This book is designed to equip the reader with all of the best followed, efficient, well-structured program logics in the form of flowcharts and algorithms. The basic purpose of flowcharting is to create the sequence of steps for showing the solution to problems through arithmetic and/or logical manipulations used to instruct computers. The applied and illustrative examples from different subject areas will definitely encourage readers to learn the logic leading to solid programming basics. Features: Uses flowcharts and algorithms to solve problems from everyday applications, teaching the logic needed for the creation of computer instructions Covers arrays, looping, file processing, etc.
This book is designed to equip the reader with all of the best followed, efficient,well-structured program logics in the form of flowcharts and algorithms. The basicpurpose of flowcharting is to create the sequence of steps for showing the solution to problems through arithmetic and/or logical manipulations used to instruct computers. The applied and illustrative examples from different subject areas will definitely encourage readers to learn the logic leading to solid programming basics. Features: * Uses flowcharts and algorithms to solve problems from everyday applications, teaching the logic needed for the creation of computer instructions * Covers arrays, looping, file processing, etc.
If you know basic high-school math, you can quickly learn and apply the core concepts of computer science with this concise, hands-on book. Led by a team of experts, you’ll quickly understand the difference between computer science and computer programming, and you’ll learn how algorithms help you solve computing problems. Each chapter builds on material introduced earlier in the book, so you can master one core building block before moving on to the next. You’ll explore fundamental topics such as loops, arrays, objects, and classes, using the easy-to-learn Ruby programming language. Then you’ll put everything together in the last chapter by programming a simple game of tic-tac-toe. Learn how to write algorithms to solve real-world problems Understand the basics of computer architecture Examine the basic tools of a programming language Explore sequential, conditional, and loop programming structures Understand how the array data structure organizes storage Use searching techniques and comparison-based sorting algorithms Learn about objects, including how to build your own Discover how objects can be created from other objects Manipulate files and use their data in your software
This is a condensed version of Chapter III (Algorithms & Programming Languages) from the book "Fundamentals of Modern Information Technology" (Italian Edition). This book has been written primarily for students, but also for the professional, and it can serve as a starting point for anyone who is beginning the study of computer science and information systems for the first time. In the following text, algorithms and flowcharts are analyzed accurately, with clear examples, and with the implementation in C code, both elementary and complex algorithms are studied. Data types (simple and structured) are initially introduced, and algorithms and flowcharts are defined and illustrated with graphical and textual explanations. In the next sections, simple and complex standard algorithms with their flowcharts are studied: everything is integrated with explanations and tables to have a step by step evolution of the algorithms. The main analyzed algorithms are: the sum of three or n numbers in a loop, the maximum and minimum search, the linear/sequential search, the binary search, the bubble sort, the selection sort, the merging of two sorted arrays, and the reading chars from file algorithm. The last section of the text is devoted to the introduction of the C language and the implementation of the code, which is connected to the studied algorithms.
Programming Fundamentals - A Modular Structured Approach using C++ is written by Kenneth Leroy Busbee, a faculty member at Houston Community College in Houston, Texas. The materials used in this textbook/collection were developed by the author and others as independent modules for publication within the Connexions environment. Programming fundamentals are often divided into three college courses: Modular/Structured, Object Oriented and Data Structures. This textbook/collection covers the rest of those three courses.
The bestselling first edition of this influential resource has been incorporated into the curriculum at forward thinking colleges and universities, a leading vocational technical institute, many in-house corporate continuous improvement approaches, and the United Nations’ headquarters. Providing a complete and accessible introduction to process maps, The Basics of Process Mapping, Second Edition raises the bar on what constitutes the basics. Thoroughly revised and updated to keep pace with recent developments, it explains how relationship maps, cross-functional process maps (swimlane diagrams), and flowcharts can be used as a set to provide different views of work. New in the Second Edition: Four new chapters and 75 new graphics An introduction to the concepts of flow and waste and how both appear in knowledge work or business processes A set of measures for flow and waste A discussion of problematic features of knowledge work and business processes that act as barriers to flow Seven principles* and 29 guidelines for improving the flow of knowledge work A detailed (actual) case study that shows how one organization applied the principles and guidelines to reduce lead time from an average of 28 days to 4 days Unlike "tool books" or "pocket guides" that focus on discrete tools in isolation, this text use a single comprehensive service work example that integrates all three maps, and illustrates the insights they provide when applied as a set. It contains how to procedures for creating each type of map, and includes clear-cut guidance for determining when each type of map is most appropriate. The well-rounded understanding provided in these pages will allow readers to effectively apply all three types of maps to make work visible at the organization, process, and job/performer levels. *The Seven principles are integrated into Version 3 of the body of knowledge used for Lean certification by the ASQ/AME/SME/SHINGO Lean Alliance. This is the first publication of those principles and guidelines.
This book constitutes the refereed proceedings of the 12th International Conference on the Theory and Application of Diagrams, Diagrams 2021, held virtually in September 2021. The 16 full papers and 25 short papers presented together with 16 posters were carefully reviewed and selected from 94 submissions. The papers are organized in the following topical sections: design of concrete diagrams; theory of diagrams; diagrams and mathematics; diagrams and logic; new representation systems; analysis of diagrams; diagrams and computation; cognitive analysis; diagrams as structural tools; formal diagrams; and understanding thought processes. 10 chapters are available open access under a Creative Commons Attribution 4.0 International License via link.springer.com.
Make your searches more responsive and smarter by applying Artificial Intelligence to it Key Features Enter the world of Artificial Intelligence with solid concepts and real-world use cases Make your applications intelligent using AI in your day-to-day apps and become a smart developer Design and implement artificial intelligence in searches Book Description With the emergence of big data and modern technologies, AI has acquired a lot of relevance in many domains. The increase in demand for automation has generated many applications for AI in fields such as robotics, predictive analytics, finance, and more. In this book, you will understand what artificial intelligence is. It explains in detail basic search methods: Depth-First Search (DFS), Breadth-First Search (BFS), and A* Search, which can be used to make intelligent decisions when the initial state, end state, and possible actions are known. Random solutions or greedy solutions can be found for such problems. But these are not optimal in either space or time and efficient approaches in time and space will be explored. We will also understand how to formulate a problem, which involves looking at it and identifying its initial state, goal state, and the actions that are possible in each state. We also need to understand the data structures involved while implementing these search algorithms as they form the basis of search exploration. Finally, we will look into what a heuristic is as this decides the quality of one sub-solution over another and helps you decide which step to take. What you will learn Understand the instances where searches can be used Understand the algorithms that can be used to make decisions more intelligent Formulate a problem by specifying its initial state, goal state, and actions Translate the concepts of the selected search algorithm into code Compare how basic search algorithms will perform for the application Implement algorithmic programming using code examples Who this book is for This book is for developers who are keen to get started with Artificial Intelligence and develop practical AI-based applications. Those developers who want to upgrade their normal applications to smart and intelligent versions will find this book useful. A basic knowledge and understanding of Python are assumed.