Experimental Environments for Computer Vision and Image Processing

Experimental Environments for Computer Vision and Image Processing

Author: Henrik I. Christensen

Publisher: World Scientific

Published: 1994

Total Pages: 312

ISBN-13: 9789810215101

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To fully appreciate new methods developed in the area of machine vision it is necessary to have facilities which allow experimental verification of such methods. Experimental research is typically a very expensive task in terms of manpower, and consequently it is desirable to adopt standard facilities/methods which allow more efficient experimental investigations. In this volume a range of different experimental environments which facilitate construction and integration of machine vision systems is described. The environments presented cover areas such as robotics, research in individual machine vision methods, system integration, knowledge representation, and distributed computing. The set of environments covered include commercial systems, public domain software and laboratory prototype, showing the diversity of the problem of experimental research in machine vision and providing the reader with an overview of the area.


Image Processing Technologies

Image Processing Technologies

Author: Kiyoharu Aizawa

Publisher: CRC Press

Published: 2004-04-07

Total Pages: 300

ISBN-13: 9780824750572

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Showcasing the most influential developments, experiments, and architectures impacting the digital, surveillance, automotive, industrial, and medical sciences, Image Processing Technologies tracks the evolution and advancement of computer vision and image processing (CVIP) technologies, examining methods and algorithms for image analysis, optimization, segmentation, and restoration. It focuses on recent approaches and techniques in CVIP applications development and explores various coding methods for individual types of 3-D images. This text/reference brings researchers and specialists up-to-date on the latest innovations affecting multiple image processing environments.


Reliability and Availability of Quality Control Based on Wavelet Computer Vision

Reliability and Availability of Quality Control Based on Wavelet Computer Vision

Author: Ivica Kuzmanić

Publisher: Springer

Published: 2014-11-18

Total Pages: 71

ISBN-13: 3319133179

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This short book presents a framework for assessing the reliability and availability of visual quality control systems, placing particular emphasis on wavelet-based analysis. It presents experimental results pertaining to the sensitivity of visual quality control to noise, as an example of dependencies. The influencing parameters are analyzed and included in the reliability model. These parameters are divided between the software and the hardware group, with one condition representing a combination of software and hardware, and another representing a combination of hardware and environmental conditions. In closing, the book suggests potential alternative approaches and examines system availability and reliability models, as well as calculations of their solutions.


Computer Vision – ECCV 2020

Computer Vision – ECCV 2020

Author: Andrea Vedaldi

Publisher: Springer Nature

Published: 2020-11-06

Total Pages: 795

ISBN-13: 3030585395

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The 30-volume set, comprising the LNCS books 12346 until 12375, constitutes the refereed proceedings of the 16th European Conference on Computer Vision, ECCV 2020, which was planned to be held in Glasgow, UK, during August 23-28, 2020. The conference was held virtually due to the COVID-19 pandemic. The 1360 revised papers presented in these proceedings were carefully reviewed and selected from a total of 5025 submissions. The papers deal with topics such as computer vision; machine learning; deep neural networks; reinforcement learning; object recognition; image classification; image processing; object detection; semantic segmentation; human pose estimation; 3d reconstruction; stereo vision; computational photography; neural networks; image coding; image reconstruction; object recognition; motion estimation.


Learning OpenCV 3 Computer Vision with Python

Learning OpenCV 3 Computer Vision with Python

Author: Joe Minichino

Publisher: Packt Publishing Ltd

Published: 2015-09-29

Total Pages: 266

ISBN-13: 1785289772

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Unleash the power of computer vision with Python using OpenCV About This Book Create impressive applications with OpenCV and Python Familiarize yourself with advanced machine learning concepts Harness the power of computer vision with this easy-to-follow guide Who This Book Is For Intended for novices to the world of OpenCV and computer vision, as well as OpenCV veterans that want to learn about what's new in OpenCV 3, this book is useful as a reference for experts and a training manual for beginners, or for anybody who wants to familiarize themselves with the concepts of object classification and detection in simple and understandable terms. Basic knowledge about Python and programming concepts is required, although the book has an easy learning curve both from a theoretical and coding point of view. What You Will Learn Install and familiarize yourself with OpenCV 3's Python API Grasp the basics of image processing and video analysis Identify and recognize objects in images and videos Detect and recognize faces using OpenCV Train and use your own object classifiers Learn about machine learning concepts in a computer vision context Work with artificial neural networks using OpenCV Develop your own computer vision real-life application In Detail OpenCV 3 is a state-of-the-art computer vision library that allows a great variety of image and video processing operations. Some of the more spectacular and futuristic features such as face recognition or object tracking are easily achievable with OpenCV 3. Learning the basic concepts behind computer vision algorithms, models, and OpenCV's API will enable the development of all sorts of real-world applications, including security and surveillance. Starting with basic image processing operations, the book will take you through to advanced computer vision concepts. Computer vision is a rapidly evolving science whose applications in the real world are exploding, so this book will appeal to computer vision novices as well as experts of the subject wanting to learn the brand new OpenCV 3.0.0. You will build a theoretical foundation of image processing and video analysis, and progress to the concepts of classification through machine learning, acquiring the technical know-how that will allow you to create and use object detectors and classifiers, and even track objects in movies or video camera feeds. Finally, the journey will end in the world of artificial neural networks, along with the development of a hand-written digits recognition application. Style and approach This book is a comprehensive guide to the brand new OpenCV 3 with Python to develop real-life computer vision applications.


