The Official Far Cry Survival Manual

The Official Far Cry Survival Manual

Author: Insight Editions

Publisher: Simon and Schuster

Published: 2021-09-21

Total Pages: 125

ISBN-13: 1647221501

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Learn to survive extreme situations in wild locales from around the world with The Far Cry Survival Manual, based on the hit game series. The Far Cry video game series has taken players on extreme adventures around the world: from untamed tropical islands to towering mountains and beyond, this blockbuster series thrusts players into exciting but deadly scenarios. The Far Cry Survival Manual immerses readers in the Far Cry universe with practical tips on survival, self-defense, extreme sports, stunt driving, and more, inspired by the games they love. The book is narrated by a journalist who will go to any extreme for his story, traveling to the Rook Islands, the Kingdom of Kyrat, Montana’s Hope County, and beyond to explore and survive some of the most extreme situations and environments. This guide is his personal record of his perilous adventures and includes tips and instructions on how readers might be able to make it out alive as well. Readers will learn how to face and survive increasingly dramatic and deadly scenarios, from executing tense covert-ops to escaping pirate-filled South Pacific islands, and even surviving the prehistoric past. Packed with applicable real-world advice, this manual will entertain and inform fans of this thrilling franchise and survival enthusiasts alike.


Far Cry Absolution

Far Cry Absolution

Author: Urban Waite

Publisher: Ubisoft

Published: 2018-02-27

Total Pages: 254

ISBN-13: 194521032X

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Hope County, Montana. Land of the free and the brave, but also home to a fanatical doomsday cult known as The Church of Eden’s Gate that has slowly been infiltrating the residents’ daily lives in the past years. Mary May Fairgrave, a local barkeep, has lost almost everything to the Church: her parents died in suspicious conditions and her brother, entranced by the cult leader’s charismatic words, has vanished. When the authorities refuse to investigate further, she decides to take matters in to her own hands. Local hunter William Boyd was saved by Eden’s Gate years ago, during the darkest moments of his life. When his duties lead him to cross paths with Mary May, the daughter of one of his old friends, he soon discovers that what is happening in the county is far from what he believed. Up against an omniscient and dangerous adversary, Mary May stands little chance. But the unexpected intervention of William Boyd will change her journey — as well as his.


The Art of Far Cry 6

The Art of Far Cry 6

Author: Ubisoft

Publisher: Dark Horse Comics

Published: 2021-11-16

Total Pages: 224

ISBN-13: 1506724353

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Explore the vibrant island of Yara, a nation trapped in time. Dark Horse Books and Ubisoft have joined forces to create The Art of Far Cry 6, a beautiful volume that is perfect for any fan of the Far Cry adventures. Welcome to Yara. Viva Libertad!


Ability Machines

Ability Machines

Author: Sky LaRell Anderson

Publisher: Indiana University Press

Published: 2024-07-02

Total Pages: 248

ISBN-13: 0253070058

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Video games are both physically and cognitively demanding—so what does that mean for those with a disability or mental illness? Though they may seem at odds, Ability Machines illuminates just how vital video games are to understanding our bodies and abilities. In Ability Machines, Sky LaRell Anderson shows us how video games can help us imagine what our abilities mean and how they engage us physically, behaviorally, and cognitively to envision our agency beyond limitations. On the surface, this can mean games provide power fantasies; more profoundly, games can fundamentally reshape cultural and personal understandings of mental health, illness, disability, and accessibility. Video games are indeed ability machines that produce a reimagined state of agency. Featuring a comparative analysis of key video game titles, including Metal Gear Solid V, Wolfenstein II, Celeste, Devil May Cry 5, Hellblade: Senua's Sacrifice, Hades, Nier: Automata, and more, Ability Machines tackles larger questions of ability and how our bodies relate to interactive media.


The Witcher III

The Witcher III

Author: David S. J. Hodgson

Publisher:

Published: 2015

Total Pages: 0

ISBN-13: 9780804162982

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"Official game guide complete every quest!" -- cover.


