Basic Category Theory for Computer Scientists

Basic Category Theory for Computer Scientists

Author: Benjamin C. Pierce

Publisher: MIT Press

Published: 1991-08-07

Total Pages: 117

ISBN-13: 0262326450

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Basic Category Theory for Computer Scientists provides a straightforward presentation of the basic constructions and terminology of category theory, including limits, functors, natural transformations, adjoints, and cartesian closed categories. Category theory is a branch of pure mathematics that is becoming an increasingly important tool in theoretical computer science, especially in programming language semantics, domain theory, and concurrency, where it is already a standard language of discourse. Assuming a minimum of mathematical preparation, Basic Category Theory for Computer Scientists provides a straightforward presentation of the basic constructions and terminology of category theory, including limits, functors, natural transformations, adjoints, and cartesian closed categories. Four case studies illustrate applications of category theory to programming language design, semantics, and the solution of recursive domain equations. A brief literature survey offers suggestions for further study in more advanced texts. Contents Tutorial • Applications • Further Reading


Design Theory and Computer Science

Design Theory and Computer Science

Author: Subrata Dasgupta

Publisher: Cambridge University Press

Published: 2009-08-06

Total Pages: 452

ISBN-13: 9780521118156

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The author examines logic and methodology of design from the perspective of computer science. Computers provide the context for this examination both by discussion of the design process for hardware and software systems and by consideration of the role of computers in design in general. The central question posed by the author is whether or not we can construct a theory of design.


Design Theory and Computer Science

Design Theory and Computer Science

Author: Subrata Dasgupta

Publisher: Cambridge University Press

Published: 1991-05-16

Total Pages: 450

ISBN-13: 0521390214

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The author examines logic and methodology of design from the perspective of computer science. Computers provide the context for this examination both by discussion of the design process for hardware and software systems and by consideration of the role of computers in design in general. The central question posed by the author is whether or not we can construct a theory of design.


Computer Aided Molecular Design

Computer Aided Molecular Design

Author: Luke Achenie

Publisher: Elsevier

Published: 2002-11-20

Total Pages: 405

ISBN-13: 0080529437

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CAMD or Computer Aided Molecular Design refers to the design of molecules with desirable properties. That is, through CAMD, one determines molecules that match a specified set of (target) properties. CAMD as a technique has a very large potential as in principle, all kinds of chemical, bio-chemical and material products can be designed through this technique. This book mainly deals with macroscopic properties and therefore does not cover molecular design of large, complex chemicals such as drugs. While books have been written on computer aided molecular design relating to drugs and large complex chemicals, a book on systematic formulation of CAMD problems and solutions, with emphasis on theory and practice, which helps one to learn, understand and apply the technique is currently unavailable. · This title brings together the theoretical aspects related to Computer Aided Molecular Design, the different techniques that have been developed and the different applications that have been reported. · Contributing authors are among the leading researchers and users of CAMD · First book available giving a systematic formulation of CAMD problems and solutions


Human-Computer Interaction. Theory, Design, Development and Practice

Human-Computer Interaction. Theory, Design, Development and Practice

Author: Masaaki Kurosu

Publisher: Springer

Published: 2016-07-04

Total Pages: 646

ISBN-13: 3319395106

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The 3-volume set LNCS 9731, 9732, and 9733 constitutes the refereed proceedings of the 18th International Conference on Human-Computer Interaction, HCII 2016, held in Toronto, ON, Canada, in July 2016. The total of 1287 papers and 186 posters presented at the HCII 2016 conferences and were carefully reviewed and selected from 4354 submissions. The papers thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The volumes constituting the full 27-volume set of the conference proceedings.


Software Engineering Design

Software Engineering Design

Author: Carlos Otero

Publisher: CRC Press

Published: 2016-04-19

Total Pages: 371

ISBN-13: 1466510153

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Taking a learn-by-doing approach, Software Engineering Design: Theory and Practice uses examples, review questions, chapter exercises, and case study assignments to provide students and practitioners with the understanding required to design complex software systems. Explaining the concepts that are immediately relevant to software designers, it be


Fieldwork for Design

Fieldwork for Design

Author: David Randall

Publisher: Springer Science & Business Media

Published: 2007-04-24

Total Pages: 333

ISBN-13: 1846287685

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This book looks at why ethnographic approaches are popular in the design of computing devices for the workplace, for the home and elsewhere. It presents a history of ethnography, both as it was practiced before computer science picked it up and since, most especially in the CSCW and HCI domains. The focus of the book is on the practical relationship between theory and practice, a relationship that is fundamental to successful design.


Design Theory

Design Theory

Author: Charles C. Lindner

Publisher: CRC Press

Published: 2017-03-27

Total Pages: 315

ISBN-13: 135160645X

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Design Theory, Second Edition presents some of the most important techniques used for constructing combinatorial designs. It augments the descriptions of the constructions with many figures to help students understand and enjoy this branch of mathematics. This edition now offers a thorough development of the embedding of Latin squares and combinatorial designs. It also presents some pure mathematical ideas, including connections between universal algebra and graph designs. The authors focus on several basic designs, including Steiner triple systems, Latin squares, and finite projective and affine planes. They produce these designs using flexible constructions and then add interesting properties that may be required, such as resolvability, embeddings, and orthogonality. The authors also construct more complicated structures, such as Steiner quadruple systems. By providing both classical and state-of-the-art construction techniques, this book enables students to produce many other types of designs.