Dungeons & Dragons Player's Handbook (Core Rulebook, D&D Roleplaying Game)

Dungeons & Dragons Player's Handbook (Core Rulebook, D&D Roleplaying Game)

Author: Dungeons & Dragons

Publisher: National Geographic Books

Published: 2014-08-19

Total Pages: 0

ISBN-13: 0786965606

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Create heroic characters for the world’s greatest roleplaying game. The Player’s Handbook is the essential reference for every Dungeons & Dragons roleplayer. It contains rules for character creation and advancement, backgrounds and skills, exploration and combat, equipment, spells, and much more. Use this book to create characters from among the most iconic D&D races and classes. Publisher’s Weekly #1 Best Seller in Hardcover Nonfiction Wall Street Journal #1 Best Seller in Hardcover Nonfiction • In Dungeons & Dragons, you and your friends coauthor your own legend. Guided by a Dungeon Master, you create characters and play their roles in a story, rolling dice and navigating maps as you unfold a tale as limitless as your imagination. • The Player’s Handbook is the first of three D&D core rulebooks, along with the Monster Manual and the Dungeon Master’s Guide. The Player’s Handbook is the cornerstone. It’s the foundational text of D&D’s fifth edition—for beginners and for veterans alike. • The Player’s Handbook walks you through how to create a Dungeons & Dragons character—the role you’ll play in the D&D world. • Dungeons & Dragons is the world’s greatest roleplaying game. Created in 1974, D&D transformed gaming culture by blending traditional fantasy with miniatures and wargaming.


Dungeons and Desktops

Dungeons and Desktops

Author: Matt Barton

Publisher: A K PETERS

Published: 2019

Total Pages: 0

ISBN-13: 9781138574670

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An introduction to computer role-playing games -- Origins -- The dark age -- The bronze age -- The silver age -- The birth of the golden age -- SSI's golden age -- Origin's golden age -- The golden age of Sir-Tech, New World Computing, and Sierra -- Early Japanese role-playing games -- Dungeon master and the rise of real-time 3D -- Other games of the golden age -- The epic fails -- The platinum age -- Diablo and the rise of action RPGs -- Fallout and Baldur's gate -- Other treasures of the platinum age -- The birth of the modern age -- Modern JRPGs -- The rise of the MMORPG -- The late modern age -- The renaissance, Kickstarted -- The road ever ventures forth -- Surprise encounter -- Appendix I : the CRPG bestiary of the extraordinary and the obscure.


Special Edition Player's Handbook

Special Edition Player's Handbook

Author: Dungeons & Dragons

Publisher:

Published: 2004-10

Total Pages: 0

ISBN-13: 9780786934324

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This core rulebook is a deluxe, leather-bound edition of the essential tool every D&D player needs.


Dungeons and Dragons Core Rulebook

Dungeons and Dragons Core Rulebook

Author: Wizards RPG Team

Publisher:

Published: 2008-06-06

Total Pages: 0

ISBN-13: 9780786950638

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All three 4th Edition core rulebooks in one handsome slipcase. The Dungeons & Dragons Roleplaying Game has defined the medieval fantasy genre and the tabletop RPG industry for more than 30 years. In the D&D game, players create characters that band together to explore dungeons, slay monsters, and find treasure. The 4th Edition D&D rules offer the best possible play experience by presenting exciting character options, an elegant and robust rules system, and handy storytelling tools for the Dungeon Master. This gift set provides all three 4th Edition Dungeons & Dragons core rulebooks (Player's Handbook, Dungeon Master's Guide, and Monster Manual) in a handsome slipcase that looks great on any bookshelf.


The New Player's Handbook

The New Player's Handbook

Author: Zeb Cook

Publisher: Wizards of the Coast

Published: 1995

Total Pages: 320

ISBN-13: 9780786903290

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Outlines how to determine a character's abilities, rules for character improvement, and mapping and combat procedures


Monster Manual Special Edition

Monster Manual Special Edition

Author: Skip Williams

Publisher:

Published: 2000

Total Pages: 0

ISBN-13: 9780786939435

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A deluxe leatherbound edition of one of the three D&D core rulebooks. This new, beautifully bound version of the "Monster Manual" joins the special editions of the "Player's Handbook" and the "Dungeon Master's Guide" to complete the premiere set of Dungeons & Dragons core rulebooks. Like the others, the title gets premium treatment in the form of a leather binding, emboss and foil treatment, gilt-edged paper, and an attached ribbon bookmark.


Dungeons & Dragons Player's Handbook

Dungeons & Dragons Player's Handbook

Author: Rob Heinsoo

Publisher:

Published: 2008

Total Pages: 0

ISBN-13: 9780786948673

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This first of three books for the 4th Edition Dungeons & Dragons Roleplaying Game presents the official rules as well as everything a player needs to create D&D characters worthy of song and legend. (Games/Gamebooks/Crosswords)


Magic of Incarnum

Magic of Incarnum

Author: James Wyatt

Publisher:

Published: 2005

Total Pages: 0

ISBN-13: 9780786937011

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A new source of power for the Dungeons & Dragons(R) roleplaying game! This supplement introduces a magical substance called incarnum into the D&D game. With this book, the players characters can meld incarnum--the power of souls living, dead, and unborn--into magical items and even their own bodies, granting them special attacks, defenses, and other abilities (much as magic items and spells do). Incarnum can be shaped and reshaped into new forms, giving characters tremendous versatility in the dungeon and on any battlefield. This book also features new classes, prestige classes, feats, and other options for characters wishing to explore the secrets of incarnum, as well as rules and advice for including incarnum in a D&D campaign.