The Anthropocene Unconscious

The Anthropocene Unconscious

Author: Mark Bould

Publisher: Verso Books

Published: 2021-11-02

Total Pages: 177

ISBN-13: 1839760494

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From Ducks, Newburyport to zombie movies and the Fast and Furious franchise, how climate anxiety permeates our culture The art and literature of our time is pregnant with catastrophe, with weather and water, wildness and weirdness. The Anthropocene - the term given to this geological epoch in which humans, anthropos, are wreaking havoc on the earth - is to be found bubbling away everywhere in contemporary cultural production. Typically, discussions of how culture registers, figures and mediates climate change focus on 'climate fiction' or 'cli-fi', but The Anthropocene Unconscious is more interested in how the Anthropocene and especially anthropogenic climate destabilisation manifests in texts that are not overtly about climate change - that is, unconsciously. The Anthropocene, Mark Bould argues, constitutes the unconscious of 'the art and literature of our time'. Tracing the outlines of the Anthropocene unconscious in a range of film, television and literature - across a range of genres and with utter disregard for high-low culture distinctions - this playful and riveting book draws out some of the things that are repressed and obscured by the term 'the Anthropocene', including capital, class, imperialism, inequality, alienation, violence, commodification, patriarchy and racial formations. The Anthropocene Unconscious is about a kind of rewriting. It asks: what happens when we stop assuming that the text is not about the anthropogenic biosphere crises engulfing us? What if all the stories we tell are stories about the Anthropocene? About climate change?


Breaking Dawn

Breaking Dawn

Author: Stephenie Meyer

Publisher: Little, Brown Books for Young Readers

Published: 2008-08-02

Total Pages: 596

ISBN-13: 0316032832

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In the explosive finale to the epic romantic saga, Bella has one final choice to make. Should she stay mortal and strengthen her connection to the werewolves, or leave it all behind to become a vampire? When you loved the one who was killing you, it left you no options. How could you run, how could you fight, when doing so would hurt that beloved one? If your life was all you had to give, how could you not give it? If it was someone you truly loved? To be irrevocably in love with a vampire is both fantasy and nightmare woven into a dangerously heightened reality for Bella Swan. Pulled in one direction by her intense passion for Edward Cullen, and in another by her profound connection to werewolf Jacob Black, a tumultuous year of temptation, loss, and strife have led her to the ultimate turning point. Her imminent choice to either join the dark but seductive world of immortals or to pursue a fully human life has become the thread from which the fates of two tribes hangs. This astonishing, breathlessly anticipated conclusion to the Twilight Saga illuminates the secrets and mysteries of this spellbinding romantic epic. It's here! #1 bestselling author Stephenie Meyer makes a triumphant return to the world of Twilight with the highly anticipated companion, Midnight Sun: the iconic love story of Bella and Edward told from the vampire's point of view. "People do not want to just read Meyer's books; they want to climb inside them and live there." -- Time "A literary phenomenon." -- The New York Times


Mike Meyers' CompTIA A+ Guide to Managing and Troubleshooting PCs Lab Manual, Sixth Edition (Exams 220-1001 & 220-1002)

Mike Meyers' CompTIA A+ Guide to Managing and Troubleshooting PCs Lab Manual, Sixth Edition (Exams 220-1001 & 220-1002)

Author: Mike Meyers

Publisher: McGraw Hill Professional

Published: 2019-07-05

Total Pages: 657

ISBN-13: 1260454584

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Publisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product. 140+ Hands-On, Step-by-Step Labs, Fully Updated for the Core 1 and Core 2 Exams This practical workbook contains more than 140 labs that challenge you to solve real-world problems by applying key concepts. Thoroughly revised for the 220-1001 and 200-1002 exam objectives, this book maps directly to Mike Meyers’ CompTIA A+® Guide to Managing and Troubleshooting PCs, Sixth Edition. You will get complete materials lists, setup instructions, and start-to-finish lab scenarios. “Hint” and “Warning” icons guide you through tricky situations, and post-lab questions measure your knowledge. This manual covers: Hardware and OS Troubleshooting Professional Behavior Windows 7/8.1/10 Configuration and Maintenance macOS and Linux Configuration and Maintenance CPUs and RAM BIOS and UEFI Firmware Motherboards, Expansion Cards, and Ports Power Supplies and Mass Storage PC Assembly and Configuration Users, Groups, and Permissions Display Technologies Local Area and Wi-Fi Networking The Internet, Computer Security, and more