Distributed Interactive Simulation of Combat

Distributed Interactive Simulation of Combat

Author: DIANE Publishing Company

Publisher: DIANE Publishing

Published: 1996-09

Total Pages: 84

ISBN-13: 0788133233

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An assessment of combat modeling & simulation technologies. Discusses simulators which allow military forces to practice & train in situations which would be too costly or risky to practice with real weapons. Chapters include: preparing for the next war; recent developments; simulators; types of simulations; the evolution of distributed interactive simulation; SIMNET; fidelity, fog & friction; verification, validation, & accreditation; standards for DIS scalability & scaling; funding for DIS systems. Graphs, charts, & photos.


Distributed Interactive Simulation Systems for Simulation and Training in the Aerospace Environment

Distributed Interactive Simulation Systems for Simulation and Training in the Aerospace Environment

Author: Thomas L. Clarke

Publisher: SPIE-International Society for Optical Engineering

Published: 1995

Total Pages: 352

ISBN-13:

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Proceedings of SPIE present the original research papers presented at SPIE conferences and other high-quality conferences in the broad-ranging fields of optics and photonics. These books provide prompt access to the latest innovations in research and technology in their respective fields. Proceedings of SPIE are among the most cited references in patent literature.


Ada in Europe

Ada in Europe

Author: Marcel Toussaint

Publisher: Springer Science & Business Media

Published: 1996

Total Pages: 496

ISBN-13: 9783540607571

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The Internet and Beyond

The Internet and Beyond

Author: S.P. Sim

Publisher: Springer Science & Business Media

Published: 2012-12-06

Total Pages: 467

ISBN-13: 9401149186

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We live in exciting times. We have over the last few years seen the birth of a new telecommunications service which will fundamentally change the way we live, much as the telephone has over the last 100 years. The birth of the Internet can be traced back to a conference on computer communications held in 1972. As a result of that conference a working group was set up, under the chairmanship of Vint Cerf, to propose new protocols to facilitate computer communications. In 1974 the working group published the transmission control protocol (fCP) and the Interworking protocol (lP). These were rapidly adopted and the number of computers linked using these protocols has almost doubled every year since. Thus the Internet was born. Another major step happened in 1990. Tim Berners Lee, a Scottish nuclear physicist working at CERN, created some higher level protocols. These still used TCP/IP for the networking, but defined how computers could communicate multimedia information and be linked together to form a World Wide Web of information. A number of computer databases adopted these protocols and things really took off in 1993 when Marc Andreesen at the University of Illinois developed Mosaic, the first client software (a browser) that gave a windows-style interface to these databases.