Final Fantasy Tactics

Final Fantasy Tactics

Author: Elizabeth Hollinger

Publisher: Prima Games

Published: 1998-01-01

Total Pages: 189

ISBN-13: 9780761512462

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Battle-by-battle strategies 70 battle maps in 3D! All treasures, secret places, and hidden items revealed Statistical information for action, reaction, and movement skills for every job class Discover how to play FF VII's Cloud Strife!About the Authors Elizabeth Hollinger still has fond memories of playing video games with her mother and sister in the wee hours of the morning before catching the bus to go to school. She swears that this latest trek through childhood is prompted only by the Japanese game manuals she translates for friends (both real and web-based). Really. James M. Ratkos still finds time to fuss over the appearance of the website he and Beth maintain when not stressed out by his full-time job. In his spare time, he enjoys mountain biking through the huge, uh, hills in Michigan.


Final Fantasy Tactics Greatest Hits

Final Fantasy Tactics Greatest Hits

Author: Elizabeth Hollinger

Publisher: Prima Games

Published: 2001-07

Total Pages: 0

ISBN-13: 9780761537335

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Battle-by-battle strategies 70 battle maps in 3D All Treasures, secret places, and hidden items revealed Statistical information for action, reaction, and movement skells for every job class Discover how to play FF VII's cloud strife


Final Fantasy V

Final Fantasy V

Author: Chris Kohler

Publisher: Boss Fight Books

Published: 2017

Total Pages: 111

ISBN-13: 1940535182

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When Final Fantasy V was released for the Japanese Super Famicom in 1992, the game was an instant hit, selling two million copies in the first two months alone. With a groundbreaking job system that combined the usual character classes like knights, thieves, and mages with offbeat classes such as chemists, dancers, and bards, the game appeared to be a shoo-in for North American distribution. But the game was dubbed "too hardcore" for a Western audience and was swapped out with Final Fantasy Mystic Quest, a simplistic new game tailor-made for Americans. That didn't stop a teenage Chris Kohler from tracking down Final Fantasy V. The young RPG fan got a Japanese copy of the game, used it to teach himself Japanese, and with the help of some internet companions created the first-ever comprehensive English-language FAQ of the game. As the internet narrowed the cultural gap between the East and West more each year, the game was eventually translated into English for the PlayStation, Game Boy Advance, and iOS. Fans in the West finally got to learn what all the fuss was about. Now the acclaimed author of Power-Up and an editor at Kotaku, Kohler is revisiting the game that started his career in games journalism. Based on new, original interviews with Final Fantasy V's director, Hironobu Sakaguchi, as well as previously untranslated interviews with the rest of the development team, Kohler's book weaves history and criticism to examine one of the Final Fantasy series's greatest and most overlooked titles.


Final Fantasy XV Official Works

Final Fantasy XV Official Works

Author: Square Enix

Publisher: Dark Horse Comics

Published: 2022-08-23

Total Pages: 212

ISBN-13: 1506735134

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A full-color, oversized, hardcover tome that faithfully adapts the original Japanese material, detailing the creation of the most recent entry in the Final Fantasy saga! Final Fantasy XV's world of Eos is filled with wonderous scenery, larger-than-life creatures, diverse cultures, and treacherous foes. Experience hundreds of pieces of detailed design work composed lovingly for fans of the unique sci-fi fantasy world. This volume collects complex lore, insightful commentary, comprehensive data, and dazzling concept art, all beautifully bound in this richly detailed hardcover! Square Enix and Dark Horse Books present a superbly curated collection of Final Fantasy XV content that any fan will cherish.


Crime Hits Home

Crime Hits Home

Author: S.J. Rozan

Publisher: Harlequin

Published: 2022-04-19

Total Pages: 377

ISBN-13: 0369718887

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*An Anthony Award 2023 Finalist* The newest anthology from Mystery Writers of America explores the theme of home and the crimes that endanger it, with stories by Ellen Hart, Naomi Hirahara, Walter Mosley, Sara Paretsky and more. Everyone comes from someplace. Everyone has somewhere they feel safe. Some people have found their home and are content where they are. Others feel trapped and yearn to go somewhere else. Many are somewhere else and yearn to go back. But evenin these safest of places, sometimes…crime hits home. What happens then? In this volume, MWA brings together some of today’s biggest crime writers—and some of our most exciting new talents—to consider this question. Each writer has defined home as they see fit: a place, a group, a feeling. The crime can come from without or within. What happens when crime hits home? Featuring stories from: Naomi Hirahara David Bart Sara Paretsky Susan Breen Gary Phillips Neil S. Plakcy Renee James Connie Johnson Hambley Gabino Iglesias A.P. Jamison Walter Mosley Tori Eldridge Ellen Hart G. Miki Hayden Jonathan Santlofer Jonathan Stone Ovidia Yu Bonnie Hearn Hill Steve Liskow S.J. Rozan


