All the color and action of liners, tankers, tugs, barges, ferryboats, and fireboats in a harbor are presented in this exciting visual adventure. "Harbor is a picture book, and a great one at that. Every library will want it."--School Library Journal
A NEW YORK TIMES BESTSELLER! Jacqueline Woodson's first middle-grade novel since National Book Award winner Brown Girl Dreaming celebrates the healing that can occur when a group of students share their stories. It all starts when six kids have to meet for a weekly chat--by themselves, with no adults to listen in. There, in the room they soon dub the ARTT Room (short for "A Room to Talk"), they discover it's safe to talk about what's bothering them--everything from Esteban's father's deportation and Haley's father's incarceration to Amari's fears of racial profiling and Ashton's adjustment to his changing family fortunes. When the six are together, they can express the feelings and fears they have to hide from the rest of the world. And together, they can grow braver and more ready for the rest of their lives.
Snappsy the alligator is having a normal day when a pesky narrator steps in to spice up the story. Is Snappsy reading a book ... or is he making CRAFTY plans? Is Snappsy on his way to the grocery store ... or is he PROWLING the forest for defenseless birds and fuzzy bunnies? Is Snappsy innocently shopping for a party ... or is he OBSESSED with snack foods that start with the letter P? What's the truth? Snappsy the Alligator (Did Not Ask to Be in This Book) is an irreverent look at storytelling, friendship, and creative differences, perfect for fans of Mo Willems.
From Vanessa Harbour comes Flight, a middle-grade historical fiction novel about a Jewish boy and a Roma girl leading a group of horses across mountains to escape Nazis during WWII. Everyone deserves to be free and feel safe, even horses. The year is 1945 in Austria, where an SS officer and some of his men visit a stable, determined to find the Jewish boy they believe the owner is hiding there. Luckily, just as Jakob—the boy in question—is about to be found, the men are called away...but not before the SS officer shoots and kills Jakob’s favorite horse. It’s very clear then, to Jakob and his guardian, that they are no longer safe there. Traveling through Nazi territory with that many horses will be incredibly difficult and risky, but the alternative—staying—is even more dangerous. After an orphaned Roma girl named Kizzy joins the pair, the three of them travel across woods and mountains in the hopes of finding safety. Along the way are life-threatening obstacles and an injury that could prove to be deadly. Inspired by a real mission, this is a story of courage, adventure, friendship, and dancing horses.
Biography of Alan Gibbs, one of New Zealand's most influential and controversial businessmen and Aquada amphibious car developer. When Sir Richard Branson drove the Aquada high speed amphibious car across the English Channel it was a watershed moment. At last, had the holy grail of amphibious transport been achieved? The developer of the car, New Zealander Alan Gibbs, has since gone on to unveil a range of amphibious vehicles, including the Quadski, Humdinga and Phibian. Businessman, inventor, merchant banker, philanthropist, art collector, adventurer and inveterate traveller, Gibbs’ life has been far from ordinary. The one-time socialist became a very active participant and free-market champion when New Zealand’s economy was transformed in the mid to late 1980s. These days he is also focussed on developing Gibbs Farm, his remarkable sculpture park on the Kaipara Harbour, in New Zealand. The Farm, which has works by Richard Serra, Bernar Venet, Anish Kapoor, Tony Oursler and Andy Goldsworthy, among others, is of international stature. Gibbs lives in London and has factories in the UK, Detroit and New Zealand. It’s a life, as biographer Paul Goldsmith engagingly conveys, that’s been a lot of serious fun.
The predecessor to Pulse Guides' popular, ground-breaking Night+Day series, Fun Seeker's guides lead fun-loving, adventure-seeking travelers to the best hotels, restaurants, attractions, and nightlife around the world. Inside every Fun Seeker's guide is the best of the best: "The Perfect City," listing the best of the best in 33 categories, complete with insider tips, along with "The Perfect Plan," spotlighting three-day itineraries and detailed recommendations for all there is to do, that will keep travelers on their toes from morning until night.
This is the Australian edition of a games book for parents, teachers, childcare workers, Cub Scout leaders, home-schooling families, and anyone else who supervises or entertains children. The book contains 339 activities, and is divided into three main sections: physical and mental, life skill, and educational. The physical and mental games are for fun and fitness, and can be enjoyed at birthday parties, family get-togethers and weekend outings. The life skill games are designed especially for Cub and Brownie Leaders, and include map and compass reading, knotting, first aid, home safety and outdoor cooking. The educational games include fun activities in maths, English, science, history, geography, foreign languages, art and music. Teachers and home-schooling families will find this section instructive, stimulating and very unusual. The games are suitable for 7 to 17 year olds, and some of the activities will stretch the minds of even the cleverest teenagers.
A whimsical, moving novel about a retirement home for literary legends who spar, conjure up new stories, and almost magically change the lives of the people around them. Alfonse Carducci was a literary giant who lived his life to excess—lovers, alcohol, parties, and literary rivalries. But now he's come to the Bar Harbor Home for the Elderly to spend the remainder of his days among kindred spirits: the publishing industry's nearly gone but never forgotten greats. Only now, at the end of his life, does he comprehend the price of appeasing every desire, and the consequences of forsaking love to pursue greatness. For Alfonse has an unshakeable case of writer's block that distresses him much more than his precarious health. Set on the water in one of New England's most beautiful locales, the Bar Harbor Home was established specifically for elderly writers needing a place to live out their golden years—or final days—in understated luxury and surrounded by congenial literary company. A faithful staff of nurses and orderlies surround the writers, and are drawn into their orbit, as they are forced to reckon with their own life stories. Among them are Cecibel Bringer, a young woman who knows first-hand the cost of chasing excess. A terrible accident destroyed her face and her sister in a split-second decision that Cecibel can never forgive, though she has tried to forget. Living quietly as an orderly, refusing to risk again the cost of love, Cecibel never anticipated the impact of meeting her favorite writer, Alfonse Carducci—or the effect he would have on her existence. In Cecibel, Alfonse finds a muse who returns him to the passion he thought he lost. As the words flow from him, weaving a tale taken up by the other residents of the Pen, Cecibel is reawakened to the idea of love and forgiveness. As the edges between story and reality blur, a world within a world is created. It’s a place where the old are made young, the damaged are made whole, and anything is possible….
Bindi and Tika just want to have fun splashing in puddles all day long! But Mother Princess wants them to take a bath. From adventures in the mud, to eventually taking a bath... Come with Bindi and Tika as they SPLISH, SPLASH, and SPLOSH their way through an exciting day with Mother Princess cleaning up after them every step of the way!