Ten Essays on Fizz Buzz

Ten Essays on Fizz Buzz

Author: Joel Grus

Publisher:

Published: 2020-08-13

Total Pages: 168

ISBN-13: 9780982481820

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"This book is so good. I wish I'd written it." -- Tim Hopper (@tdhopper)"Highly recommended: a grand tour of computer science theory and practical software engineering, explored through the lens of 10 Fizz Buzz solutions in Python. Outstanding." -- Paco Nathan (@pacoid)"I'd never have thought a book about Fizz Buzz would make me a better programmer, but I was wrong. Joel in the course of 10 chapters does a broad survey of core Python concepts, software design and testing, mathematics, and more (including deep learning) using Fizz Buzz as the guiding example. It's that rare technical book that remains engaging, entertaining, and accessible." -- Binal Patel (@binalkp91)More real Python tips than any "Python tricks" book! From a Python beginner to an experienced ML practitioner, you're bound to learn something about the language and its application to a progressive level of algorithmic applications. Recommended for the anyone looking to "level up" their Python or problem solving skills! -- Tom Marthaler (@tmarthal)Fizz Buzz is the following (simple) problem: Print the numbers from 1 to 100, except that if the number is divisible by 3, instead print "fizz"; if the number is divisible by 5, instead print "buzz"; and if the number is divisible by 15, instead print "fizzbuzz".It originated as a children's game, but has since taken on a new life as a lowest-common-denominator litmus test for assessing computer programmers.If you are an experienced programmer, it is an extremely easy problem to solve. Because of this, it has taken on a third life as the prototypical bad interview problem. Everyone knows that it's the question you ask people to make sure that they're not completely incompetent as programmers. Accordingly, if your interviewer asks you to solve it, he's suggesting he thinks it possible that you're completely incompetent as a programmer. You would not be wrong to feel insulted!My association with this problem began in 2016, when I wrote a blog post called Fizz Buzz in Tensorflow, the (possibly fictional) story of one such insulted programmer who decided to show up his interviewer by approaching Fizz Buzz as a deep learning problem. This post went modestly viral, and ever since then I have been seen as a thought leader in the Fizz Buzz space.Accordingly, over the years I have come up with and/or collected various other stupid and/or clever ways of solving Fizz Buzz. I have not blogged about them, as I am not the sort of person who beats a joke to death, but occasionally I will tweet about them, and recently in response someone suggested that I write a book on "100 Ways of Writing Fizz Buzz in Python."Now, I could probably come up with 100 ways of solving Fizz Buzz, but most of them would not be very interesting. Luckily for you, I was able to come up with 10 that are interesting in various ways, each of which turned out to be a good launching-off point for (sometimes meandering) discussions of various aspects of coding, Python, Fizz Buzz, mathematics, software design, technical interviewing, and various other topics.Hence "Ten Essays on Fizz Buzz".In many ways this is a strange book. Its goal is not to teach you a specific field or a specific technology. I hope you will learn a lot from reading it, but it's not really a book that you'd read in order to learn anything in particular. Most technical books are about specific technical topics; this one sort of isn't.Nonetheless, it is a technical book. Each essay contains code that implements a different solution of Fizz Buzz. Each essay uses code to illustrate its ideas. Each essay represents my current best thinking about how to solve problems using code. If you have a coding job, you should feel no reluctance to expense this book to your employer


Fizz Buzz

Fizz Buzz

Author: Janet Rees

Publisher: Learning Development AIDS

Published: 2002-01-01

Total Pages: 64

ISBN-13: 9781855033528

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This bumper collection of lively oral number games is designed to develop key mathematical skills in an exciting manner. In line with the National Numeracy Framework, the games are a way of introducing new concepts, assessing progress or beginning a numeracy lesson.


