Pro HTML5 Games

Pro HTML5 Games

Author: Aditya Ravi Shankar

Publisher: Apress

Published: 2017-10-05

Total Pages: 432

ISBN-13: 148422910X

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Build your next game on a bigger scale with Pro HTML5 Games. This essential book teaches you to master advanced game programming in HTML5. You’ll learn techniques that you can transfer to any area of HTML5 game development to make your own professional HTML5 games. Led by an expert game programmer, you’ll build two complete games in HTML5: a strategy puzzle game based on the Box2d physics engine and in the style of Angry Birds and a real-time strategy (RTS) game complete with units, buildings, path-finding, artificial intelligence, and multiplayer support. This new and fully updated second edition now includes chapters on mobile game development and an essential game developer's toolkit. Understand how to develop complex, bolder games and become an HTML5 games pro using Pro HTML5 Games today. What You'll Learn Create realistic physics in your game by incorporating the Box2d physics engine Design large worlds with lots of characters and let users interact with them Use sprite sheets, panning, parallax scrolling, and sound effects to build a more polished game Incorporate pathfinding and steering to help characters navigate through your world Create challenging levels with intelligent enemies by using decision trees, state machines, and scripted events Add multiplayer in your games using Node.js and the WebSocket API


End-Game

End-Game

Author: Lorenzo DiTommaso

Publisher: Walter de Gruyter GmbH & Co KG

Published: 2024-09-02

Total Pages: 331

ISBN-13: 3110752867

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Video games are a global phenomenon, international in their scope and democratic in their appeal. This is the first volume dedicated to the subject of apocalyptic video games. Its two dozen papers engage the subject comprehensively, from game design to player experience, and from the perspectives of content, theme, sound, ludic textures, and social function. The volume offers scholars, students, and general readers a thorough overview of this unique expression of the apocalyptic imagination in popular culture, and novel insights into an important facet of contemporary digital society.


The Most Dangerous Game

The Most Dangerous Game

Author: Richard Connell

Publisher: Lindhardt og Ringhof

Published: 2023-02-23

Total Pages: 28

ISBN-13: 8728187490

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Sanger Rainsford is a big-game hunter, who finds himself washed up on an island owned by the eccentric General Zaroff. Zaroff, a big-game hunter himself, has heard of Rainsford’s abilities with a gun and organises a hunt. However, they’re not after animals – they’re after people. When he protests, Rainsford the hunter becomes Rainsford the hunted. Sharing similarities with "The Hunger Games", starring Jennifer Lawrence, this is the story that created the template for pitting man against man. Born in New York, Richard Connell (1893 – 1949) went on to become an acclaimed author, screenwriter, and journalist. He is best remembered for the gripping novel "The Most Dangerous Game" and for receiving an Oscar nomination for the screenplay "Meet John Doe".


The Game Narrative Toolbox

The Game Narrative Toolbox

Author: Tobias Heussner

Publisher: CRC Press

Published: 2023-08-16

Total Pages: 363

ISBN-13: 1000921778

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Learn how to create compelling game storylines. Four experienced narrative designers from different genres of game development have banded together to create this all-inclusive guide on what it's like to work as a writer and narrative designer in the video game industry. From concept to final testing, The Game Narrative Toolbox walks readers through what role a narrative designer plays on a development team and what the requirements are at every stage of development. Drawing on real experiences, authors Tobias Heussner, Toiya Kristen Finley, PhD, Ann Lemay, and Jennifer Brandes Hepler provide invaluable advice for writing compelling player-centered stories and effective dialogue trees to help readers make the switch from writing prose or screenplay to interactive. Thoroughly revised, the Second Edition includes updated content reflecting the industry’s latest developments. In addition to revised and updated chapters, this new edition features two additional chapters covering more advanced topics that are applicable to the lessons learned from the original chapters. Accompanying every chapter are exercises that allow the reader to develop their own documentation, outlines, and game-dialogue samples for use in applying for industry jobs or developing independent projects.


