What does every aspiring comic artist REALLY want to draw? Action, of course! Learn how to render all aspects of adrenalin-filled movement, from jaw-dropping superhero antics to kick-ass fistfights. The hallmark of the comic book, the action is what draws a reader in and keeps them hungry for more - in this classic guide all the skills you need to make your action fast-paced and full of movement are laid out on the page, from one of the best creators working in comics today. Techniques for drawing every dynamic action are explained, from body contact and flying through to fistfights, group rumbles and full-on battles. Clever exercises show how to achieve convincing movement, from dynamic standing poses, to running, swinging, flying and fighting. An Action File of comic character drawings in dynamic poses forms an invaluable resource for practice and reference, making drawing action the easiest thing in the world!
It's a bird! It's a plane! It's a superhero drawing book! Professional comic book artist and YouTube guru Robert Marzullo teaches you the building blocks of creating your own action heroes and explosive comic book scenes. Easy to follow step-by-step demonstrations break down advanced drawings into basic shapes and shading for you to replicate and master before applying your newfound knowledge to create your own dynamic comic book characters and settings. INCLUDES • 50+ step-by-step demonstrations • Chapters on drawing faces, bodies, character details and scenes • Instruction on depicting both superhuman men and women using different perspectives, expressions, proportions and poses • Ideas for costumes, such as basic cuffs, capes, helmets, armor and weaponry • Tips for rendering power effects, from flying and wall smashing to magic-orb wielding and energy blasting • Lessons on blocking in a scene to create powerful comic panels that tell a story
It's a bird! It's a plane! It's a superhero drawing book! Professional comic book artist and YouTube guru Robert Marzullo teaches you the building blocks of creating your own action heroes and explosive comic book scenes. Easy to follow step-by-step demonstrations break down advanced drawings into basic shapes and shading for you to replicate and master before applying your newfound knowledge to create your own dynamic comic book characters and settings. INCLUDES • 50+ step-by-step demonstrations • Chapters on drawing faces, bodies, character details and scenes • Instruction on depicting both superhuman men and women using different perspectives, expressions, proportions and poses • Ideas for costumes, such as basic cuffs, capes, helmets, armor and weaponry • Tips for rendering power effects, from flying and wall smashing to magic-orb wielding and energy blasting • Lessons on blocking in a scene to create powerful comic panels that tell a story
How can you create the illusion of movement in a drawing? What are simple action poses young artists can draw on their own? Readers discover the answers to these questions and many more about the world of action manga as they draw characters as diverse as heroic boys and cyborg assassins. Each step-by-step drawing project is presented through clear text and detailed illustrations. Tips are also included to help readers build on the basic techniques they’ve learned about the art of action manga. Colorful illustrations are presented as examples for readers to refer back to as they draw.
Cartoonist and illustrator Carlos Gomes Cabral shares his toolkit of 300 tips and tricks to get movement into your drawings. Focusing on simplicity, rhythm and line of action he covers everything from action comics and pencil drawing to video games and digital art, and applies these and other tips to dozens of different subjects, showing you how you can bring your art to life.
Presents a guide to stylized figure anatomy for artists wishing to emulate one of today's popular streamlined comic book styles, with step-by-step demonstrations and studies of major muscle groups, heads, hands, and feet.
The best cartoonists jam-pack their work with action that moves the story along. So how do you capture this kind of motion in your work? Whoosh 250 Ways to Get Motion into Your Drawings can help. Cartoonist and illustrator Carlos Gomes Cabral shares his tips and tricks to help you create attention-grabbing drawings that practically leap off the pages. It's all in the details: sometimes simplicity, rhythm, the position of a shadow, the use of a speed line, or even an exaggerated expression can make all the difference. Cabral walks you step-by-step through 250 fantastic techniques, including: The importance of a good silhouette Using lines of action to help create character's gestures How to use basic shapes to suggest movement The best positions to increase drama in a scene How to tell a compelling narrative with art alone And if all that isn't enough, ten great artists share their trademark secrets for bringing their own drawings to life Whether you work digitally on a computer or at a drawing table with a good old-fashioned pencil, this book will help you develop the skills you need to create movement and drama--and take your dynamic drawing skills to a whole new level.
This book is a pose reference drawing book, showing the anatomy in various action poses. designed for the comic book artist, or anyone wishing to better their skills in anatomy drawing.
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