Microsoft® Flight Simulator as a Training Aid

Microsoft® Flight Simulator as a Training Aid

Author: Bruce Williams

Publisher: Aviation Supplies & Academics

Published: 2013-06-20

Total Pages: 256

ISBN-13: 9781619540491

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PC-based simulations, though touted by many in the aviation community as excellent flight training aids, are not being used to their full potential. This guide and the accompanying CD illustrate how to get the most out of Microsoft® Flight Simulator with general suggestions, specific advice, and practical tools. Student pilots can use the comprehensive information to review specific concepts and prepare themselves for formal flight instruction, while certified pilots can upgrade their navigation skills, learn about advanced aircraft and procedures, and complement their real-world flying with additional hours in the virtual skies. The materials are suitable for flight instructors looking for new tools to use in ground school classes and pre- and post-flight briefings, and virtual aviation hobbyists will welcome the in-depth information on flying in the real world. This new edition has been updated to reflect the latest changes to FAA rules, regulations, and procedures as well as the latest software and technology updates that have occurred since the first edition.


AFPTRC-TR.

AFPTRC-TR.

Author: United States. Air Force. Personnel and Training Research Center

Publisher:

Published: 1954

Total Pages: 266

ISBN-13:

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Principles of Flight Simulation

Principles of Flight Simulation

Author: David Allerton

Publisher: John Wiley & Sons

Published: 2009-11-16

Total Pages: 509

ISBN-13: 0470754362

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Principles of Flight Simulation is a comprehensive guide to flight simulator design, covering the modelling, algorithms and software which underpin flight simulation. The book covers the mathematical modelling and software which underpin flight simulation. The detailed equations of motion used to model aircraft dynamics are developed and then applied to the simulation of flight control systems and navigation systems. Real-time computer graphics algorithms are developed to implement aircraft displays and visual systems, covering OpenGL and OpenSceneGraph. The book also covers techniques used in motion platform development, the design of instructor stations and validation and qualification of simulator systems. An exceptional feature of Principles of Flight Simulation is access to a complete suite of software (www.wiley.com/go/allerton) to enable experienced engineers to develop their own flight simulator – something that should be well within the capability of many university engineering departments and research organisations. Based on C code modules from an actual flight simulator developed by the author, along with lecture material from lecture series given by the author at Cranfield University and the University of Sheffield Brings together mathematical modeling, computer graphics, real-time software, flight control systems, avionics and simulator validation into one of the faster growing application areas in engineering Features full colour plates of images and photographs. Principles of Flight Simulation will appeal to senior and postgraduate students of system dynamics, flight control systems, avionics and computer graphics, as well as engineers in related disciplines covering mechanical, electrical and computer systems engineering needing to develop simulation facilities.


Simulation in Aviation Training

Simulation in Aviation Training

Author: Florian Jentsch

Publisher: Routledge

Published: 2017-05-15

Total Pages: 879

ISBN-13: 1351900013

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Simulations have been a fixture of aviation training for many years. Advances in simulator technology now enable modern flight simulation to mimic very closely the look and feel of real world flight operations. In spite of this, responsible researchers, trainers, and simulation developers should look beyond mere simulator fidelity to produce meaningful training outcomes. Optimal simulation training development can unquestionably benefit from knowledge and understanding of past, present, and future research in this topic area. As a result, this volume of key writings is invaluable as a reference, to help guide exploration of critical research in the field. By providing a mix of classic articles that stand the test of time, and recent writings that illuminate current issues, this volume informs a broad range of topics relevant to simulation training in aviation.


Human Factors in Simulation and Training

Human Factors in Simulation and Training

Author: Peter A. Hancock

Publisher: CRC Press

Published: 2008-12-17

Total Pages: 470

ISBN-13: 1420072846

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Discussing issues and concepts relating to human factors in simulation, this book covers theory and application in fields such as space, ships, submarines, naval aviation, and commercial aviation. The authors develop and expand on concepts in simulator usage particularly specific characteristics and issues of simulation and their effect on the validity and functionality of simulators as a training device. The chapters contain in depth discussions of these particular characteristics and issues. They also incorporate theories pertaining to the motivational aspects of training, simulation of social events, and PC based simulation.


Technical Reports

Technical Reports

Author: United States. Air Force Personnel and Training Research Center

Publisher:

Published: 1958

Total Pages: 1316

ISBN-13:

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The King Air Book

The King Air Book

Author: Tom Clements

Publisher: Lulu.com

Published: 2011-04

Total Pages: 407

ISBN-13: 0578045346

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A treasury of thirty-seven years of flying and teaching experience in the world's most popular executive aircraft. Tom Clements' articles, stories, and operating tips all compiled into one reference book. This information will be invaluable for current or future pilots of King Air airplanes.


Principles of Flight Simulation

Principles of Flight Simulation

Author: David Allerton

Publisher: John Wiley & Sons

Published: 2009-10-27

Total Pages: 492

ISBN-13: 9780470682197

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Principles of Flight Simulation is a comprehensive guide to flight simulator design, covering the modelling, algorithms and software which underpin flight simulation. The book covers the mathematical modelling and software which underpin flight simulation. The detailed equations of motion used to model aircraft dynamics are developed and then applied to the simulation of flight control systems and navigation systems. Real-time computer graphics algorithms are developed to implement aircraft displays and visual systems, covering OpenGL and OpenSceneGraph. The book also covers techniques used in motion platform development, the design of instructor stations and validation and qualification of simulator systems. An exceptional feature of Principles of Flight Simulation is access to a complete suite of software (www.wiley.com/go/allerton) to enable experienced engineers to develop their own flight simulator – something that should be well within the capability of many university engineering departments and research organisations. Based on C code modules from an actual flight simulator developed by the author, along with lecture material from lecture series given by the author at Cranfield University and the University of Sheffield Brings together mathematical modeling, computer graphics, real-time software, flight control systems, avionics and simulator validation into one of the faster growing application areas in engineering Features full colour plates of images and photographs. Principles of Flight Simulation will appeal to senior and postgraduate students of system dynamics, flight control systems, avionics and computer graphics, as well as engineers in related disciplines covering mechanical, electrical and computer systems engineering needing to develop simulation facilities.


Microsoft Flight Simulator X For Pilots

Microsoft Flight Simulator X For Pilots

Author: Jeff Van West

Publisher: John Wiley & Sons

Published: 2012-02-15

Total Pages: 752

ISBN-13: 1118080173

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Get ready to take flight as two certified flight instructors guide you through the pilot ratings as it is done in the real world, starting with Sport Pilot training, then Private Pilot, followed by the Instrument Rating, Commercial Pilot, and Air Transport Pilot. They cover the skills of flight, how to master Flight Simulator, and how to use the software as a learning tool towards your pilot’s license. More advanced topics demonstrate how Flight Simulator X can be used as a continuing learning tool and how to simulate real-world emergencies.