Image Analysis and Processing

Image Analysis and Processing

Author: Carlo Braccini

Publisher: Springer Science & Business Media

Published: 1995-08-30

Total Pages: 852

ISBN-13: 9783540602989

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This book presents the proceedings of the 8th International Conference on Image Analysis and Processing, ICIAP '95, held in Sanremo, Italy in September 1995 under the sponsorship of the International Association of Pattern Recognition IAPR. The volume presents 108 papers selected from more than 180 submissions together with six invited contributions. The papers are written by a total of 265 contributing authors and give a comprehensive state-of-the-art report on all current issues of image analysis and processing. Theoretical aspects are addressed as well as systems design and advanced applications, particularly in medical imaging.


OpenCV 3 Blueprints

OpenCV 3 Blueprints

Author: Joseph Howse

Publisher: Packt Publishing Ltd

Published: 2015-11-10

Total Pages: 382

ISBN-13: 1784391425

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Expand your knowledge of computer vision by building amazing projects with OpenCV 3 About This Book Build computer vision projects to capture high-quality image data, detect and track objects, process the actions of humans or animals, and much more Discover practical and interesting innovations in computer vision while building atop a mature open-source library, OpenCV 3 Familiarize yourself with multiple approaches and theories wherever critical decisions need to be made Who This Book Is For This book is ideal for you if you aspire to build computer vision systems that are smarter, faster, more complex, and more practical than the competition. This is an advanced book intended for those who already have some experience in setting up an OpenCV development environment and building applications with OpenCV. You should be comfortable with computer vision concepts, object-oriented programming, graphics programming, IDEs, and the command line. What You Will Learn Select and configure camera systems to see invisible light, fast motion, and distant objects Build a “camera trap”, as used by nature photographers, and process photos to create beautiful effects Develop a facial expression recognition system with various feature extraction techniques and machine learning methods Build a panorama Android application using the OpenCV stitching module in C++ with NDK support Optimize your object detection model, make it rotation invariant, and apply scene-specific constraints to make it faster and more robust Create a person identification and registration system based on biometric properties of that person, such as their fingerprint, iris, and face Fuse data from videos and gyroscopes to stabilize videos shot from your mobile phone and create hyperlapse style videos In Detail Computer vision is becoming accessible to a large audience of software developers who can leverage mature libraries such as OpenCV. However, as they move beyond their first experiments in computer vision, developers may struggle to ensure that their solutions are sufficiently well optimized, well trained, robust, and adaptive in real-world conditions. With sufficient knowledge of OpenCV, these developers will have enough confidence to go about creating projects in the field of computer vision. This book will help you tackle increasingly challenging computer vision problems that you may face in your careers. It makes use of OpenCV 3 to work around some interesting projects. Inside these pages, you will find practical and innovative approaches that are battle-tested in the authors' industry experience and research. Each chapter covers the theory and practice of multiple complementary approaches so that you will be able to choose wisely in your future projects. You will also gain insights into the architecture and algorithms that underpin OpenCV's functionality. We begin by taking a critical look at inputs in order to decide which kinds of light, cameras, lenses, and image formats are best suited to a given purpose. We proceed to consider the finer aspects of computational photography as we build an automated camera to assist nature photographers. You will gain a deep understanding of some of the most widely applicable and reliable techniques in object detection, feature selection, tracking, and even biometric recognition. We will also build Android projects in which we explore the complexities of camera motion: first in panoramic image stitching and then in video stabilization. By the end of the book, you will have a much richer understanding of imaging, motion, machine learning, and the architecture of computer vision libraries and applications! Style and approach This book covers a combination of theory and practice. We examine blueprints for specific projects and discuss the principles behind these blueprints, in detail.


Human and Machine Vision II

Human and Machine Vision II

Author: Azriel Rosenfeld

Publisher: Academic Press

Published: 2014-05-10

Total Pages: 376

ISBN-13: 1483276287

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Perspectives in Computing: Human and Machine Vision II compiles papers presented at the second Workshop on Human and Machine Vision held in Montreal, Canada on August 1-3, 1984. This book discusses the perception of transparency in man and machine, human image understanding, and connectionist models and parallelism in high level vision. The theory of the perceived spatial layout of scenes, generative systems of analyzers, and codon constraints on closed 2D shapes are also elaborated. This text likewise covers the environment- and viewer-centered perception of surface orientation, autonomous scene description with range imagery, and pre-attentive processing in vision. This publication is recommended for students and researchers interested in both fields of visual perception and computer vision.


Trends and Topics in Computer Vision

Trends and Topics in Computer Vision

Author: Kiriakos N. Kutulakos

Publisher: Springer

Published: 2012-12-02

Total Pages: 494

ISBN-13: 3642357407

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The two volumes LNCS 6553 and 6554 constitute the refereed post-proceedings of 7 workshops held in conjunction with the 11th European Conference on Computer Vision, held in Heraklion, Crete, Greece in September 2010. The 62 revised papers presented together with 2 invited talks were carefully reviewed and selected from numerous submissions. The second volume contains 34 revised papers selected from the following workshops: Workshop on color and Reflectance in Imaging and Computer Vision (CRICV 2010); Workshop on Media Retargeting (MRW 2010); Workshop on Reconstruction and Modeling of Large-Scale 3D Virtual Environments (RMLE 2010); and Workshop on Computer Vision on GPUs (CVGPU 2010).