Java Examples in a Nutshell

Java Examples in a Nutshell

Author: David Flanagan

Publisher: O'Reilly Media

Published: 2000

Total Pages: 592

ISBN-13:

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This edition is a significant update to one of O'Reilly's bestselling Java titles. It covers the latest edition of Java, 1.3, and includes material on the core Java classes, JFC and key Enterprise APIs. It covers core Java topics and new technologies, such as Swing, Java 2D, Servlets and XML.


Data Science from Scratch

Data Science from Scratch

Author: Joel Grus

Publisher: "O'Reilly Media, Inc."

Published: 2015-04-14

Total Pages: 336

ISBN-13: 1491904399

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Data science libraries, frameworks, modules, and toolkits are great for doing data science, but they’re also a good way to dive into the discipline without actually understanding data science. In this book, you’ll learn how many of the most fundamental data science tools and algorithms work by implementing them from scratch. If you have an aptitude for mathematics and some programming skills, author Joel Grus will help you get comfortable with the math and statistics at the core of data science, and with hacking skills you need to get started as a data scientist. Today’s messy glut of data holds answers to questions no one’s even thought to ask. This book provides you with the know-how to dig those answers out. Get a crash course in Python Learn the basics of linear algebra, statistics, and probability—and understand how and when they're used in data science Collect, explore, clean, munge, and manipulate data Dive into the fundamentals of machine learning Implement models such as k-nearest Neighbors, Naive Bayes, linear and logistic regression, decision trees, neural networks, and clustering Explore recommender systems, natural language processing, network analysis, MapReduce, and databases


Phoenix in Action

Phoenix in Action

Author: Geoffrey Lessel

Publisher: Simon and Schuster

Published: 2019-04-26

Total Pages: 508

ISBN-13: 1638356203

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Summary Phoenix is a modern web framework built for the Elixir programming language. Elegant, fault-tolerant, and performant, Phoenix is as easy to use as Rails and as rock-solid as Elixir's Erlang-based foundation. Phoenix in Action builds on your existing web dev skills, teaching you the unique benefits of Phoenix along with just enough Elixir to get the job done. Foreword by Sasa Juric, author of Elixir in Action, Second Edition. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology Modern web applications need to be efficient to develop, lightning fast, and unfailingly reliable. Phoenix, a web framework for the Elixir programming language, delivers on all counts. Elegant and intuitive, Phoenix radically simplifies the dev process. Built for concurrency, Phoenix channels make short work of developing real-time applications. And as for reliability, Phoenix apps run on the battle-tested Erlang VM, so they're rock solid! About the Book Phoenix in Action is an example-based book that teaches you to build production-quality web apps. You'll handle business logic, database interactions, and app designs as you progressively create an online auction site. As you go, you'll build everything from the core components to the real-time user interactions where Phoenix really shines. What's inside Functional programming in a web environment An introduction to Elixir Database interactions with Ecto Real-time communication with channels About the Reader For web developers familiar with a framework like Rails or ASP.NET. No experience with Elixir or Phoenix required. About the Author Geoffrey Lessel is a seasoned web developer who speaks and blogs about Elixir and Phoenix. Table of Contents PART 1 - GETTING STARTED Ride the Phoenix Intro to Elixir A little Phoenix overview PART 2 - DIVING IN DEEP Phoenix is not your application Elixir application structure Bring in Phoenix Making changes with Ecto.Changeset Transforming data in your browser Plugs, assigns, and dealing with session data Associating records and accepting bids PART 3 - THOSE IMPORTANT EXTRAS Using Phoenix channels for real-time communication Building an API Testing in Elixir and Phoenix


The Dyscalculia Assessment

The Dyscalculia Assessment

Author: Jane Emerson

Publisher: A&C Black

Published: 2014-04-10

Total Pages: 209

ISBN-13: 140819371X

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A complete assessment tool for investigating maths difficulties in children, this book also provides advice for implementing the findings into teaching plans.


