Foundation Flash MX Applications

Foundation Flash MX Applications

Author: Steve Webster

Publisher: Apress

Published: 2013-11-09

Total Pages: 598

ISBN-13: 1430252111

DOWNLOAD EBOOK

This book provides the richest and most solid introduction to the exciting world of Flash applications, which are becoming increasingly popular as ways of presenting visually rich interfaces to useful data and services. Foundation Flash MX Applications supplies you with the knowledge, techniques, and skills that you need to help you plan, develop, and build Flash-based applications that you can deploy on the Web. In true Foundation series style, this book uses step-by-step exercises and a running case study to build skills that you can then apply to any Flash application you create. The emphasis in this book is on the generic skills and approaches that are essential in this field, rather than on shallow walk-throughs of trivial projects. You'll come away from this book with a deeper understanding of the issues (architectural, technical, process-related, design-oriented) that are key to developing successful Flash applications for the Web. This is the only book on the market that focuses on generic, transferable skills that are taught using a case study that'll really drive the learning home. If you want to really understand this subject, then this is the book for you. To get the most out of this book, we recommend that you already have a grasp of the Flash MX interface, as well as some ActionScript experience. Topics include: A full-length case study, creating a dynamic Flash message board application. Designing usable, scalable, and interactive Flash-based applications. Deploying XML for client/server communication. Using PHP as an intermediary between XML and back-end data storage. The MySQL database.


Foundation Flash Applications for Mobile Devices

Foundation Flash Applications for Mobile Devices

Author: Richard Leggett

Publisher: Apress

Published: 2007-05-01

Total Pages: 511

ISBN-13: 1430203080

DOWNLOAD EBOOK

* This is the only up-to-date book on the market that covers Flash mobile application development. * Evidence of demand – large companies such as Nokia and Samsung are Flash-enabling their phones. * The book will support the new FlashLite version available with the next version of Flash, released later on this year.


Foundation Web Design

Foundation Web Design

Author: Sham Bhangal

Publisher: Apress

Published: 2013-11-27

Total Pages: 435

ISBN-13: 1430252316

DOWNLOAD EBOOK

Want to create a top-level website from scratch, but dont know where to start? Well, youve got a choice: buy this book, or buy ten others... Creating a website in today's environment is no longer a question of knowing about one piece of software, or one technology. To achieve the best results, you need broad knowledge on a range of topics: HTML to create pages Cascading Style Sheets (CSS) to format your text JavaScript to create interactivity Image editing software like Fireworks and Photoshop to prepare images Macromedia Flash to add multimedia content Foundation Web Design is a step-by-step guide to stunning website creation. Starting with the basics, and assuming no prior knowledge, Sham Bhangal cuts through the jargon and introduces a wide range of essential skills and technologies. These combine to help you create a fully operational and graphically stunning case study website. About the Authors: Sham Bhangal's unique tutorial style has found success in friends of ED Foundation titles such as Foundation ActionScript, heralded by Amazon.com as “perhaps one of the finest introductory programming books ever written.” Tomasz Jankowski—who designed the case study site—has won numerous web design awards. His stunning artwork first appeared in our landmark title New Masters of Flash.


Flash Application Design Solutions

Flash Application Design Solutions

Author: Nick Cheung

Publisher: Apress

Published: 2006-11-22

Total Pages: 330

ISBN-13: 1430201320

DOWNLOAD EBOOK

*Over one million Flash developers worldwide. The book supports the new version of Flash, due later on this year *The only up-to-date book that focuses on usable Flash design *Mimics Dan Cederholm’s best-selling Web Standards Solutions—broadening the Solutions series


Foundation ActionScript 3.0 for Flash and Flex

Foundation ActionScript 3.0 for Flash and Flex

Author: Darren Richardson

Publisher: Apress

Published: 2009-11-09

Total Pages: 600

ISBN-13: 143021919X

DOWNLOAD EBOOK

ActionScript 3.0, the latest version of the Flash Platform's scripting language, offers many new and powerful features. ActionScript is now a full-fledged programming language, with complete object-oriented capabilities, improved event handling, sound and video support, drawing capabilities, support for regular expressions, and much more. Whether you are a Flash designer wishing to add to your skill set or an experienced ActionScript developer who wants to get up to speed with the latest version, you'll find all you need to know in Foundation ActionScript 3.0 for Flash and Flex. Starting with the fundamentals, you'll learn how to add interactivity to your Flash movies by using ActionScript objects, manipulating sound and video, and harnessing the power of regular expressions and XML. The book concludes with two case studies to consolidate what you've learned and introduce some additional advanced techniques. You'll gain a solid understanding of the new and exciting world of ActionScript 3.0 and see how everything fits together to form complete applications, so you'll be able to build your own professional sites. The sensible layout of the book makes it easy to find information about specific techniques. It focuses on the essential skills that will enable you to get up and running quick. With this book as your guide, you'll be creating killer Flash applications before you know it.


Foundation ActionScript 3.0 with Flash CS3 and Flex

Foundation ActionScript 3.0 with Flash CS3 and Flex

Author: Sean McSharry

Publisher: Apress

Published: 2008-07-31

Total Pages: 578

ISBN-13: 1430201967

DOWNLOAD EBOOK

This book teaches ActionScript to both aspiring ActionScript developers and experienced ones who want to upgrade their knowledge to the new version. It details how to use ActionScript through both Flash CS2 and Flex 2 (open source ActionScript developers should also be able to make use of the book). Coverage focuses on essential real world techniques and assumes no previous ActionScript knowledge. In addition, the book features a host of practical examples; reference sections are also included at the back of the book allowing the reader to easily look up syntax.


