File Interchange Handbook

File Interchange Handbook

Author: Brad Gilmer

Publisher: Taylor & Francis

Published: 2012-11-12

Total Pages: 322

ISBN-13: 1136037136

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As the professional film and television industries move away from conventional media and toward computer-based technology, file formats have become a key enabling technology. Users are aware that they need to move to networked teleproduction, and they are aware that various file formats are available, but they don't have a clear understanding of their advantages and disadvantages (Should I use Windows Media 9 or QuickTime?). For example, as many versions of one movie are needed (subtitle, TV or Airplane)a master file is now created with metadata controling which features (subtitles, editing) are needed. This book is the authoritative work on all professional file formats for film and television, globally. Covers all major professional file formats, including the Digital Picture Exchange (DPX), General eXchange Format (GXF), Material eXchange Format (MXF), Advanced Authoring Format (AAF), QuickTime and Windows Media-in most cases by the lead author of the format.


The MXF Book

The MXF Book

Author: Nick Wells

Publisher: Taylor & Francis

Published: 2013-06-26

Total Pages: 415

ISBN-13: 1136068376

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Written by a top team of industry professionals, this must-have guide will introduce you to everything you'll need to know about MXF. The MXF Book introduces and explains the MXF standard and helps engineers write MXF applications. The book also explains the reasons behind many details of the specification documents.


Handbook of Print Media

Handbook of Print Media

Author: Helmut Kipphan

Publisher: Springer

Published: 2014-02-27

Total Pages: 1221

ISBN-13: 3540299009

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Printers nowadays are having to learn new technologies if they are to remain competitive. This innovative, practical manual is specifically designed to cater to these training demands. Written by an expert in the field, the Handbook is unique in covering the entire spectrum of modern print media production. Despite its comprehensive treatment, it remains an easy-to-use, single-volume reference, with all the information clearly structured and readily retrievable. The author covers both traditional as well as computer-aided technologies in all stages of production, as well as electronic media and multimedia. He also deals with training, research, strategies and trends, showing readers how to implement the latest methods. With 1,200 pages, containing 1,500 illustrations - over half in colour - the Handbook conveys the current state of technology together with its specific terminology. The accompanying CD-ROM includes the entire manual in fully searchable form, plus additional software tools. Invaluable information for both beginners and "old hands" in printing works, publishing houses, trade associations, the graphics industry, and their suppliers.


Handbook of Digital Forensics of Multimedia Data and Devices, Enhanced E-Book

Handbook of Digital Forensics of Multimedia Data and Devices, Enhanced E-Book

Author: Anthony T. S. Ho

Publisher: John Wiley & Sons

Published: 2016-05-20

Total Pages: 704

ISBN-13: 1118757076

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Digital forensics and multimedia forensics are rapidly growing disciplines whereby electronic information is extracted and interpreted for use in a court of law. These two fields are finding increasing importance in law enforcement and the investigation of cybercrime as the ubiquity of personal computing and the internet becomes ever-more apparent. Digital forensics involves investigating computer systems and digital artefacts in general, while multimedia forensics is a sub-topic of digital forensics focusing on evidence extracted from both normal computer systems and special multimedia devices, such as digital cameras. This book focuses on the interface between digital forensics and multimedia forensics, bringing two closely related fields of forensic expertise together to identify and understand the current state-of-the-art in digital forensic investigation. Both fields are expertly attended to by contributions from researchers and forensic practitioners specializing in diverse topics such as forensic authentication, forensic triage, forensic photogrammetry, biometric forensics, multimedia device identification, and image forgery detection among many others. Key features: Brings digital and multimedia forensics together with contributions from academia, law enforcement, and the digital forensics industry for extensive coverage of all the major aspects of digital forensics of multimedia data and devices Provides comprehensive and authoritative coverage of digital forensics of multimedia data and devices Offers not only explanations of techniques but also real-world and simulated case studies to illustrate how digital and multimedia forensics techniques work Includes a companion website hosting continually updated supplementary materials ranging from extended and updated coverage of standards to best practice guides, test datasets and more case studies