Girl Code

Girl Code

Author: Andrea Gonzales

Publisher: HarperCollins

Published: 2017-03-07

Total Pages: 186

ISBN-13: 0062472488

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A New York Public Library Best Book of 2017 Perfect for aspiring coders everywhere, Girl Code is the story of two teenage tech phenoms who met at Girls Who Code summer camp, teamed up to create a viral video game, and ended up becoming world famous. The book also includes bonus content to help you start coding! Fans of funny and inspiring books like Maya Van Wagenen’s Popular and Caroline Paul’s Gutsy Girl will love hearing about Andrea “Andy” Gonzales and Sophie Houser’s journey from average teens to powerhouses. Through the success of their video game, Andy and Sophie got unprecedented access to some of the biggest start-ups and tech companies, and now they’re sharing what they’ve seen. Their video game and their commitment to inspiring young women have been covered by the Huffington Post, Buzzfeed, CNN, Teen Vogue, Jezebel, the Today show, and many more. Get ready for an inside look at the tech industry, the true power of coding, and some of the amazing women who are shaping the world. Andy and Sophie reveal not only what they’ve learned about opportunities in science and technology but also the true value of discovering your own voice and creativity. A Junior Library Guild selection A Children's Book Council Best STEM Trade Book for Students K-12


The World's Best Party Games

The World's Best Party Games

Author: Sheila Anne Barry

Publisher: Sterling Publishing Company, Inc.

Published: 1987

Total Pages: 132

ISBN-13: 9780806964843

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Presents instructions for more than 100 easy-to-play party games for all ages.


Programming F# 3.0

Programming F# 3.0

Author: Chris Smith

Publisher: "O'Reilly Media, Inc."

Published: 2012-10-09

Total Pages: 569

ISBN-13: 1449326048

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Why learn F#? With this guide, you’ll learn how this multi-paradigm language not only offers you an enormous productivity boost through functional programming, but also lets you develop applications using your existing object-oriented and imperative programming skills. You’ll quickly discover the many advantages of the language, including access to all the great tools and libraries of the .NET platform. Reap the benefits of functional programming for your next project, whether you’re writing concurrent code, or building data- or math-intensive applications. With this comprehensive book, former F# team member Chris Smith gives you a head start on the fundamentals and walks you through advanced concepts of the F# language. Learn F#’s unique characteristics for building applications Gain a solid understanding of F#’s core syntax, including object-oriented and imperative styles Make your object-oriented code better by applying functional programming patterns Use advanced functional techniques, such as tail-recursion and computation expressions Take advantage of multi-core processors with asynchronous workflows and parallel programming Use new type providers for interacting with web services and information-rich environments Learn how well F# works as a scripting language


"Dear Evil Tester"

Author: Alan Richardson

Publisher:

Published: 2016-03-04

Total Pages: 148

ISBN-13: 9780956733276

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Are you in charge of your own testing? Do you have the advice you need to advance your test approach? "Dear Evil Tester" contains advice about testing that you won't hear anywhere else. "Dear Evil Tester" is a three pronged publication designed to: -provoke not placate, -make you react rather than relax, -help you laugh not languish. Starting gently with the laugh out loud Agony Uncle answers originally published in 'The Testing Planet'. "Dear Evil Tester" then provides new answers, to never before published questions, that will hit your beliefs where they change. Before presenting you with essays that will help you unleash your own inner Evil Tester. With advice on automating, communication, talking at conferences, psychotherapy for testers, exploratory testing, tools, technical testing, and more. Dear Evil Tester randomly samples the Software Testing stomping ground before walking all over it. "Dear Evil Tester" is a revolutionary testing book for the mind which shows you an alternative approach to testing built on responsibility, control and laughter. Read what our early reviewers had to say: "Wonderful stuff there. Real deep." Rob Sabourin, @RobertASabourin Author of "I Am a Bug" "The more you know about software testing, the more you will find to amuse you." Dot Graham, @dorothygraham Author of "Experiences of Test Automation" "laugh-out-loud episodes" Paul Gerrard, @paul_gerrard Author of "The Tester's Pocketbook" "A great read for every Tester." Andy Glover, @cartoontester Author of "Cartoon Tester"