Foundation XML and E4X for Flash and Flex

Foundation XML and E4X for Flash and Flex

Author: Sas Jacobs

Publisher: Apress

Published: 2009-02-21

Total Pages: 494

ISBN-13: 1430216352

DOWNLOAD EBOOK

XML is the lingua franca of the Web. All designers and developers working in a web environment need a sound understanding of XML and its role in application development. Many software packages and organizations allow for the exchange of data using an XML format. Web services and RSS feeds are now commonplace. For those working with Flash and Flex, a thorough understanding of XML is particularly important. XML documents are one option for the data provided to SWF applications. Flash and Flex can load, display, and modify XML content. These applications can also send XML content to other applications for updating or for use in different situations. ActionScript 3.0 introduced some fundamental changes to the way in which Flash and Flex applications work with XML. One significant change is that XML is now a native data type. ActionScript 3.0 also introduced new classes and a different framework for working with external documents. These changes are based on the E4X ECMAScript standard, and they streamline and simplify the process for working with XML in Flash and Flex. In Foundation XML and E4X for Flash and Flex, Sas Jacobs gives you an introduction to XML and E4X. She explores the XML and XMLList classes and explains E4X expressions, providing examples for both Flash and Flex. In addition to explaining how to incorporate XML documents in Shockwave Flash applications, Sas shows you approaches specific to Flash and Flex and explores real-world usage. The book finishes with two case studies. In the first, you will learn how to consume and display information and images from Flickr using Flash. In the second, you will work with Adobe Kuler in Flex. Whether you are a designer or developer, this book will help you work with XML and make the transition from ActionScript 2.0 to ActionScript 3.0. It will also provide you with an excellent grounding if you are new to Flash and Flex.


Fireworks MX Zero to Hero

Fireworks MX Zero to Hero

Author: Charles Brown

Publisher: Apress

Published: 2013-11-11

Total Pages: 369

ISBN-13: 143025209X

DOWNLOAD EBOOK

Fireworks MX Zero To Hero is intended for the majority of readers who don't need to be told when to jump, or ask how high. If you're new to Fireworks MX, this book will provide you with a fast learning curve to get you swiftly up to speed, and progressing towards the creativity you want to achieve; and if you already have some familiarity with any version of Fireworks, it'll provide many, many exercises and case studies that will extend your knowledge of techniques, tips, and tricks. In addition, the book serves as a handy reference to a reader of any level. Structured into three distinctive sections, the aim of this book is to provide as much knowledge and as many skills and techniques as can fit into 450 pages. Section One: Fireworks MX Primer. This section will get you familiar with the major tools and functionality of Fireworks MX, by example, and simple-to-understand explanation, and in fewer than 200 pages. Section Two: Projects. Here you're introduced to case studies and examples that will give you practical, hands-on experience and provide exposure to the more complex tools in Fireworks MX—learning by experience. As well as practicing your new found skills, this is also the place where you'll learn many tips and tricks of the trade. You can view an exercise from this section here. Section Three: Real-World. In this section we look at Fireworks MX as it's used in the real world of professional design not just as a standalone application, but as part of the formation of the designers creative toolbox.


Foundation Flash MX

Foundation Flash MX

Author: Kristian Besley

Publisher: Apress

Published: 2003-09-29

Total Pages: 630

ISBN-13: 9781590592298

DOWNLOAD EBOOK

If you've never used Flash before, this is the book for you. It uses a series of structured exercises to give you the broad, solid foundation knowledge you need to start your exploration of Flash from scratch. Foundation Flash MX uses a proven sequential, detailed, and accessible tutorial style to ensure that you'll retain your learning and be able to draw on it throughout your Flash career. Macromedia Flash MX is an exciting product, providing rich creative opportunities for Flash designers and developers at all levels of ability and experience. No single book can hope to provide adequate coverage of all aspects of Flash MX, which is why this book focuses relentlessly on the core skills that you need to get you started: understanding the interface; familiarizing yourself with the creative tools and their capabilities; grasping the relationships between the different components that make up a Flash movie; getting insight into how to put all the pieces together and hook them up with ActionScript. All these aspects (and much more) are covered in detailed tutorials and exercises, reinforced with a case study that runs throughout the book to apply everything in a real-world context. If you're looking for a book that'll give you a rock-solid grounding in Flash MX, then this is the title for you.


iPhone and iPad Apps for Absolute Beginners

iPhone and iPad Apps for Absolute Beginners

Author: Rory Lewis

Publisher: Apress

Published: 2011-01-27

Total Pages: 329

ISBN-13: 143022701X

DOWNLOAD EBOOK

The iPhone is the hottest gadget of our generation, and much of its success has been fueled by the App Store, Apple’s online marketplace for iPhone applications. Over 1 billion apps have been downloaded in the 9 months the App Store has been open, ranging from the simplest games to the most complex business apps. Everyone has an idea for the next best-selling iPhone app—presumably that’s why you’re reading this now. And with the release of the iPad, this demand will just continue to grow. So how do you build an application for the iPhone and iPad? Don’t you need to spend years learning complicated programming languages? What about Objective-C, Cocoa Touch, and the software development kit (SDK)? The answer is that you don’t need to know any of those things. Anybody can start building simple applications for the iPhone and iPad, and this book will show you how. This book takes you to getting your first applications up and running using plain English and practical examples. It cuts through the fog of jargon and misinformation that surrounds iPhone and iPad application development, and gives you simple, step-by-step instructions to get you started. Teaches iPhone and iPad application development in language anyone can understand Provides simple, step-by-step examples that make learning easy Offers videos that enable you to follow along with the author—it’s like your own private classroom