 111902806X

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New for the third edition, chapters on: Complete Exercise of the SE Process, System Science and Analytics and The Value of Systems Engineering The book takes a model-based approach to key systems engineering design activities and introduces methods and models used in the real world. This book is divided into three major parts: (1) Introduction, Overview and Basic Knowledge, (2) Design and Integration Topics, (3) Supplemental Topics. The first part provides an introduction to the issues associated with the engineering of a system. The second part covers the critical material required to understand the major elements needed in the engineering design of any system: requirements, architectures (functional, physical, and allocated), interfaces, and qualification. The final part reviews methods for data, process, and behavior modeling, decision analysis, system science and analytics, and the value of systems engineering. Chapter 1 has been rewritten to integrate the new chapters and updates were made throughout the original chapters. Provides an overview of modeling, modeling methods associated with SysML, and IDEF0 Includes a new Chapter 12 that provides a comprehensive review of the topics discussed in Chapters 6 through 11 via a simple system – an automated soda machine Features a new Chapter 15 that reviews General System Theory, systems science, natural systems, cybernetics, systems thinking, quantitative characterization of systems, system dynamics, constraint theory, and Fermi problems and guesstimation Includes a new Chapter 16 on the value of systems engineering with five primary value propositions: systems as a goal-seeking system, systems engineering as a communications interface, systems engineering to avert showstoppers, systems engineering to find and fix errors, and systems engineering as risk mitigation The Engineering Design of Systems: Models and Methods, Third Edition is designed to be an introductory reference for professionals as well as a textbook for senior undergraduate and graduate students in systems engineering.


The Information System Consultant's Handbook

The Information System Consultant's Handbook

Author: William S. Davis

Publisher: CRC Press

Published: 2019-04-30

Total Pages: 792

ISBN-13: 9781420049107

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The Information System Consultant's Handbook familiarizes systems analysts, systems designers, and information systems consultants with underlying principles, specific documentation, and methodologies. Corresponding to the primary stages in the systems development life cycle, the book divides into eight sections: Principles Information Gathering and Problem Definition Project Planning and Project Management Systems Analysis Identifying Alternatives Component Design Testing and Implementation Operation and Maintenance Eighty-two chapters comprise the book, and each chapter covers a single tool, technique, set of principles, or methodology. The clear, concise narrative, supplemented with numerous illustrations and diagrams, makes the material accessible for readers - effectively outlining new and unfamiliar analysis and design topics.


System Engineering Analysis, Design, and Development

System Engineering Analysis, Design, and Development

Author: Charles S. Wasson

Publisher: John Wiley & Sons

Published: 2015-11-16

Total Pages: 882

ISBN-13: 1118967143

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Praise for the first edition: “This excellent text will be useful to everysystem engineer (SE) regardless of the domain. It covers ALLrelevant SE material and does so in a very clear, methodicalfashion. The breadth and depth of the author's presentation ofSE principles and practices is outstanding.” –Philip Allen This textbook presents a comprehensive, step-by-step guide toSystem Engineering analysis, design, and development via anintegrated set of concepts, principles, practices, andmethodologies. The methods presented in this text apply to any typeof human system -- small, medium, and large organizational systemsand system development projects delivering engineered systems orservices across multiple business sectors such as medical,transportation, financial, educational, governmental, aerospace anddefense, utilities, political, and charity, among others. Provides a common focal point for “bridgingthe gap” between and unifying System Users, System Acquirers,multi-discipline System Engineering, and Project, Functional, andExecutive Management education, knowledge, and decision-making fordeveloping systems, products, or services Each chapter provides definitions of key terms,guiding principles, examples, author’s notes, real-worldexamples, and exercises, which highlight and reinforce key SE&Dconcepts and practices Addresses concepts employed in Model-BasedSystems Engineering (MBSE), Model-Driven Design (MDD), UnifiedModeling Language (UMLTM) / Systems Modeling Language(SysMLTM), and Agile/Spiral/V-Model Development such asuser needs, stories, and use cases analysis; specificationdevelopment; system architecture development; User-Centric SystemDesign (UCSD); interface definition & control; systemintegration & test; and Verification & Validation(V&V) Highlights/introduces a new 21st Century SystemsEngineering & Development (SE&D) paradigm that is easy tounderstand and implement. Provides practices that are critical stagingpoints for technical decision making such as Technical StrategyDevelopment; Life Cycle requirements; Phases, Modes, & States;SE Process; Requirements Derivation; System ArchitectureDevelopment, User-Centric System Design (UCSD); EngineeringStandards, Coordinate Systems, and Conventions; et al. Thoroughly illustrated, with end-of-chapter exercises andnumerous case studies and examples, Systems EngineeringAnalysis, Design, and Development, Second Edition is a primarytextbook for multi-discipline, engineering, system analysis, andproject management undergraduate/graduate level students and avaluable reference for professionals.


