Flash 4 Web Animation F/x and Design

Flash 4 Web Animation F/x and Design

Author: Ken Milburn

Publisher: Coriolis Group Books

Published: 2000

Total Pages: 468

ISBN-13: 9781576105559

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Web pros who want to take their skills to the next level can consult this guide to master the latest Flash version. Enhanced with the expert contributions of Croteau, founder of www.flashcentral.com., the guide explains the newest features, presents Flash 4 examples on the Web, includes a demo version of Flash 4, and provides useful clipart and popular Flash 4 plug-ins.


Animation with Scripting for Adobe Flash Professional CS5 Studio Techniques

Animation with Scripting for Adobe Flash Professional CS5 Studio Techniques

Author: Chris Georgenes

Publisher: Pearson Education

Published: 2010-09-01

Total Pages: 499

ISBN-13: 0321624629

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The definitive guide to creating animation for the web and mobile devices with top animation designer Chris Georgenes and designer/developer Justin Putney. They reveal how to create and successfully animate characters in Adobe Flash Professional CS5 and how to push the limits of timeline animation with stunning visual effects using ActionScript® 3.0. This Studio Techniques book is designed for intermediate or advanced users who understand the basics of Flash and want to create a more immersive interactive experience. The book includes coverage of storyboarding, 2D character design and rigging, character animation, visual FX with code, workflow automation, and publishing your animation on the web and to mobile devices. Author Bios: Chris Georgenes is a highly respected authority on Flash and animation. He has used Flash professionally for more than a decade and is the proprietor of Mudbubble.com, a web animation studio. He has worked as an Art Director for Playdom and Acclaim Games as well as for clients ranging from the Cartoon Network and Dreamworks, to Comedy Central and Shockwave.com. Chris is a popular speaker at such conferences as Flash in the Can, Flash on Tap, FlashForward, and Adobe MAX. Justin Putney is a freelance designer, developer, and consultant, and he produces animations for his studio, Ajar Productions. Justin has created dozens of free Flash extensions and scripts for other Adobe applications that are used by animators and designers around the globe. See his animation work, tutorials, and extensions at blog.ajarproductions.com, and his portfolio at putney.ajarproductions.com. Note from the publisher: FREE Adobe Flash Professional CS5.5 updates are available for this title. Simply register your product at www.peachpit.com/register and you will receive the updates when they become available.


Flash 3 Web Animation F/x and Design

Flash 3 Web Animation F/x and Design

Author: Ken Milburn

Publisher:

Published: 1999

Total Pages: 436

ISBN-13: 9781576103821

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Flash 3 is the up-and-coming design tool for animation and is currently supported by Disney, NBC, Microsoft, IBM, and Netscape. Showing step-by-step how to apply transparency, create morphing effects, add interactivity and sound, and animate graphics for the Web, this title includes a CD-ROM demo of Flash 3 and a collection of clip art.


Flash 5 Cartoons and Games F/x & Design

Flash 5 Cartoons and Games F/x & Design

Author: Bill Turner

Publisher:

Published: 2001

Total Pages: 372

ISBN-13: 9781576109588

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Covering Flash 5 from a cartoon and gaming aspect. Learn how to cohesively pull together and create all the necessary elements for an entertaining cartoon show. Create cartoon characters for television and music videos; then, discover how to use those cartoon elements when scripting and programming interactive games on the Internet. This book includes a CD-ROM with complete a full-length cartoon show and source codes for several games. With Flash 5 Cartoons and Games f/x and Design, you will go beyond the general description of the various Flash tools and discover what can be done with them!


Adobe Flash Animation

Adobe Flash Animation

Author: Philip Carrera

Publisher: Jones & Bartlett Publishers

Published: 2010-06-16

Total Pages: 292

ISBN-13: 076378415X

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DVD-ROM contains: "video-recorded tutorials so readers can follow along at their own pace."


Flash 8: The Missing Manual

Flash 8: The Missing Manual

Author: E. A. Vander Veer

Publisher: "O'Reilly Media, Inc."

Published: 2006-03-22

Total Pages: 464

ISBN-13: 0596552513

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Macromedia's Flash 8 is the world's premier program for adding animation to websites. And with the latest version, this popular program becomes more versatile, letting beginning webmasters and expert developers alike create sophisticated web content. But Flash isn't intuitive. And it doesn't come with a manual. Whether you want to learn the basics or unleash the program's true power, Flash 8: The Missing Manual is the ideal instructor. This hands-on guide to today's hottest web design tool is aimed at nondevelopers, and it teaches you how to translate your ideas into great web content. It begins with a solid primer on animation, which helps you get comfortable with the Flash interface. Once you have these basics under your belt, Flash 8: The Missing Manual moves on to advanced animations, including adding special effects and audio, video, and interactivity to your presentations. When you're really feeling steady, the book shows how to use a dollop of ActionScript to customize your content. It then teaches you how to publish your Flash creations for web surfers everywhere to enjoy. Along the way, the book shows you good design principles and helps you avoid elements that can distract or annoy an audience. Author Emily Vander Veer has more than a dozen books to her credit, including titles on web design and scripting--most written for non-technical readers. Her background makes her the perfect author for a straightforward book on a complex subject. She takes Flash 8: The Missing Manual from the basics to the advanced, yet avoids a hasty jump into tough topics that can leave readers confused. Not only will Flash 8: The Missing Manual help you turn a concept into unique, dynamic content, but it will continue to serve as a reference as you develop your website.


