Eureka Math Grade 6 Learn, Practice, Succeed Workbook #2 (Module 2)
Author: Great Minds (Firm)
Publisher:
Published: 2021-03-15
Total Pages: 226
ISBN-13: 9781640549654
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Author: Great Minds (Firm)
Publisher:
Published: 2021-03-15
Total Pages: 226
ISBN-13: 9781640549654
DOWNLOAD EBOOKAuthor: Great Minds (Firm)
Publisher:
Published: 2021-03-15
Total Pages: 222
ISBN-13: 9781640540934
DOWNLOAD EBOOKEureka helps students to truly understand math, connect it to the real world, and prepare them to solve problems they haven't encountered before. The team of teachers and mathematicians who created Eureka Math believe that it is not enough for students to know the process for solving a problem; they need to know why that process works. Eureka presents math as a story, one that develops from grades PK through 12. In A Story of Units, our elementary curriculum, this sequencing has joined with the methods of instruction that have been proven to work, in this nation and abroad.
Author: Don Tapscott
Publisher: Penguin
Published: 2008-04-17
Total Pages: 376
ISBN-13: 1440639485
DOWNLOAD EBOOKThe acclaimed bestseller that's teaching the world about the power of mass collaboration. Translated into more than twenty languages and named one of the best business books of the year by reviewers around the world, Wikinomics has become essential reading for business people everywhere. It explains how mass collaboration is happening not just at Web sites like Wikipedia and YouTube, but at traditional companies that have embraced technology to breathe new life into their enterprises. This national bestseller reveals the nuances that drive wikinomics, and share fascinating stories of how masses of people (both paid and volunteer) are now creating TV news stories, sequencing the human gnome, remixing their favorite music, designing software, finding cures for diseases, editing school texts, inventing new cosmetics, and even building motorcycles.
Author: William Horton
Publisher: John Wiley & Sons
Published: 2011-01-20
Total Pages: 639
ISBN-13: 1118047125
DOWNLOAD EBOOKFrom William Horton -- a world renowned expert with more than thirty-five years of hands-on experience creating networked-based educational systems -- comes the next-step resource for e-learning training professionals. Like his best-selling book Designing Web-Based Training, this book is a comprehensive resource that provides practical guidance for making the thousand and one decisions needed to design effective e-learning. e-Learning by Design includes a systematic, flexible, and rapid design process covering every phase of designing e-learning. Free of academic jargon and confusing theory, this down-to-earth, hands-on book is filled with hundreds of real-world examples and case studies from dozens of fields. "Like the book's predecessor (Designing Web-based Training), it deserves four stars and is a must read for anyone not selling an expensive solution. -- From Training Media Review, by Jon Aleckson, www.tmreview.com, 2007
Author: Geoffrey A. Moore
Publisher: Harper Collins
Published: 2009-03-17
Total Pages: 254
ISBN-13: 0061795860
DOWNLOAD EBOOKHere is the bestselling guide that created a new game plan for marketing in high-tech industries. Crossing the Chasm has become the bible for bringing cutting-edge products to progressively larger markets. This edition provides new insights into the realities of high-tech marketing, with special emphasis on the Internet. It's essential reading for anyone with a stake in the world's most exciting marketplace.
Author: Jeffrey Elkner
Publisher: Samurai Media Limited
Published: 2016-10-04
Total Pages: 306
ISBN-13: 9789888406784
DOWNLOAD EBOOKThe goal of this book is to teach you to think like a computer scientist. This way of thinking combines some of the best features of mathematics, engineering, and natural science. Like mathematicians, computer scientists use formal languages to denote ideas (specifically computations). Like engineers, they design things, assembling components into systems and evaluating tradeoffs among alternatives. Like scientists, they observe the behavior of complex systems, form hypotheses, and test predictions. The single most important skill for a computer scientist is problem solving. Problem solving means the ability to formulate problems, think creatively about solutions, and express a solution clearly and accurately. As it turns out, the process of learning to program is an excellent opportunity to practice problem-solving skills. That's why this chapter is called, The way of the program. On one level, you will be learning to program, a useful skill by itself. On another level, you will use programming as a means to an end. As we go along, that end will become clearer.
Author: Paul Allen
Publisher: Penguin UK
Published: 2012
Total Pages: 392
ISBN-13: 0241953715
DOWNLOAD EBOOKWhat's it like to start a revolution? How do you build the biggest tech company in the world? And why do you walk away from it all? Paul Allen co-founded Microsoft. Together he and Bill Gates turned an idea - writing software - into a company and then an entire industry. This is the story of how it came about: two young mavericks who turned technology on its head, the bitter battles as each tried to stamp his vision on the future and the ruthless brilliance and fierce commitment.
Author: Great Minds
Publisher:
Published: 2015
Total Pages:
ISBN-13: 9781632554857
DOWNLOAD EBOOKAuthor: Great Minds
Publisher:
Published: 2016
Total Pages:
ISBN-13: 9781683863410
DOWNLOAD EBOOKAuthor: Great Minds
Publisher:
Published: 2015
Total Pages:
ISBN-13: 9781632554758
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