Digital Cartooning

Digital Cartooning

Author: Ivan Hissey

Publisher: Southwater

Published: 2016-02-07

Total Pages: 0

ISBN-13: 9780857235480

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This inspiring book provides a detailed guide to drawing, painting and manipulating your own digital cartoons. It ispacked full with professional advice, fantastic examplesand practical step-by-step techniques showing how tocreate amazing characters and worlds. The book beginsby introducing the essential equipment and types ofcomputer software needed. A useful guide to digitaltechniques follows, which explains how to develop ascanned image, how to combine different media, addspeech bubbles and much more. The main sectionfeatures a range of projects for practising the techniques, and producing a variety of cartoon styles. - A teach-yourself practical guide to drawing cartoons onyour computer, suitable for beginners as well as moreexperienced artists. - Introduces all the essential computer software andequipment, such as Adobe Illustrator and Corel Painterand the animation programs Flash and ImageReady.


Creative Cartooning

Creative Cartooning

Author: Tim Van De Vall

Publisher: Walter Foster

Published: 2014-06

Total Pages: 66

ISBN-13: 1600583776

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DIVWith its combination of valuable tips, techniques, and engaging step-by-step lessons, Creative Cartooning is the perfect resource for learning to draw polished, professional-looking cartoons./div


Toon Art

Toon Art

Author: Steven Withrow

Publisher:

Published: 2003

Total Pages: 192

ISBN-13:

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Digital technology has opened up the world of cartoon and comic book art to a new generation of writers and artists. Toon Art is the complete guide to this growing phenomenon, and an essential read for aspiring Web cartoonists, or anyone with an interest in the future of cartoon and comic book art. Book jacket.


Digital Drawing for Landscape Architecture

Digital Drawing for Landscape Architecture

Author: Bradley Cantrell

Publisher: John Wiley & Sons

Published: 2014-11-19

Total Pages: 336

ISBN-13: 1118933087

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Combine traditional techniques with modern media for morecommunicative renderings Digital Drawing for Landscape Architecture: ContemporaryTechniques and Tools for Digital Representation in Site Design,Second Edition bridges the gap between traditional analog andnew digital tools by applying timeless concepts of representationto enhance design work in digital media. The book explores specifictechniques for creating landscape designs, including digitallyrendered plans, perspectives, and diagrams, and the updated secondedition offers expanded coverage of newer concepts and techniques.Readers will gain insight into the roles of different drawings,with a clear emphasis on presenting a solid understanding of howdiagram, plan, section, elevation, and perspective work together topresent a comprehensive design approach. Digital rendering is faster, more efficient, and more flexiblethan traditional rendering techniques, but the design principlesand elements involved are still grounded in hand-renderingtechniques. Digital Drawing for Landscape Architectureexploits both modalities to help designers create more beautiful,accurate, and communicative drawings in a professional studioenvironment. This second edition contains revised information onplan rendering techniques, camera matching workflow, and colorselection, along with brand new features, like: Time-based imagery and tools Workflow integration techniques Photoshop and Illustrator task automation Over 400 updated images, plus over 50 new examples ofaward-winning work The book takes a tutorial-based approach to digital rendering,allowing readers to start practicing immediately and get up tospeed quickly. Communication is a vital, but often overlookedcomponent of the design process, and designers rely upon theirdrawings to translate concepts from idea to plan. DigitalDrawing for Landscape Architecture provides the guidancelandscape designers need to create their most communicativerenderings yet.


How to Draw and Sell Digital Cartoons

How to Draw and Sell Digital Cartoons

Author: Leo Hartas

Publisher: The Ilex Press Ltd

Published: 2004

Total Pages: 174

ISBN-13: 9781904705284

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Computers now play an increasingly important role in the lives of many professional cartoonists. This text is packed with practical advice on how to use computers to help the reader create cartoons of all kinds, how to present and sell work, and how to deliver it in the appropriate digital format.


