Designing Multimedia

Designing Multimedia

Author: Lisa Lopuck

Publisher: Addison-Wesley Longman

Published: 1996

Total Pages: 174

ISBN-13:

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If you're interested in being part of the booming field of multimedia, this beautifully illustrated volume shows you how. Its concept-to-product approach is highly visual: with stunning, full-color samples of actual multimedia projects. Title structure, user interface, software dynamics, and many other factors that affect design decisions are explained in detail.


Multimedia Design and Production for Students and Teachers

Multimedia Design and Production for Students and Teachers

Author: Edward L. Counts

Publisher: Allyn & Bacon

Published: 2004

Total Pages: 0

ISBN-13: 9780205343874

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This book is for the many teachers and students who want to create media, not just watch commercially produced products. This text is meant to be practical in that it describes ideas and step-by-step techniques that will bring life, expression, and learning to the application of various multimedia tools. The ideas, projects, and exercises described in this book can be adapted to many teaching and learning situations in the K-12 classroom.


HTML5 Multimedia

HTML5 Multimedia

Author: Ian Devlin

Publisher: Peachpit Press

Published: 2012

Total Pages: 288

ISBN-13: 0321793935

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A guide to building native HTML5 multimedia into a website, from the simplest addition to more advanced features.


Multimedia-based Instructional Design

Multimedia-based Instructional Design

Author: William W. Lee

Publisher: John Wiley & Sons

Published: 2004-04-26

Total Pages: 478

ISBN-13: 0787973440

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Multimedia-Based Instructional Design is a thoroughly revised and updated second edition of the best-selling book that provided a complete guide to designing and developing interactive multimedia training. While most training companies develop their training programs in many different technological delivery media—computer-based, web-based, and distance learning technologies—this unique book demonstrates that the same instructional design process can be used for all media. Using just one process reduces cycle time for course development—and also reduces costs.


Designing and Developing Multimedia

Designing and Developing Multimedia

Author: Larry Elin

Publisher: Allyn & Bacon

Published: 2001

Total Pages: 0

ISBN-13: 9780205314270

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The new media industry needs the producer who manages, the director with creative vision, and the writer who documents the development process. This comprehensive book is a practical, skills-oriented book for the producer, director, and writer of multimedia. It provides readers with a sound grounding in the concepts of interactive design, and then takes them through the step-by-step process of developing the multimedia product. Written with a professional orientation, this book teaches readers how to create multimedia faster, better, and less expensively. It also can act as a procedure manual for the reader's company. Topics include: Interactive, non-linear, multimedia design; the development process; games and educational products. For any multimedia professional, in particular CD-ROM developers and publishers.


Multimedia Web Design and Development

Multimedia Web Design and Development

Author: Theodor Richardson

Publisher: Mercury Learning and Information

Published: 2012-08-15

Total Pages: 300

ISBN-13: 1937585026

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This book/DVD package introduces the necessary steps and stages of planning a modern multimedia Web site. It includes both the design and development aspects for novices and a complete plan to get you started with the core technologies and techniques for professional Web design on a freelance or organizational basis. The text also covers the current languages e.g., HTML5, CSS3, JavaScript, PERL, PHP, and mySQL, that are needed to construct dynamic content on the Web and milestones for getting it into the hands of your clients sooner. Features: Provides a complete guide for developers and designers to see both front-end and back-end design elements Uses various languages e.g., HTML5, CSS3, JavaScript, PERL, PHP, and mySQL to maximize efficiency of modern and dynamic Web pages Uses design principles and best practices from an experienced freelance Web designer and instructor Includes language examples for self-study and challenging activities for expanding design and development; instructor’s resources available for use as a textbook


Design for Multimedia Learning

Design for Multimedia Learning

Author: Tom Boyle

Publisher:

Published: 1997

Total Pages: 270

ISBN-13:

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Tom Boyle explains how the usefulness of multimedia will enhance learning, education and teaching only if the essentials of good design are understood by those making products for this growing market.


Getting Started Multimedia Design

Getting Started Multimedia Design

Author: Gary Olsen

Publisher: Adams Media

Published: 1998-03-01

Total Pages: 0

ISBN-13: 9780891347163

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Olsen, a media designer specializing in the development of interactive CD-ROMs, covers everything from how to choose hardware and software to developing a multimedia concept from start to finish. Topics include the differences in design principles from print design; how to find a complete team of programmers, musicians and writers; how to organize information for an interactive program with multiple screens and navigation buttons; how to add music, sound and video; the need for an alpha prototype; and the best ways to reproduce, package, and price the design. Annotation copyrighted by Book News, Inc., Portland, OR


Designing Interactive Multimedia Systems

Designing Interactive Multimedia Systems

Author: Mohammad Dastbaz

Publisher:

Published: 2002

Total Pages: 0

ISBN-13: 9780077098636

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This work provides both a theoretical background and practical guidelines in the area of design and developments of interactive multimedia systems. It consists of examples and sample case studies taking the reader through the design and development process steps. The theoretical backbone of the book includes discussion of HCI, particularly user interface design, and other related issues such as usability engineering. The practical issues it looks at include: media integration issues; hypermedia design models; multimedia authoring tools, and the design and development process. The book also includes demo versions of authoring tools and galleries of developed products to give the student insight into what is possible through multimedia.