Godot Engine Game Development in 24 Hours, Sams Teach Yourself

Godot Engine Game Development in 24 Hours, Sams Teach Yourself

Author: Ariel Manzur

Publisher: Sams Publishing

Published: 2018-03-13

Total Pages: 701

ISBN-13: 0134835212

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In just 24 sessions of one hour or less, this guide will help you create great 2D and 3D games for any platform with the 100% free Godot 3.0 game engine. Its straightforward, step-by-step approach guides you from basic scenes, graphics, and game flow through advanced shaders, environments, particle rendering, and networked games. Godot’s co-creator and main contributorwalk you through building three complete games, offering advanced techniques you won’t find anywhere else. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success. Step-by-step instructions carefully walk you through the most common Godot engine programming tasks and techniques Practical, hands-on examples show you how to apply what you learn Quizzes and exercises help you test your knowledge and stretch your skills Notes and tips point out shortcuts, solutions, and problems to avoid Learn how to... · Install Godot, create projects, and use the visual editor · Master the scene system, and organize games with Scene Trees · Create 2D graphics, 3D graphics, and animations · Use basic and advanced scripting to perform many game tasks · Process player input from any source · Control game flow, configurations, and resources · Maximize realism with Godot’s physics and particle systems · Make the most of 3D shaders, materials, lighting, and shadows · Control effects and post-processing · Build richer, more sophisticated game universes with viewports · Develop networked games, from concepts to communication and input · Export games to the devices you’ve targeted · Integrate native code, third-party APIs, and engine extensions (bonus chapter)


The Tireless Engine

The Tireless Engine

Author: Marc Clement

Publisher: BoD – Books on Demand

Published: 2024-09-18

Total Pages: 351

ISBN-13: 375971160X

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The Second World War – an unparalleled catastrophe. With millions of victims, destruction and immeasurable suffering. But without this catastrophe, the ‘light freight locomotive’ of the Deutsche Reichsbahn would probably never have achieved the importance it has today. It would probably never have become the most built steam locomotive in the world. With probably the most modern production logistics of that time and with the help of forced labour, more than 10,000 units were built. After the war they became a decisive factor in the reconstruction of Europe. More than 80 years later traces could be found in at least 25 countries and on three continents. Find out more about the history of this locomotive, which had a major impact on the railways of the continent.


The Little Fire Engine

The Little Fire Engine

Author: Lois Lenski

Publisher: Random House Books for Young Readers

Published: 2017-09-12

Total Pages: 33

ISBN-13: 0375822631

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Mr. Small does it all (and now he does it in board books)! In this adventure, Fireman Small rushes to battle a fire in town. When the alarm bell rings, Fireman Small suits up and roars down the road in his shiny red fire engine. When he helps extinguish the fire and rescues a young girl, Fireman Small becomes a hero in Tinytown.


Unreal Engine 4 Game Development in 24 Hours, Sams Teach Yourself

Unreal Engine 4 Game Development in 24 Hours, Sams Teach Yourself

Author: Aram Cookson

Publisher: Sams Publishing

Published: 2016-06-01

Total Pages: 666

ISBN-13: 0134389107

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In just 24 lessons of one hour or less, learn how to start using Unreal Engine 4 to build amazing games for Windows, Mac, PS4, Xbox One, iOS, Android, the web, Linux–or all of them! Sams Teach Yourself Unreal Engine 4 Game Development in 24 Hours’ straightforward, step-by-step approach shows you how to work with Unreal Engine 4’s interface, its workflows, and its most powerful editors and tools. In just hours you’ll be creating effects, scripting warfare, implementing physics–even developing for mobile devices and HUDs. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success. Organize new projects and work with the Gameplay Framework Master Unreal’s units and control systems Import 3D models and work with the Static Mesh Editor Create new landscapes and use Unreal’s foliage system Bring characters and creatures to life with the Persona Editor Apply materials and build lighting Integrate and modify audio with the Unreal Sound Cue Editor Craft particle effects and simulate physics Set up and react to player inputs Build levels and entirely new worlds Get started with powerful Blueprint visual scripting system Script an arcade game from start to finish Create events that respond to player actions Spawn Actors during gameplay Design and create action-based encounters Optimize games for mobile devices and touch-based inputs Build menus with Unreal’s UMG UI Designer Prepare your game for deployment Step-by-step instructions carefully walk you through the most common Unreal Engine 4 game development tasks. Practical, hands-on examples show you how to apply what you learn. Quizzes and Exercises help you test your knowledge and stretch your skills. Notes and tips point out shortcuts and solutions. All the project files and assets you'll need are available for download, including "before-and-after" files demonstrating initial setup and proper completion for every exercise.