Gamer Army

Gamer Army

Author: Trent Reedy

Publisher: Scholastic Inc.

Published: 2018-11-27

Total Pages: 267

ISBN-13: 1338045318

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In this timely and thrilling novel, Ender's Game meets Ready Player One and several terabytes of fast-paced video game action as five gamers are recruited into a tech giant's secret program. After Rogan Webber levels up yet again on his favorite video game, Laser Viper, the world-famous creator of the game invites him to join the five best players in the country for an exclusive tournament. The gamers are flown to the tech mogul's headquarters, where they stay in luxury dorms and test out cutting edge virtual-reality gaming equipment, doing digital battle as powerful fighting robots. It's the ultimate gaming experience.But as the contest continues, the missions become harder, losing gamers are eliminated, and the remaining contestants face the growing suspicion that the game may not be what it seems. Why do the soldiers and robots they fight in Laser Viper act so weird? What's behind the strange game glitches? And why does the game feel so... real?Rogan and his gamer rivals must come together, summoning the collective power of their Gamer Army to discover the truth and make things right... in a dangerous world where video games have invaded reality.


The Gamer's Bucket List

The Gamer's Bucket List

Author: Chris Watters

Publisher: Mango Media Inc.

Published: 2015-11-24

Total Pages: 176

ISBN-13: 1633531309

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Discover what video games are worth playing and why in this comprehensive guide by a video game expert. From pixelated pioneer adventures to stunning space odysseys, the boundaries of the video game world are expanding every day. Grand epics and gritty mysteries. Fierce competition and friendly cooperation. Powerful emotions and uproarious laughter. Video games are fantastically diverse and wonderfully creative, but not all games are created equal. With so many games out there on so many different consoles, computers, and devices, how do you decide which games are worth playing? Backed by years of writing about games professionally and decades spent playing them, Chris Watters lays out a list of 50 games to entertain and enlighten you. Whether you’re trying to learn more about the world of gaming or strengthening your claim to true gaming fluency, these are the games you’ll want to play, and why you’ll want to play them. Praise for The Gamer’s Bucket List “A comprehensive starter’s guide to the wonderful world of video games. Watters’s punchy prose is a delight; his brief, informal summaries perfectly capture the best of what the art form has to offer. The perfect book for anyone who’s never played Minecraft, but is too ashamed to admit it.” —Laura Parker, contributing writer, The Economist “We are all going to die. You can’t avoid it. But you can choose how you go. Outside, in the sunshine, like some sort of animal, or inside your darkened living room, playing games? If you want to get through the 50 excellent games in this book, then the choice is clear.” —Tim Schafer, President and CEO of Double Fine Productions


My Life as a Gamer

My Life as a Gamer

Author: Janet Tashjian

Publisher: Henry Holt and Company (BYR)

Published: 2015-04-07

Total Pages: 273

ISBN-13: 0805098658

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Derek Fallon gets the chance of a lifetime—to participate in a gaming company focus group and to test out a new video game called "Arctic Ninja." Together with his friends Carly, Matt, and Umberto, Derek thinks his gaming talents will be showcased. But he soon realizes that everyone has got him beat, including whiz kid El Cid. On top of that, school reading tests have begun and Derek feels doubly off his game. Isn't there anything he's good at?


I Am Gamer

I Am Gamer

Author: Gabriel L. Rathweg

Publisher: Independently Published

Published: 2018-08-25

Total Pages: 326

ISBN-13: 9781719878036

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Lawrence is having a crappy day. His girlfriend is not only cheating on him but she


