In this third and final volume of Julia Turk's Navigator's Dream series, the Navigator makes one final voyage into the realm of tarot to ultimately find enlightenment but it will be much more difficult than a simple turn of the cards for our psychiatrist-turned-philosopher and mystic. In Seatime, the hero ascends into the Major Arcana of the tarot deck via a sailboat led by the Higher Self of the Navigator, known as Guide. Joined together with a motley crew, the sailboat takes the Navigator and Guide deep within the islands, or Sephiroth, of the Mystic SEA. These are not tropical islands intended for peace and comfort; each island is different than the last, and each carries a mystery that must be unraveled. Although the Navigator has learned much amidst the tarot cards, has the hero learned enough to make it home? Externally, the Navigator has difficulties, but internally there are problems as well; as the riddles unravel, so do the deeply held psychological issues of the Navigator. By the end, the mysteries of the Major Arcana might be solved, but will the Navigator be able to heal the wounds built prior to the tarot adventure?
Vols. for 1871-76, 1913-14 include an extra number, The Christmas bookseller, separately paged and not included in the consecutive numbering of the regular series.
“Humanity’s Greatest Gift Imagination” Roman expresses that we as humans have the ability to think by thought power, as humans on this most precious Earth we each have the power within us to create through manifestation anything we choose simply by the power of our own thoughts. Roman believes we are all thinking beings that every thought we each have has the possibilities of becoming our own reality be it negative thoughts or positive thoughts which in turn creates our personal existence either in a negative way or a positive way, he says we are not in reality physical it only appears to be that way because we are so highly conditioned by our own beliefs systems, we are in fact “Living Energy” in the making of becoming “Living Consciousness”. The main reason he wrote and created his new book: “The Dream Assassin” was to show all of humanity that “Imagination” is real, and at the same time create magnificent imaginative magic that would not only bring awareness but ignite the true inner passion of every individual that reads this book, but also to see the movie when it is created in the future to come. As “Albert Einstein the great Theoretical Physicist” said on many occasions: “Reality is merely an Illusion all be it a very persistent one”. It’s like saying just because you cannot touch something doesn’t mean it is not real, because it may be vibrating simply at another level of consciousness.
From USA Today Bestselling Author, three complete novels of love, loss, and triumph... Borrowed Dreams Driven to undo the evil wrought by her dead husband, Millicent Wentworth must find a way to save her estate and free the innocent people her husband enslaved. Her only hope is a marriage of convenience with the notorious widower, Lyon Pennington, fourth Earl of Aytoun, who just may be the most handsome-and caring-man she's ever encountered. Captured Dreams Portia Edwards will go to any length to find the family she's never known. And when she meets merchant Pierce Pennington, a staunch but secretive Son of Liberty, Portia has the perfect chance to ask for his help. But her stubborn pride keeps her silent. That is, until she recognizes her strong attraction to the brave man who, by night, is known as the infamous Captain MacHeath, smuggling arms by sea under the pall of darkness-all in the name of liberty... Dreams of Destiny Wounded by scandal and the unsolved murder of his sister-in-law, David Pennington is outwardly insolent and arrogant. But nothing will stop him from escorting his childhood friend, Gwyneth Douglas, to Scotland and saving the Scottish heiress from fortune hunters. But with their arrival in Scotland comes terrible danger. Now, if they ever hope to satisfy their desire, they will need to thwart the evil that threatens to destroy both their lives... ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ If you enjoyed Belle, Bridgerton or The Patriot, you’ll want to try this exciting, Georgian / Regency romance series. Great for fans of Grace Burrowes, Julia Quinn, Julie Garwood, Mary Balogh, Christi Caldwell, Julie Johnstone, Scarlett Scott, Amalie Howard, Sarah MacLean, Lisa Kleypas, Sabrina Jeffries, Eloisa James, Sophie Jordan, Grace Callaway, Tessa Dare, Erica Ridley, Mary Jo Putney, Kelly Bowen, Glynnis Campbell, Amanda Scott, Lynsay Sands, Elisa Braden, Tanya Anne Crosby, Kerrigan Byrne, Maeve Greyson, Tessa Candle, Chloe Flowers, Lucy Langton, Alexa Aston, Suzanne Enoch, Susan King, Claire Delacroix, Amy Jarecki, Maddison Michaels, Vanessa Kelly, Darcy Burke, Jess Michaels, Madeline Hunter, Philippa Gregory, or Kate Bateman. Keywords – Scottish / English alpha male hero, romance, Pennington family, Penningtons, historical fiction, past, action adventure, action, adventure, mystery, wounded hero, series, female protagonist, secret love child, protector, novel, secrets, suspense, strong heroine, no cliffhangers, British Isles, Boston, Newport, Gaspee, Revolutionary War, Sons of Liberty, clans, nobility romance, mystery, danger, murder, sibling rivalry, survivor, HEA, family saga, family saga, Scotland, Scottish Dream Trilogy, trilogy, happily ever after, romantic novels, romantic books, Borders.
Offers the works of Lady Caroline Lamb (1785-1828), the late Romantic-era novelist most famous for her affair with Lord Byron. Presenting Lamb's works in a scholarly format, this book situates her literary achievements within the context of her Whig allegiances, her sense of noblesse oblige and her promotion of aristocratic reform.
The journey through the creation of the groundbreaking video games continues with this breathtaking volume, featuring hundreds of pieces of concept art, design notes, and creator retrospectives from the original team behind the making of Final Fantasy X, Final Fantasy XI, Final Fantasy XII, Final Fantasy XIII, and Final Fantasy XIV. Art, commentary, and lore from a transformative era in the indispensable role-playing franchise, collected in a beautifully printed 300-plus-page hardcover. Foray into one of gaming's most iconic properties, exploring beautiful art and incisive commentary behind five of the most memorable entries in the Final Fantasy saga. Final Fantasy Ultimania Archive Volume 3 authentically translates original Japanese source material to present unparalleled access for a Western audience. This incredible tome is a must-have addition to any Final Fantasy enthusiast's collection.