The Lost Colony

The Lost Colony

Author: A. G. Riddle

Publisher: Ad Astra

Published: 2021-03-04

Total Pages: 0

ISBN-13: 1800241534

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Can humanity survive on a new world? The last survivors of the human race escaped a ruined Earth. Their new homeworld--Eos--seemed perfect at first. Warm. Hospitable. Safe from the grid. But everything isn't as it seems. The first colony of settlers--from the Carthage--have disappeared. Their settlement is still there, but everyone is gone. As James digs into the mystery of the lost colony, he discovers a series of spheres, buried on Eos. Are they the key to finding the lost colonists? Or are they responsible for their deaths? Just as James is unravelling the secrets of the spheres, a storm hits Jericho City. Emma, recently elected mayor, struggles to lead her people to safety while James tries to make his way home. In the middle of the chaos, a new danger emerges--a threat no one saw coming. With time running out to save the colonists, James and Emma face their hardest choice yet in the final pulse-pounding instalment in the Long Winter trilogy.


The Cos Cob Art Colony

The Cos Cob Art Colony

Author: Susan G. Larkin

Publisher: Yale University Press

Published: 2001

Total Pages: 246

ISBN-13: 0300088523

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What Argenteuil in the 1870s was to French Impressionists, Cos Cob between 1890 and 1920 was to American Impressionists Childe Hassam, Theodore Robinson, John Twachtman, J. Alden Weir, and their followers. These artists and writers came together to work in the modest Cos Cob section of Greenwich, Connecticut, testing new styles and new themes in the stimulating company of colleagues. This beautiful book is the first to examine the art colony at Cos Cob and the role it played in the development of American Impressionist art. During the art-colony period, says Susan Larkin, Greenwich was changing from a farming and fishing community to a prosperous suburb of New York. The artists who gathered in Cos Cob produced work that reflects the resulting tensions between tradition and modernity, nature and technology, and country and city. The artists' preferred subjects -- colonial architecture, quiet landscapes, contemplative women -- held a complex significance for them, which Larkin explores. Drawing on maritime history, garden design, women's studies, and more, she places the art colony in its cultural and historical context and reveals unexpected depth in paintings of enormous popular appeal.


Complete Guide to Drawing and Painting

Complete Guide to Drawing and Painting

Author: Reader's Digest

Publisher: David & Charles

Published: 2002-08

Total Pages: 0

ISBN-13: 9780276426896

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A comprehensive introduction to drawing and painting for the complete beginner or the amateur who has mastered one medium and is interested in acquiring new skills.


Mark Kistler's Imagination Station

Mark Kistler's Imagination Station

Author: Mark Kistler

Publisher: Simon and Schuster

Published: 1994-12-02

Total Pages: 292

ISBN-13: 0671500139

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With the same light touch that made his Draw Squad a resounding success, PBS-TV's Mark Kistler enters the third dimension in these step-by-step drawing lessons for kids. As he explains artistic concepts, Kistler peppers his text with jokes, tips, and silly slogans.


Drawing the Future

Drawing the Future

Author: David Van Zanten

Publisher: Northwestern University Press

Published: 2013-04-30

Total Pages: 127

ISBN-13: 0810128985

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Drawing the Future: Chicago Architecture on the International Stage, 1900–1925 is an illustrated catalog with companion essays for an exhibition of the same name at the Mary and Leigh Block Museum of Art at Northwestern University. Drawing the Future explores the creative ferment among Chicago architects in the early twentieth century, coinciding with similar visions around the world. The essays focus on the highlights of the exhibition. David Van Zanten profiles Walter Burley Griffin and Marion Mahony Griffin, Chicago architects who created an influential, prize-winning plan for Canberra, the new capital of Australia. Ashley Dunn looks at the two exhibits at the Musée des Arts Décoratifs in Paris, one devoted to the Griffins in 1914 and the other to the French architect Tony Garnier in 1925, demonstrating the impact of World War I on city planning and architecture. Leslie Coburn examines Chicago’s Neighborhood Center Competition of 1914–15, which sought to redress gaps in Daniel Burnham’s plan of 1909. The ambition and reach of Chicago architecture in this epoch would have lasting influence on cities of the future.


Rocky Neck Art Colony, 1850-1950

Rocky Neck Art Colony, 1850-1950

Author: Judith Anne Curtis

Publisher: Rocky Neck Art Colony

Published: 2008-04-01

Total Pages: 160

ISBN-13: 9780979450501

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Gloucester's Rocky Neck evolved into a microcosm of American art that has never been surpassed. This book offers an in depth look at America's oldest working art colony with over 130 fine art reproductions from the artists who painted there.


Drawing from the Model

Drawing from the Model

Author: Frank Melendez

Publisher: John Wiley & Sons

Published: 2019-04-16

Total Pages: 352

ISBN-13: 1119115620

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Bridges traditional and contemporary methods of creating architectural design drawings and 3D models through digital tools and computational processes. Drawing from the Model: Fundamentals of Digital Drawing, 3D Modeling, and Visual Programming in Architectural Design presents architectural design students, educators, and professionals with a broad overview of traditional and contemporary architectural representation methods. The book offers insights into developments in computing in relation to architectural drawing and modeling, by addressing historical analog methods of architectural drawing based on descriptive geometry and projection, and transitioning to contemporary digital methods based on computational processes and emerging technologies. Drawing from the Model offers digital tools, techniques, and workflows for producing architectural design drawings (plans, sections, elevations, axonometrics, and perspectives), using contemporary 2D drawing and 3D modeling design software. Visual programming is introduced to address topics of parametric modeling, algorithmic design, computational simulations, physical computing, and robotics. The book focuses on digital design software used in higher education and industry, including Robert McNeel & Associates Rhinoceros® (Rhino 6 for Windows), Grasshopper®, Adobe Illustrator® CC, and Arduino, and features an appendix filled with 10 design drawing and 3D modeling exercises intended as educational and pedagogical examples for readers to practice and/or teach workflows that are addresses in the book. Bridges analog hand-drawing and digital design drawing techniques Provides comprehensive coverage of architectural representation, computing, computer-aided drafting, and 3D modeling tools, techniques, and workflows, for contemporary architectural design drawing aesthetics and graphics. Introduces topics of parametric modeling, algorithmic design, computational simulation, physical computing, and robotics through visual programming environments and processes. Features tutorial-based instruction using the latest versions of Rhinoceros® (Rhino 6 for Windows), Grasshopper®, Adobe Illustrator® CC, and Arduino.


The Culture Game

The Culture Game

Author: Olu Oguibe

Publisher: U of Minnesota Press

Published: 2004

Total Pages: 252

ISBN-13: 9780816641314

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Thirteen previously published essays, notes, and interviews, by Olu Oguibe, with revisions, with an additional list of where the contributions were originally published and a cumulative index for this anthology as a whole.