Principles of Computer System Design

Principles of Computer System Design

Author: Jerome H. Saltzer

Publisher: Morgan Kaufmann

Published: 2009-05-21

Total Pages: 561

ISBN-13: 0080959423

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Principles of Computer System Design is the first textbook to take a principles-based approach to the computer system design. It identifies, examines, and illustrates fundamental concepts in computer system design that are common across operating systems, networks, database systems, distributed systems, programming languages, software engineering, security, fault tolerance, and architecture. Through carefully analyzed case studies from each of these disciplines, it demonstrates how to apply these concepts to tackle practical system design problems. To support the focus on design, the text identifies and explains abstractions that have proven successful in practice such as remote procedure call, client/service organization, file systems, data integrity, consistency, and authenticated messages. Most computer systems are built using a handful of such abstractions. The text describes how these abstractions are implemented, demonstrates how they are used in different systems, and prepares the reader to apply them in future designs. The book is recommended for junior and senior undergraduate students in Operating Systems, Distributed Systems, Distributed Operating Systems and/or Computer Systems Design courses; and professional computer systems designers. Concepts of computer system design guided by fundamental principles Cross-cutting approach that identifies abstractions common to networking, operating systems, transaction systems, distributed systems, architecture, and software engineering Case studies that make the abstractions real: naming (DNS and the URL); file systems (the UNIX file system); clients and services (NFS); virtualization (virtual machines); scheduling (disk arms); security (TLS) Numerous pseudocode fragments that provide concrete examples of abstract concepts Extensive support. The authors and MIT OpenCourseWare provide on-line, free of charge, open educational resources, including additional chapters, course syllabi, board layouts and slides, lecture videos, and an archive of lecture schedules, class assignments, and design projects


System Design with SystemCTM

System Design with SystemCTM

Author: Thorsten Grötker

Publisher: Springer Science & Business Media

Published: 2007-05-08

Total Pages: 229

ISBN-13: 0306476525

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I am honored and delighted to write the foreword to this very first book about SystemC. It is now an excellent time to summarize what SystemC really is and what it can be used for. The main message in the area of design in the 2001 International Te- nologyRoadmapfor Semiconductors (ITRS) isthat“cost ofdesign is the greatest threat to the continuation ofthe semiconductor roadmap. ” This recent revision of the ITRS describes the major productivity improvements of the last few years as “small block reuse,” “large block reuse ,” and “IC implementation tools. ” In order to continue to reduce design cost, the - quired future solutions will be “intelligent test benches” and “embedded system-level methodology. ” As the new system-level specification and design language, SystemC - rectly contributes to these two solutions. These will have the biggest - pact on future design technology and will reduce system implementation cost. Ittook SystemC less than two years to emerge as the leader among the many new and well-discussed system-level designlanguages. Inmy op- ion, this is due to the fact that SystemC adopted object-oriented syst- level design—the most promising method already applied by the majority of firms during the last couple of years. Even before the introduction of SystemC, many system designers have attempted to develop executable specifications in C++. These executable functional specifications are then refined to the well-known transaction level, to model the communication of system-level processes.


System Design Interview - An Insider's Guide

System Design Interview - An Insider's Guide

Author: Alex Xu

Publisher: Independently Published

Published: 2020-06-12

Total Pages: 280

ISBN-13:

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The system design interview is considered to be the most complex and most difficult technical job interview by many. Those questions are intimidating, but don't worry. It's just that nobody has taken the time to prepare you systematically. We take the time. We go slow. We draw lots of diagrams and use lots of examples. You'll learn step-by-step, one question at a time.Don't miss out.What's inside?- An insider's take on what interviewers really look for and why.- A 4-step framework for solving any system design interview question.- 16 real system design interview questions with detailed solutions.- 188 diagrams to visually explain how different systems work.


Grokking the System Design Interview

Grokking the System Design Interview

Author: Design Gurus

Publisher:

Published: 2021-12-18

Total Pages: 204

ISBN-13:

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This book (also available online at www.designgurus.org) by Design Gurus has helped 60k+ readers to crack their system design interview (SDI). System design questions have become a standard part of the software engineering interview process. These interviews determine your ability to work with complex systems and the position and salary you will be offered by the interviewing company. Unfortunately, SDI is difficult for most engineers, partly because they lack experience developing large-scale systems and partly because SDIs are unstructured in nature. Even engineers who've some experience building such systems aren't comfortable with these interviews, mainly due to the open-ended nature of design problems that don't have a standard answer. This book is a comprehensive guide to master SDIs. It was created by hiring managers who have worked for Google, Facebook, Microsoft, and Amazon. The book contains a carefully chosen set of questions that have been repeatedly asked at top companies. What's inside? This book is divided into two parts. The first part includes a step-by-step guide on how to answer a system design question in an interview, followed by famous system design case studies. The second part of the book includes a glossary of system design concepts. Table of Contents First Part: System Design Interviews: A step-by-step guide. Designing a URL Shortening service like TinyURL. Designing Pastebin. Designing Instagram. Designing Dropbox. Designing Facebook Messenger. Designing Twitter. Designing YouTube or Netflix. Designing Typeahead Suggestion. Designing an API Rate Limiter. Designing Twitter Search. Designing a Web Crawler. Designing Facebook's Newsfeed. Designing Yelp or Nearby Friends. Designing Uber backend. Designing Ticketmaster. Second Part: Key Characteristics of Distributed Systems. Load Balancing. Caching. Data Partitioning. Indexes. Proxies. Redundancy and Replication. SQL vs. NoSQL. CAP Theorem. PACELC Theorem. Consistent Hashing. Long-Polling vs. WebSockets vs. Server-Sent Events. Bloom Filters. Quorum. Leader and Follower. Heartbeat. Checksum. About the Authors Designed Gurus is a platform that offers online courses to help software engineers prepare for coding and system design interviews. Learn more about our courses at www.designgurus.org.


General System Theory

General System Theory

Author: Ludwig von Bertalanffy

Publisher: George Braziller

Published: 2015

Total Pages: 0

ISBN-13: 9780807600153

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The classic book on a major modern theory


The Art of Systems Architecting

The Art of Systems Architecting

Author: Mark W. Maier

Publisher: CRC Press

Published: 2009-01-06

Total Pages: 319

ISBN-13: 104007930X

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If engineering is the art and science of technical problem solving, systems architecting happens when you don't yet know what the problem is. The third edition of a highly respected bestseller, The Art of Systems Architecting provides in-depth coverage of the least understood part of systems design: moving from a vague concept and limited resources