Video Systems in an IT Environment

Video Systems in an IT Environment

Author: Al Kovalick

Publisher: Taylor & Francis

Published: 2006

Total Pages: 608

ISBN-13: 0240806271

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Audio/Video (AV) systems and Information Technology (IT) are colliding. Broadcasters and other AV professionals are impacted by the transition to IT components and techniques. This is the first book to focus on the intersection of AV and IT concepts. It includes technology reviews and the tools to understand and evaluate key aspects of hybrid AV systems. Twelve chapters encompass a broad range of information including: IT integration, AV networking, storage systems, file and metadata formats, software platforms, reliability, element management, security, workflow improvement, AV technology, transition issues, and real-world case studies. Each chapter weaves together IT and AV techniques providing the reader with actionable information on the issues, processes and principles of seamless AV/IT systems integration.


The Routledge Handbook of Materials Development for Language Teaching

The Routledge Handbook of Materials Development for Language Teaching

Author: Julie Norton

Publisher: Routledge

Published: 2022-03-25

Total Pages: 544

ISBN-13: 1000539733

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The Routledge Handbook of Materials Development for Language Teaching is the definitive resource for all working in this area of language and English language teaching. With 34 chapters authored by leading figures from around the world, the Handbook provides an historical overview of the development of language teaching materials, critical discussion of core issues, and an assessment of future directions. The contributions represent a range of different international contexts, providing insightful, state-of-the-art coverage of the field. Structured in nine sections, the Handbook covers: changes and developments in language teaching materials controversial issues in materials development research and materials development materials for language learning and skills development materials evaluation and adaptation materials for specific contexts materials development and technology developing materials for publication professional development and materials writing Demonstrating throughout the dynamic relationship between theory and practice, this accessible Handbook is essential reading for researchers, scholars, and students on MA programmes in ELT, TESOL, and applied linguistics.


Developing Quality Metadata

Developing Quality Metadata

Author: Cliff Wootton

Publisher: CRC Press

Published: 2009-10-16

Total Pages: 545

ISBN-13: 1136033548

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With the explosion of new audio and video content on the Web, it's more important than ever to use accurate and comprehensive metadata to get the most out of that content. Developing Quality Metadata is an advanced user guide that will help you improve your metadata by making it accurate and coherent with your own solutions. This book is designed to get you thinking about solving problems in a proactive and productive way by including practical descriptions of powerful programming tools and user techniques using several programming languages. For example, you can use shell scripting as part of the graphic arts and media production process, or you can use a popular spreadsheet application to drive your workflow. The concepts explored in this book are framed within the context of a multimedia professional working on the Web or in broadcasting, but they are relevant to anyone responsible for a growing library of content, be it audio-visual, text, or financial.


The Color Management Handbook for Visual Effects Artists

The Color Management Handbook for Visual Effects Artists

Author: Victor Perez

Publisher: CRC Press

Published: 2023-09-28

Total Pages: 288

ISBN-13: 1000904997

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Victor Perez brings together the research and expertise of world-leading color scientists to create a comprehensive guide for visual effects (VFX) artists in color management. This book explores the latest standards of high dynamic range (HDR) and Academy Color Encoding System (ACES) workflows, in an easily digestible and widely applicable resource. Its purpose is to make artists confident and familiar with Color Management and its science, to improve the quality of visual effects worldwide. Without assuming any previous knowledge, this self-contained book builds the reader’s understanding from the ground up, exploring all the elements of the color workflow at a scientific level. It covers how to set up a consistent pipeline in relation to other departments, inside and outside visual effects, from camera to screen, so everybody is aligned to the same standards, preserving color qualities and consistency while maintaining the artistic intent end to end. It also delves into all the integral concepts for color management, ranging from color theory to digital image fundamentals, and much more. This book is an invaluable resource for VFX students and professionals who want to be well informed about the latest HDR and ACES pipelines, as well as those at every level of production wishing to gain a deeper understanding of managing color in visual effects projects.