Progress In Image Analysis And Processing Ii - Proceedings Of The 6th International Conference

Progress In Image Analysis And Processing Ii - Proceedings Of The 6th International Conference

Author: Virginio Cantoni

Publisher: World Scientific

Published: 1992-06-08

Total Pages: 748

ISBN-13: 9814555614

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This book presents reports by well-known experts on the most recent research results in image coding, analysis and understanding, and promising applications for solving real problems in manufacturing, remote sensing and biomedicine. The topics covered include shape analysis and computer vision, pattern recognition methods and applications, parallel computer architectures for image processing and analysis, human perception and use of artificial intelligence techniques for image understanding, languages for image abstraction, processing and retrieval, vision modules and neural computation.


Encyclopedia of Image Processing

Encyclopedia of Image Processing

Author: Phillip A. Laplante

Publisher: CRC Press

Published: 2018-11-08

Total Pages: 882

ISBN-13: 1351032739

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The Encyclopedia of Image Processing presents a vast collection of well-written articles covering image processing fundamentals (e.g. color theory, fuzzy sets, cryptography) and applications (e.g. geographic information systems, traffic analysis, forgery detection). Image processing advances have enabled many applications in healthcare, avionics, robotics, natural resource discovery, and defense, which makes this text a key asset for both academic and industrial libraries and applied scientists and engineers working in any field that utilizes image processing. Written by experts from both academia and industry, it is structured using the ACM Computing Classification System (CCS) first published in 1988, but most recently updated in 2012.


Advances in 3D Image and Graphics Representation, Analysis, Computing and Information Technology

Advances in 3D Image and Graphics Representation, Analysis, Computing and Information Technology

Author: Roumen Kountchev

Publisher: Springer Nature

Published: 2020-05-01

Total Pages: 504

ISBN-13: 9811538638

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This book gathers selected papers presented at the conference “Advances in 3D Image and Graphics Representation, Analysis, Computing and Information Technology,” one of the first initiatives devoted to the problems of 3D imaging in all contemporary scientific and application areas. The aim of the conference was to establish a platform for experts to combine their efforts and share their ideas in the related areas in order to promote and accelerate future development. This second volume discusses algorithms and applications, focusing mainly on the following topics: 3D printing technologies; naked, dynamic and auxiliary 3D displays; VR/AR/MR devices; VR camera technologies; microprocessors for 3D data processing; advanced 3D computing systems; 3D data-storage technologies; 3D data networks and technologies; 3D data intelligent processing; 3D data cryptography and security; 3D visual quality estimation and measurement; and 3D decision support and information systems.


Evaluation of Motion-degraded Images

Evaluation of Motion-degraded Images

Author:

Publisher:

Published: 1969

Total Pages: 204

ISBN-13:

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Conference on motion degraded images and correcting procedures - optical filters and digital methods for blurring removal from photographic imagery.


Advanced Intelligent Computational Technologies and Decision Support Systems

Advanced Intelligent Computational Technologies and Decision Support Systems

Author: Barna Iantovics

Publisher: Springer

Published: 2013-08-04

Total Pages: 245

ISBN-13: 3319004670

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This book offers a state of the art collection covering themes related to Advanced Intelligent Computational Technologies and Decision Support Systems which can be applied to fields like healthcare assisting the humans in solving problems. The book brings forward a wealth of ideas, algorithms and case studies in themes like: intelligent predictive diagnosis; intelligent analyzing of medical images; new format for coding of single and sequences of medical images; Medical Decision Support Systems; diagnosis of Down’s syndrome; computational perspectives for electronic fetal monitoring; efficient compression of CT Images; adaptive interpolation and halftoning for medical images; applications of artificial neural networks for real-life problems solving; present and perspectives for Electronic Healthcare Record Systems; adaptive approaches for noise reduction in sequences of CT images etc.


Physically Based Rendering

Physically Based Rendering

Author: Matt Pharr

Publisher: Morgan Kaufmann

Published: 2016-09-30

Total Pages: 1270

ISBN-13: 0128007095

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Physically Based Rendering: From Theory to Implementation, Third Edition, describes both the mathematical theory behind a modern photorealistic rendering system and its practical implementation. Through a method known as 'literate programming', the authors combine human-readable documentation and source code into a single reference that is specifically designed to aid comprehension. The result is a stunning achievement in graphics education. Through the ideas and software in this book, users will learn to design and employ a fully-featured rendering system for creating stunning imagery. This completely updated and revised edition includes new coverage on ray-tracing hair and curves primitives, numerical precision issues with ray tracing, LBVHs, realistic camera models, the measurement equation, and much more. It is a must-have, full color resource on physically-based rendering. - Presents up-to-date revisions of the seminal reference on rendering, including new sections on bidirectional path tracing, numerical robustness issues in ray tracing, realistic camera models, and subsurface scattering - Provides the source code for a complete rendering system allowing readers to get up and running fast - Includes a unique indexing feature, literate programming, that lists the locations of each function, variable, and method on the page where they are first described - Serves as an essential resource on physically-based rendering