Designing Effective and Usable Multimedia Systems

Designing Effective and Usable Multimedia Systems

Author: Alistair G. Sutcliffe

Publisher: Springer

Published: 2013-04-17

Total Pages: 210

ISBN-13: 0387353704

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Designing Effective and Usable Multimedia Systems presents research and development and industrial experience of usability engineering for multimedia user interfaces. The book discusses the methods, tools and guidelines for multimedia use and implementation and covers the following topics in detail: Design methods for multimedia (MM) systems; Social and cognitive models for MM interaction; Empirical studies of the effects of MM on learning and behavior; Design and prototyping support tools; Intelligent MM Systems and Design support; Usability evaluation. £/LIST£ Designing Effective and Usable Multimedia Systems contains the proceedings of the International Working Conference on Designing Effective and usable Multimedia Systems, sponsored by the International Federation for Information Processing (IFIP), held in Stuttgart, Germany, in September 1998. It is essential reading for computer scientists, software developers, information systems managers and human scientists, especially those working in the applied disciplines such as human factors and interface design.


Production Methods

Production Methods

Author: Kim Halskov Madsen

Publisher: Springer Science & Business Media

Published: 2003

Total Pages: 580

ISBN-13: 9781852336127

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This book brings the reader to the frontier of multimedia applications.


Designing Interactive Multimedia Systems

Designing Interactive Multimedia Systems

Author: Mohammad Dastbaz

Publisher:

Published: 2002

Total Pages: 0

ISBN-13: 9780077098636

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This work provides both a theoretical background and practical guidelines in the area of design and developments of interactive multimedia systems. It consists of examples and sample case studies taking the reader through the design and development process steps. The theoretical backbone of the book includes discussion of HCI, particularly user interface design, and other related issues such as usability engineering. The practical issues it looks at include: media integration issues; hypermedia design models; multimedia authoring tools, and the design and development process. The book also includes demo versions of authoring tools and galleries of developed products to give the student insight into what is possible through multimedia.


Ubiquitous Computing: Design, Implementation and Usability

Ubiquitous Computing: Design, Implementation and Usability

Author: Theng, Yin-Leng

Publisher: IGI Global

Published: 2008-05-31

Total Pages: 396

ISBN-13: 1599046954

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Interactive systems in the mobile, ubiquitous, and virtual environments are at a stage of development where designers and developers are keen to find out more about design, use and usability of these systems. Ubiquitous Computing: Design, Implementation and Usability highlights the emergent usability theories, techniques, tools and best practices in these environments. This book shows that usable and useful systems are able to be achieved in ways that will improve usability to enhance user experiences. Research on the usability issues for young children, teenagers, adults, and the elderly is presented, with different techniques for the mobile, ubiquitous, and virtual environments.