3D for the Web

3D for the Web

Author: Carol MacGillivray

Publisher: Taylor & Francis

Published: 2004-09-27

Total Pages: 323

ISBN-13: 1136132457

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Make sure you benefit from the explosion of new and exciting applications designed to let you create 3D animation for the web. See how you can use the power of 3ds max, Flash and Director to make your 3D fame or project a reality for the internet as well as learning generic skills allowing you to use many applications. Ideal if you are a web designer with little or no 3D experience and need an overview of how 3D could transform your work and how best to put it online, or if you are a 3D animator wanting to produce work for the web and need a guide to which applications to use. Insteadof being bogged down in code, this user-friendly, highly illustrated book teaches from a practical, technique-orientated stance, with only a minimal amount of code typing needed. Use pre-written code modules to create interactive are, animated characters and commercial websites. Then you can learn the techniques needed to make your own 3D games. Each chapter contains tutorials which you can do yourself, using the files on the free CD included with the book. Interviews with successful professionals show you what you can aspire to by sharing their tips and tricks as well as details on the pros and cons of each software package. For extra tips, information and help visit www.3dfortheweb.info


Flash CS6: The Missing Manual

Flash CS6: The Missing Manual

Author: Chris Grover

Publisher: "O'Reilly Media, Inc."

Published: 2012-06-19

Total Pages: 851

ISBN-13: 1449330487

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You can build everything from simple animations to full-fledged iPhone, iPad, and Android apps with Flash CS6, but learning this complex program can be difficult—unless you have this fully updated, bestselling guide. Learn how to create gorgeous Flash effects even if you have no programming experience. With Flash CS6: The Missing Manual, you’ll move from the basics to power-user tools with ease. The important stuff you need to know: Learn animation basics. Turn simple ideas into stunning animations—in the very first chapter. Master Flash’s tools. Learn the animation and effects tools with clear explanations and hands-on examples. Use 3D effects. Rotate objects and make them move in three dimensions. Create lifelike motion. Use the IK Bones tool to simulate realistic body movements and other linked motions. Build apps that work anywhere. Create apps just for iOS or Android devices—or one app that works on mobile devices and desktops. Add multimedia. Incorporate your own audio and video files into Flash. Create rich interactive animations. Dive into advanced interactivity with easy-to-learn ActionScript examples.


Flash ActionScript

Flash ActionScript

Author: William B. Sanders

Publisher: Coriolis Group Books

Published: 2000

Total Pages: 348

ISBN-13: 9781576108215

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-- Major concepts are combined to show how to create more elaborate, elegant, and outstanding FlashO movies.-- Set of ActionScript utilities and examples that can be used as a clear reference whenever a new scripting challenge is encountered.-- Learn strategy for integrating ActionScript into a Flash movie to produce a desired effect.-- Readers are shown basic algorithms for creating movies not possible without ActionScript.-- Each ActionScript will include examples for the reader to enter and test their understanding of concepts.-- Book arranged to take reader from a common base and build from one logical step to the next -- eliminating getting lost in previous concepts. Designed as a confidence builder.-- Provides an active learning process for the reader, teaching the understanding of basic logic and structure of ActionScript in the context of Flash.-- Provides step-by-step understanding of how to use ActionScript in Flash movies.


How to Cheat in Adobe Flash CS5

How to Cheat in Adobe Flash CS5

Author: Chris Georgenes

Publisher: Taylor & Francis

Published: 2012-10-12

Total Pages: 374

ISBN-13: 1136130292

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Need to solve problems quickly to develop creative projects to time and to budget? Want to hone your Flash skills so you can concentrate on your animation? Then How to Cheat in Flash is for you! Chris Georgenes shows how to work from the problem to the solution - from the viewpoint of an animator who has been commissioned to create a job and is working to a deadline and to a budget. With his in-depth knowledge of the little-known secrets used by the pros to produce creative, professional animations, Chris is the go-to guru for designers and animators who want to create great animation, applications or motion design with Flash. Fully updated for CS5, How to Cheat in Flash CS5, is a goldmine of artistic inspiration, timesaving practical tips, tricks and step-by-step workthroughs that you'll wonder how you survived without it. Each techniques is designed as a double-page spread so you can prop the book up behind your keyboard or next to your monitor as a visual reference while working alongside it. Many of these workthroughs are real-world client projects, with the source files supplied for you to open and explore. With these real-life professional projects you'll discover how to: bring objects to life with cool motion effects, make it rain, snow or set your world ablaze, develop flash mobile applications and many more tips and tricks not found anywhere else!