Beginning HTML5 and CSS3 For Dummies

Beginning HTML5 and CSS3 For Dummies

Author: Ed Tittel

Publisher: John Wiley & Sons

Published: 2013-09-03

Total Pages: 393

ISBN-13: 1118657209

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Your full-color, friendly guide to getting started with HTML5 and CSS3! HTML and CSS are essential tools for creating dynamic websites and help make your websites even more effective and unique. This friendly-but-straightforward guide gets you started with the basics of the latest versions of HTML and CSS: HTML5 and CSS3. Introducing you to the syntax and structure of the languages, this helpful guide shows you how to create and view a web page, explains ideal usage of HTML5 and CSS3, walks you through the CSS3 rules and style sheets, addresses common mistakes and explains how to fix them, and explores interesting HTML5 tools. Serves as an ideal introduction to HTML5 and CSS3 for beginners with little to no web development experience Details the capabilities of HTML5 and CSS3 and how to use both to create responsive, practical, and well-designed websites Helps you understand how HTML5 and CSS3 are the foundation upon which hundreds of millions of web pages are built Features full-color illustrations to enhance your learning process Beginning HTML5 and CSS3 For Dummies is the perfect first step for getting started with the fundamentals of web development and design.


EHealth

EHealth

Author: Bernd Blobel

Publisher: IOS Press

Published: 2008

Total Pages: 284

ISBN-13: 1586038354

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Current demographic, economic and social conditions which developed countries are faced with require a paradigm change for delivering high quality and efficient health services. In that context, healthcare systems have to turn from organization-centered to process-oriented and finally towards individualized patient care, also called personal care, based on ehealth platform services. Interoperability requirements for ubiquitous personalized health services reach beyond current concepts of health information integration among professional stakeholders and related Electronic Patient Records. Future personal health platforms particularly have to maintain semantic interoperability among systems using different modalities and technologies, different knowledge representation and domain experts' languages as well as different coding schemes and terminologies to include home care, as well as personal and mobile systems. This development is not restricted to regions or countries, but appears globally, requiring a comprehensive international collaboration. This publication within the series Studies in Health Technology and Informatics presents papers from leading international experts representing all domains involved in ehealth.


Documents That Changed the Way We Live

Documents That Changed the Way We Live

Author: Joseph Janes

Publisher: Rowman & Littlefield

Published: 2017-05-26

Total Pages: 290

ISBN-13: 1538100347

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Documents are milestones and markers of human activity, part of who and what we are. Our story can be told through the objects, profound and trivial, famous and forgotten, by which we remember and are remembered. Documents That Changed the Way We Live examines dozens of compelling stories that describe these documents; their creation, motivation, influence, importance, historical and social context, provenance; and their connections to contemporary information objects, technologies, and trends. These documents include the following: “Exaltation of Innana,” a Sumerian hymn composed c. 2300 BCE by the high priestess Enheduanna, likely the first known author…of anything The “We Can Do It!” poster everybody knows is Rosie the Riveter calling women to work in the factories in World War II. Except it’s not, and she isn’t Joseph McCarthy’s “list” of Communists that ruined lives and careers, because it was believed - even though it never existed The “He has waged cruel war…” passage on slavery, deleted from the Declaration of Independence The poorly designed Palm Beach County “butterfly ballot,” on which the 2000 U.S. presidential election may have hinged And the lesser-known stories behind the Zapruder Film, the Watergate tapes, the Obama birth certificate, airplane black boxes, Thanksgiving, IQ tests, the Star-Spangled Banner, why Americans spell the way they do, Nobel Prizes, Wikipedia, and how you’re cooking dinner tonight


Beginning Relational Data Modeling

Beginning Relational Data Modeling

Author: Sharon Lee Allen

Publisher: Apress

Published: 2006-11-03

Total Pages: 619

ISBN-13: 1430200154

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*Immediately accessible to anyone who must design a relational data model—regardless of prior experience *Concise, straightforward explanations to a usually complex/ jargon-rich discipline *Examples are based on extensive author experience modeling for real business systems


Documents

Documents

Author: Boston (Mass.). School Committee

Publisher:

Published: 1921

Total Pages: 1218

ISBN-13:

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