Post Cinematic Affect

Post Cinematic Affect

Author: Steven Shaviro

Publisher: John Hunt Publishing

Published: 2010

Total Pages: 200

ISBN-13: 1846944317

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Post-Cinematic Affect is about what it feels like to live in the affluent West in the early 21st century. Specifically, it explores the structure of feeling that is emerging today in tandem with new digital technologies, together with economic globalization and the financialization of more and more human activities. The 20th century was the age of film and television; these dominant media shaped and reflected our cultural sensibilities. In the 21st century, new digital media help to shape and reflect new forms of sensibility. Movies (moving image and sound works) continue to be made, but they have adopted new formal strategies, they are viewed under massively changed conditions, and they address their spectators in different ways than was the case in the 20th century. The book traces these changes, focusing on four recent moving-image works: Nick Hooker's music video for Grace Jones' song Corporate Cannibal; Olivier Assayas' movie Boarding Gate, starring Asia Argento; Richard Kelly's movie Southland Tales, featuring Justin Timberlake, Dwayne Johnson, and other pop culture celebrities; and Mark Neveldine and Brian Taylor's Gamer.


God Is a Gamer

God Is a Gamer

Author: Ravi Subramanian

Publisher: Penguin UK

Published: 2014-09-12

Total Pages: 398

ISBN-13: 9351188086

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Aditya runs a gaming company that is struggling to break even. A banker slips off a highrise building, plunging to her death. The finance minister has made some promises that he is finding hard to keep. The LTTE has unleashed terror in America that sends the FBI on a wild goose chase, bringing them to Mumbai. Enter Varun, parttime drug dealer and fulltime genius. He turns around the gaming company before disaster strikes. Meanwhile, the investigators plunge headlong into the shady world of bitcoins and the Dark Net, websites that only exist for illegal transactions—drugs, sex and money. God Is a Gamer culminates in a stunning climax where money means nothing, assassination is taught by the ancient Greeks, and nothing is as it seems.


Gamer Girls

Gamer Girls

Author: Mary Kenney

Publisher: Running Press Kids

Published: 2022-07-19

Total Pages: 307

ISBN-13: 0762474556

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Discover the women behind the video games we love—the iconic games they created, the genres they invented, the studios and companies they built—and how they changed the industry forever. Women have always made video games, from the 1960s and the first-of-its-kind, projector-based Sumerian Game to the blockbuster Uncharted games that defined the early 2000s. Women have been behind the writing, design, scores, and engines that power one of the most influential industries out there. In Gamer Girls, now you can explore the stories of 25 of those women. Bursting with bold artwork, easy-to-read profiles, and real-life stories of the women working on games like Centipede, Final Fantasy, Halo, and more, this dynamic illustrated book shows what a huge role women have played—and will continue to play—in the creation of video games. With additional sidebars about other influential women in the industry, as well as a glossary and additional resources page, Gamer Girls offers a look into the work and lives of influential pixel queens such as: Roberta Williams (one of the creators of the adventure genre) Mabel Addis Mergardt (the first person to write a video game) Muriel Tramis (the French "knight" of video games) Keiko Erikawa (creator of the otome genre) Yoko Shimomura (composer for Street Fighter, Final Fantasy, and Kingdom Hearts) Rebecca Heineman (first national video game tournament champion) Danielle Bunten Berry (creator of M.U.L.E. and early advocate for multiplayer games) and more! Whether you’re a gamer girl who plays video games, a gamer girl who makes video games, or a parent raising a gamer girl, this entertaining, inspiring book will have you itching to pick up a controller or create your own video games!


Gamer

Gamer

Author: Chris Bradford

Publisher:

Published: 2019

Total Pages: 0

ISBN-13: 9781781128978

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T. 2: Gamer : so real it hurts: Street kid Scott jumps at the chance to be a Virtual Kombat gamer. If he can battle his way up the ranks, the ultimate prize will be his. But then his friend Kate goes missing in the battle arena, and Scott's dream is quickly turned into a terrifying nightmare ...The Matrix meets The Hunger Games in this fast-paced action thriller. [www.murdochbooks.com]


Ultimate Gamer's Guide

Ultimate Gamer's Guide

Author: Luke Peterschmidt

Publisher: Scholastic Inc.

Published: 2010-05

Total Pages: 68

ISBN-13: 0545177618

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Got some down time between brawls? Check out this guide, packed with brawling tips! Test our Bakugan knowledge and sharpen skills you'll use when brawling to make sure you're even better nest time you're summoned to play!