The American Synagogue

The American Synagogue

Author: Jack Wertheimer

Publisher: Cambridge University Press

Published: 2003-02-13

Total Pages: 460

ISBN-13: 9780521534543

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Adapting to the shifting characteristics of the American Jewish population and the larger society of the United States, the synagogue has consistently served as American Jewry's vital forum for the exploration of the evolving ideological and social concerns of American Jews. From the Americanization of an immigrant congregation in Seattle to the growth of a synagogue center in Brooklyn, and from the agitation for religious reform in early nineteenth-century Charlestown to the introduction of American folk music in a Houston temple, the cases studied in this volume attest to the prominent role of the synagogue in shaping, as well as adapting to, social, cultural, and ideological trends. The book begins with an overview of the historical transformation and denominational differentiation of American synagogues. The essays in the second section offer in-depth analyses of the critical challenges to and changes in synagogue life through innovative studies of representative congregations. The problems of geographic relocation, the conflict between ethnic preservation and acculturation, the development of education in the synagogue, and the changing role of women in the congregation are all examined.


Interactive Displays

Interactive Displays

Author: Achintya K. Bhowmik

Publisher: John Wiley & Sons

Published: 2014-07-07

Total Pages: 441

ISBN-13: 111870620X

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How we interface and interact with computing, communications and entertainment devices is going through revolutionary changes, with natural user inputs based on touch, voice, and vision replacing or augmenting the use of traditional interfaces based on the keyboard, mouse, joysticks, etc. As a result, displays are morphing from one-way interface devices that merely show visual content to two-way interaction devices that provide more engaging and immersive experiences. This book provides an in-depth coverage of the technologies, applications, and trends in the rapidly emerging field of interactive displays enabled by natural human-interfaces. Key features: Provides a definitive reference reading on all the touch technologies used in interactive displays, including their advantages, limitations, and future trends. Covers the fundamentals and applications of speech input, processing and recognition techniques enabling voice-based interactions. Offers a detailed review of the emerging vision-based sensing technologies, and user interactions using gestures of hands, body, face, and eye gazes. Discusses multi-modal natural user interface schemes which intuitively combine touch, voice, and vision for life-like interactions. Examines the requirements and technology status towards realizing “true” 3D immersive and interactive displays.


Eye Tracking and Visualization

Eye Tracking and Visualization

Author: Michael Burch

Publisher: Springer

Published: 2017-01-20

Total Pages: 259

ISBN-13: 3319470248

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This book discusses research, methods, and recent developments in the interdisciplinary field that spans research in visualization, eye tracking, human-computer interaction, and psychology. It presents extended versions of papers from the First Workshop on Eye Tracking and Visualization (ETVIS), which was organized as a workshop of the IEEE VIS Conference 2015. Topics include visualization and visual analytics of eye-tracking data, metrics and cognitive models, eye-tracking experiments in the context of visualization interfaces, and eye tracking in 3D and immersive environments. The extended ETVIS papers are complemented by a chapter offering an overview of visualization approaches for analyzing eye-tracking data and a chapter that discusses electrooculography (EOG) as an alternative of acquiring information about eye movements. Covering scientific visualization, information visualization, and visual analytics, this book is a valuable resource for eye-tracking researchers within the visualization community.