Jonathan Sterne shows that understanding the historical meaning of the MP3, the world's most common format for recorded audio, involves rethinking the place of digital technologies in the broader universe of twentieth-century communication history.
We experience and understand the world, including music, through body movement–when we hear something, we are able to make sense of it by relating it to our body movements, or form an image in our minds of body movements. Musical Gestures is a collection of essays that explore the relationship between sound and movement. It takes an interdisciplinary approach to the fundamental issues of this subject, drawing on ideas, theories and methods from disciplines such as musicology, music perception, human movement science, cognitive psychology, and computer science.
Most of the papers collected in this book resulted from presentations and discussions undertaken during the V Lablita Workshop that took place at the Federal University of Minas Gerais, Brazil, on August 23-25, 2011. The workshop was held in conjunction with the II Brazilian Seminar on Pragmatics and Prosody. The guiding themes for the joint event were illocution, modality, attitude, information patterning and speech annotation. Thus, all papers presented here are concerned with theoretical and methodological issues related to the study of speech. Among the papers in this volume, there are different theoretical orientations, which are mirrored through the methodological designs of studies pursued. However, all papers are based on the analysis of actual speech, be it from corpora or from experimental contexts trying to emulate natural speech. Prosody is the keyword that comes out from all the papers in this publication, which indicates the high standing of this category in relation to studies that are geared towards the understanding of major elements that are constitutive of the structuring of speech.
This book is a collection of studies providing a unique view on two central aspects of poetry: sounds and emotive qualities, with emphasis on their interactions. The book addresses various theoretical and methodological issues related to topics like sound symbolism, poetic prosody, and voice quality in recited poetry. The authors examine how these sound-related phenomena contribute to the generation of emotive qualities and how these qualities are perceived by readers and listeners. The book builds upon Reuven Tsur’s theoretical research and supplements it from an experimental angle. It also engages in methodological debates with prevalent scientific approaches. In particular, it emphasises the importance of proper theory in empirical literary studies and the role of the personal traits of the reader in literary analysis. The intended readership of this book consists mainly of literary scholars, but it might also appeal to researchers from disciplines such as linguistics, psychology, and brain science.
This ground breaking study dispels the common belief that Chinese 'doesn't have words' but instead 'has characters'. Jerome Packard's book provides a comprehensive discussion of the linguistic and cognitive nature of Chinese words. It shows that Chinese, far from being 'morphologically impoverished', has a different morphological system because it selects different 'settings' on parameters shared by all languages. The analysis of Chinese word formation therefore enhances our understanding of word universals. Packard describes the intimate relationship between words and their components, including how the identities of Chinese morphemes are word-driven, and offers new insights into the evolution of morphemes based on Chinese data. Models are offered for how Chinese words are stored in the mental lexicon and processed in natural speech, showing that much of what native speakers know about words occurs innately in the form of a hard-wired, specifically linguistic 'program' in the brain.
Game Sound Technology and Player Interaction: Concepts and Developments researches both how game sound affects a player psychologically, emotionally, and physiologically, and how this relationship itself impacts the design of computer game sound and the development of technology. This compilation also applies beyond the realm of video games to other types of immersive sound, such as soundscape design, gambling machines, emotive and fantastical sound to name a few. The application for this research is wide-ranging, interdisciplinary, and of primary importance for academics and practitioners searching for the right sounds.
This volume contains papers by a large number of influencial linguists, written as a tribute to the work of Rulon S. Wells. The volume is subdivided into sections on the Philosophy of Language, Phonology, Syntax, Historical and Typological Linguistics, and Diachronic and Synchronic Derivation.
Talking the Talk provides a comprehensive introduction to the psychology of language, written for the reader with no background in the field or any prior knowledge of psychology. Written in an accessible and friendly style, the book answers the questions people actually have about language; how do we speak, listen, read, and learn language? The book advocates an experimental approach, explaining how psychologists can use experiments to build models of language processing. Considering the full breadth of psycholinguistics, the book covers core topics including how children acquire language, how language is related to the brain, and what can go wrong with it. Fully updated throughout, this edition also includes: Additional coverage on the genetics of language Insight into potential cognitive advantages of bilingualism New content on brain imaging and neuroscience Increased emphasis on recursion and what is special about language Talking the Talk is written in an engaging style which does not hesitate to explain complex concepts. It is essential reading for all undergraduate students and those new to the topic, as well as the interested lay reader.