The Great Gatsby: A Graphic Novel Adaptation

The Great Gatsby: A Graphic Novel Adaptation

Author: F. Scott Fitzgerald

Publisher: Candlewick Press

Published: 2021-02-02

Total Pages: 238

ISBN-13: 1536216186

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A sumptuously illustrated adaptation casts the powerful imagery of F. Scott Fitzgerald’s great American novel in a vivid new format. From the green light across the bay to the billboard with spectacled eyes, F. Scott Fitzgerald’s 1925 American masterpiece roars to life in K. Woodman-Maynard’s exquisite graphic novel—among the first adaptations of the book in this genre. Painted in lush watercolors, the inventive interpretation emphasizes both the extravagance and mystery of the characters, as well as the fluidity of Nick Carraway’s unreliable narration. Excerpts from the original text wend through the illustrations, and imagery and metaphors are taken to literal, and often whimsical, extremes, such as when a beautiful partygoer blooms into an orchid and Daisy Buchanan pushes Gatsby across the sky on a cloud. This faithful yet modern adaptation will appeal to fans with deep knowledge of the classic, while the graphic novel format makes it an ideal teaching tool to engage students. With its timeless critique of class, power, and obsession, The Great Gatsby Graphic Novel captures the energy of an era and the enduring resonance of one of the world’s most beloved books.


Cartooning

Cartooning

Author: Ivan Brunetti

Publisher: Yale University Press

Published: 2011-03-29

Total Pages: 90

ISBN-13: 0300172591

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Provides lessons on the art of cartooning along with information on terminology, tools, techniques, and theory.


Beginner's Guide to Digital Painting in Procreate

Beginner's Guide to Digital Painting in Procreate

Author: Antonio Stappaerts

Publisher:

Published: 2021

Total Pages: 0

ISBN-13: 9781912843350

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Bring characters to life on your iPad® with creativity and ease, using ProcreateTM to conceptualize, sketch, and paint directly onto the screen. Master the basics, from setting up your first canvas to using a selection of tools such as Brushes, Layers, and Adjustments to add depth and energy to your creations. To achieve details such as hair, skin, and garments, you are guided through tools and techniques for character-specific results. Whether you draw characters from reality, or dream up new, fantastical beings, this book unlocks your design potential with Procreate for next level-results.


You Can Draw in 30 Days

You Can Draw in 30 Days

Author: Mark Kistler

Publisher: Da Capo Lifelong Books

Published: 2011-01-04

Total Pages: 257

ISBN-13: 0786727233

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Pick up your pencil, embrace your inner artist, and learn how to draw in thirty days with this approachable step-by-step guide from an Emmy award-winning PBS host. Drawing is an acquired skill, not a talent -- anyone can learn to draw! All you need is a pencil, a piece of paper, and the willingness to tap into your hidden artistic abilities. With Emmy award-winning, longtime PBS host Mark Kistler as your guide, you'll learn the secrets of sophisticated three-dimensional renderings, and have fun along the way -- in just twenty minutes a day for a month. Inside you'll find: Quick and easy step-by-step instructions for drawing everything from simple spheres to apples, trees, buildings, and the human hand and face More than 500 line drawings, illustrating each step Time-tested tips, techniques, and tutorials for drawing in 3-D The 9 Fundamental Laws of Drawing to create the illusion of depth in any drawing 75 student examples to encourage you in the process


Webcomics

Webcomics

Author: Steven Withrow

Publisher: B.E.S. Publishing

Published: 2005

Total Pages: 204

ISBN-13:

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This instructive guide to an exciting new art medium was written for the cartoonist who knows a lot about drawing, color, and design, but doesn't know how to apply his talents to computer technology. Webcomics shows artists how to get into the fast-growing field of online comics. Created digitally and distributed on the Internet--some for free; others on subscription--webcomics range in style from traditional looking cartoon strips to innovative works that often integrate imagery from photography, video, and other visual arts. This book offers detailed advice on how to design, create, and publish online comics. It also showcases the best webcomics work being produced today. Interviews with leading artists walk readers through all the essential steps in the various creative processes, starting with a story idea and developing it into a finished graphic narrative. More than 400 full-color illustrations, diagrams, and examples of webcomics works.