A Memory of Light

A Memory of Light

Author: Robert Jordan

Publisher: Macmillan

Published: 2013-04-09

Total Pages: 1042

ISBN-13: 1429997176

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The Wheel of Time is now an original series on Prime Video, starring Rosamund Pike as Moiraine! With Robert Jordan’s untimely passing in 2007, Brandon Sanderson, the New York Times bestselling author of the Mistborn novels and the Stormlight Archive, was chosen by Jordan’s editor—his wife, Harriet McDougal—to complete the final volume in The Wheel of Time®, later expanded to three books. In A Memory of Light, the fourteenth and concluding novel in Jordan’s #1 New York Times bestselling epic fantasy series, the armies of Light gather to fight in Tarmon Gai’don, the Last Battle, to save the Westland nations from the shadow forces of the Dark One. Rand al’Thor, the Dragon Reborn, is ready to fulfill his destiny. To defeat the enemy that threatens them all, he must convince his reluctant allies that his plan—as foolhardy and dangerous as it appears—is their only chance to stop the Dark One’s ascension and secure a lasting peace. But if Rand’s course of action fails, the world will be engulfed in shadow. Across the land, Mat, Perrin, and Egwene engage in battle with Shadowspawn, Trollocs, Darkfriends, and other creatures of the Blight. Sacrifices are made, lives are lost, but victory is unassured. For when Rand confronts the Dark One in Shayol Ghul, he is bombarded with conflicting visions of the future that reveal there is more at stake for humanity than winning the war. Since its debut in 1990, The Wheel of Time® by Robert Jordan has captivated millions of readers around the globe with its scope, originality, and compelling characters. The last six books in series were all instant #1 New York Times bestsellers, and The Eye of the World was named one of America's best-loved novels by PBS's The Great American Read. The Wheel of Time® New Spring: The Novel #1 The Eye of the World #2 The Great Hunt #3 The Dragon Reborn #4 The Shadow Rising #5 The Fires of Heaven #6 Lord of Chaos #7 A Crown of Swords #8 The Path of Daggers #9 Winter's Heart #10 Crossroads of Twilight #11 Knife of Dreams By Robert Jordan and Brandon Sanderson #12 The Gathering Storm #13 Towers of Midnight #14 A Memory of Light By Robert Jordan and Teresa Patterson The World of Robert Jordan's The Wheel of Time By Robert Jordan, Harriet McDougal, Alan Romanczuk, and Maria Simons The Wheel of Time Companion By Robert Jordan and Amy Romanczuk Patterns of the Wheel: Coloring Art Based on Robert Jordan's The Wheel of Time At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.


GameAxis Unwired

GameAxis Unwired

Author:

Publisher:

Published: 2007-12

Total Pages: 108

ISBN-13:

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GameAxis Unwired is a magazine dedicated to bring you the latest news, previews, reviews and events around the world and close to you. Every month rain or shine, our team of dedicated editors (and hardcore gamers!) put themselves in the line of fire to bring you news, previews and other things you will want to know.


The Video Game Explosion

The Video Game Explosion

Author: Mark J. P. Wolf

Publisher: Bloomsbury Publishing USA

Published: 2007-11-30

Total Pages: 401

ISBN-13: 031308243X

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The Video Game Explosion: A History from PONG to PlayStation and Beyond traces the growth of a global phenomenon that has become an integral part of popular culture today. All aspects of video games and gaming culture are covered inside this engaging reference, including the leading video game innovators, the technological advances that made the games of the late 1970s and those of today possible, the corporations that won and lost billions of dollars pursing this lucrative market, arcade culture, as well as the demise of free-standing video consoles and the rise of home-based and hand-held gaming devices. In the United States alone, the video game industry raked in an astonishing $12.5 billion last year, and shows no signs of slowing. Once dismissed as a fleeting fad of the young and frivolous, this booming industry has not only proven its staying power, but promises to continue driving the future of new media and emerging technologies. Today video games have become a limitless and multifaceted medium through which Fortune 50 corporations and Hollywood visionaries alike are reaching broader global audiences and influencing cultural trends at a rate unmatched by any other media.