Paper & Pencil Games

Paper & Pencil Games

Author: Carrigleagh Books

Publisher:

Published: 2019-11-16

Total Pages: 82

ISBN-13: 9781708904739

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Play some Paper & Pencil Games -- Tic-Tac-Toe & Dots and Boxes (Noughts & Crosses or X's & O's)Simple Easy Fun for the Family -play together Paper & Pencil Games is a 2 player activity book filled fun games to play on the go. Pass Time on Journeys or Holiday Festive fun for adults and Kids. A great gift that will always be remembered. 8.5" X 11" 80 Pages Matte Cover High Quality White Paper Have time to kill while waiting for your food at a restaurant? Play some Paper & Pencil Games! Challenge your friends with the classic pencil and paper game.


The Dots and Boxes Game

The Dots and Boxes Game

Author: Elwyn R. Berlekamp

Publisher: CRC Press

Published: 2000-07-18

Total Pages: 144

ISBN-13: 1482208490

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The game of Dots-and-Boxes, the popular game in which two players take turns connecting an array of dots to form squares, or boxes has long been considered merely a child's game. In this book, however, the author reveals the surprising complexity of the game, along with advanced strategies that will allow the reader to win at any level of gamepla


Games Magazine Junior Kids' Big Book of Games

Games Magazine Junior Kids' Big Book of Games

Author: Karen C. Anderson

Publisher: Workman Publishing

Published: 1990-01-01

Total Pages: 180

ISBN-13: 9780894806575

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Presents over 125 games, including picture puzzles, scrambled comics, riddle searches, logic defiers, memory contests, connect-the-dots, out-of-orders, mazes, crisscrosses, and rebuses.


FF DOT: The Pixel Art of Final Fantasy

FF DOT: The Pixel Art of Final Fantasy

Author: Square Enix

Publisher: Dark Horse Comics

Published: 2022-08-16

Total Pages: 284

ISBN-13: 1506735061

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A hardcover volume that showcases the intriguing evolution of pixel art from the Final Fantasy series! Containing detailed sprite sheets that showcase the pixel composition of Final Fantasy's beloved characters, maps of Final Fantasy's most popular highlighting tools used by the developers, and a special interview with Kazuko Shibuya, the character pixel artist for the Final Fantasy series, FF Dot is a one of a kind product that immerses readers into an iconic aspect of the Final Fantasy experience. Dark Horse Books is proud to collaborate with Square Enix to bring fans FF Dot: The Pixel Art of Final Fantasy, translated into English for the first time. This localization of the original Japanese publication holds nearly 300 pages of colorful pixel art, and is an invaluable addition to any Final Fantasy fan's collection.


The Greatest Dot to Dot Book in the World:

The Greatest Dot to Dot Book in the World:

Author: David Kalvitis

Publisher:

Published: 2000-05-01

Total Pages: 48

ISBN-13: 9780970043702

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The Greatest Dot-to-Dot Book in the World is an incredible collection of connect-the-dot surprises that will challenge and entertain the big kids. In addition to extremely detailed traditional dot-to-dots, there are unique innovations and variations that have never before been seen: Key and Star puzzles have more than one line to connect; Field of Dots puzzles have evenly spaced dots with a key indicating which to connect; also included are No-Dot and Odd/Even puzzles. The final images cover a broad subject range, adding to the surprise element. Older kids and adults who love puzzles will be delighted to find an entire pages of dots that won't reveal themselves until you get started. Prepare to be challenged.


Great Big Book of Children's Games

Great Big Book of Children's Games

Author: Derba Wise

Publisher: McGraw Hill Professional

Published: 2003-11-10

Total Pages: 324

ISBN-13: 9780071422468

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450 indoor and outdoor games for pre-school to middle-school-age kids arranged by age group.


The Big Book of Conflict Resolution Games: Quick, Effective Activities to Improve Communication, Trust and Collaboration

The Big Book of Conflict Resolution Games: Quick, Effective Activities to Improve Communication, Trust and Collaboration

Author: Mary Scannell

Publisher: McGraw Hill Professional

Published: 2010-05-28

Total Pages: 240

ISBN-13: 0071743669

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Make workplace conflict resolution a game that EVERYBODY wins! Recent studies show that typical managers devote more than a quarter of their time to resolving coworker disputes. The Big Book of Conflict-Resolution Games offers a wealth of activities and exercises for groups of any size that let you manage your business (instead of managing personalities). Part of the acclaimed, bestselling Big Books series, this guide offers step-by-step directions and customizable tools that empower you to heal rifts arising from ineffective communication, cultural/personality clashes, and other specific problem areas—before they affect your organization's bottom line. Let The Big Book of Conflict-Resolution Games help you to: Build trust Foster morale Improve processes Overcome diversity issues And more Dozens of physical and verbal activities help create a safe environment for teams to explore several common forms of conflict—and their resolution. Inexpensive, easy-to-implement, and proved effective at Fortune 500 corporations and mom-and-pop businesses alike, the exercises in The Big Book of Conflict-Resolution Games delivers everything you need to make your workplace more efficient, effective, and engaged.


The Big Book of Kids Activities

The Big Book of Kids Activities

Author: Holly Homer

Publisher: Page Street Publishing

Published: 2021-06-01

Total Pages: 416

ISBN-13: 1645673251

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500 Easy, Creative and Fun Activities That You and Your Family Will Love Never again will you hear the all-too-common call of, “I’m bored!” Whether you’re making glow-in-the-dark slime, launching rocket ships, conducting backyard science experiments or playing Family Four Square, there are super fun activities for children aged 3 to 12. This incredible compilation of bestselling kids’ activities books is perfect for parents, grandparents and babysitters looking for new ways to entertain kids for hours on end. Not only are there great group games and crafts, but there are also dozens of learning games to help kids brush up on reading, writing and math in a fun and engaging way. With outdoor and indoor activities plus tips for adjusting each one according to your child’s age, you’ll have an almost never-ending supply of activities that will keep your children laughing and learning—no television needed.


The Big Book of Rules

The Big Book of Rules

Author: Stephanie Spadaccini

Publisher: Penguin

Published: 2005-09-27

Total Pages: 531

ISBN-13: 144062688X

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An indispensable rule book for over 300 games we play For any game player who has ever wondered how to signal a cartoon in charades, whether a flush in spades beats an equivalent flush in diamonds, or what happens when an opposing player catches the dodgeball, this single, exhaustive guide holds all the answers. Written by Stephanie Spadaccini, former managing editor of GAMES magazine and a contributor to the bestselling Uncle John’s Bathroom Reader series, The Big Book of Rules is the only book that covers a full array of outdoor and “anywhere” games, including: -Blindman’s Bluff -Bingo -Crazy Eights -Charades -Hangman -Frisbee Golf -Marco Polo -Hearts -Spin the Bottle -Poker -Basketball -Volleyball -And more!