Layout Essentials

Layout Essentials

Author: Beth Tondreau

Publisher: Fair Winds Press

Published: 2011-06

Total Pages: 209

ISBN-13: 1592537073

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This book outlines and demonstrates basic layout/grid guidelines and rules.


Digital Design Essentials

Digital Design Essentials

Author: Rajesh Lal

Publisher:

Published: 2013-06

Total Pages: 209

ISBN-13: 1592538037

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Through hundreds of photographs, this dynamic guide demonstrates how to expertly apply design principles in a variety of devices, desktops, web pages, mobile and other touchscreen devices.


Fashion Design Essentials

Fashion Design Essentials

Author: Jay Calderin

Publisher:

Published: 2012-11

Total Pages: 209

ISBN-13: 1592538274

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"The advice offered throughout this book supplies a selection of starting points for fashion designers of all levels. It provides a wide variety of useful examples for each stage of the design process including: How to define concepts and render them; Understanding textiles and the process of selecting fabrics; Developing sewing skills and constructing garments; How to build a reputation and find an audience for your work."--Cover p. [4].


Game Design Essentials

Game Design Essentials

Author: Briar Lee Mitchell

Publisher: John Wiley & Sons

Published: 2012-03-05

Total Pages: 319

ISBN-13: 1118239334

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An easy-to-follow primer on the fundamentals of digital game design The quickly evolving mobile market is spurring digital game creation into the stratosphere, with revenue from games exceeding that of the film industry. With this guide to the basics, you'll get in on the game of digital game design while you learn the skills required for storyboarding, character creation, environment creation, level design, programming, and testing. Teaches basic skill sets in the context of current systems, genres, and game-play styles Demonstrates how to design for different sectors within gaming including console, PC, handheld, and mobile Explores low-poly modeling for game play Addresses character and prop animation, lighting and rendering, and environment design Discusses the path from concept to product, including pre- and post-production Includes real-world scenarios and interviews with key studio and industry professionals With Game Design Essentials, you'll benefit from a general-but-thorough overview of the core art and technology fundamentals of digital game design for the 21st century.


Design Essentials for the Motion Media Artist

Design Essentials for the Motion Media Artist

Author: Angie Taylor

Publisher: Taylor & Francis

Published: 2013-03-20

Total Pages: 395

ISBN-13: 1136136851

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Master the fundamental concepts and techniques of motion media design so you can apply--and occasionally break--the rules to achieve your communication goals. This authoritative guide presents all of the design essentials in an engaging and inspiring way. Each principle is explained with text, illustration and photography where necessary. An accompanying website will contain any necessary digital files for download, updates and links to other resources.


Graphic Design Essentials

Graphic Design Essentials

Author: Joyce Walsh

Publisher: Bloomsbury Publishing

Published: 2020-10-23

Total Pages: 224

ISBN-13: 1350075078

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Learning by doing is the best way to get to grips with new ideas, and graphic design is no different. Weaving together creative strategies and design principles with step-by-step Adobe software guidance, this unique book helps you to immediately put into practice the concepts as you're learning them so they become second nature. Covering all the introductory topics a designer needs to know – from working with colour and layout, to editing images and designing apps – this fully updated edition of the hugely popular Graphic Design Essentials includes plenty of hands-on instruction and real-life examples to give you a thorough grounding in the fundamentals. This new edition includes: - Coverage of Adobe Illustrator, Photoshop and InDesign - Examples of designs from the UK, US, Canada, Europe, Hong Kong, China, the Middle East and Australia - Smaller supporting activities alongside major project exercises - New design formats, including apps and infographics - Downloadable resources to use within the software instruction


Analog Design Essentials

Analog Design Essentials

Author: Willy M Sansen

Publisher: Springer Science & Business Media

Published: 2007-02-03

Total Pages: 770

ISBN-13: 0387257470

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This unique book contains all topics of importance to the analog designer which are essential to obtain sufficient insights to do a thorough job. The book starts with elementary stages in building up operational amplifiers. The synthesis of opamps is covered in great detail. Many examples are included, operating at low supply voltages. Chapters on noise, distortion, filters, ADC/DACs and oscillators follow. These are all based on the extensive amount of teaching that the author has carried out world-wide.


Physical Design Essentials

Physical Design Essentials

Author: Khosrow Golshan

Publisher: Springer Science & Business Media

Published: 2007-04-08

Total Pages: 222

ISBN-13: 0387461159

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Arranged in a format that follows the industry-common ASIC physical design flow, Physical Design Essentials begins with general concepts of an ASIC library, then examines floorplanning, placement, routing, verification, and finally, testing. Among the topics covered are Basic standard cell design, transistor-sizing, and layout styles; Linear, non-linear, and polynomial characterization; Physical design constraints and floorplanning styles; Algorithms used for placement; Clock Tree Synthesis; Parasitic extraction; Electronic Testing, and many more.


Design-build

Design-build

Author: Barbara J. Jackson

Publisher: Cengage Learning

Published: 2011

Total Pages: 440

ISBN-13:

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"This practical, mult-disciplinary guide brings you all of the fundamentals that constructors, architects, and engineers must understand in order to mitigate risks, optimise results, and be successful in the design-build arena" ---Cover.


GUI Design Essentials

GUI Design Essentials

Author: Susan Weinschenk

Publisher:

Published: 1997-04-07

Total Pages: 374

ISBN-13:

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Developing software interfaces and company-wide GUI standards can be difficult, but it is nothing like having to continually redesign software that end users can't work with. This powerful book/CD-ROM package takes the uncertainty out of GUI design by providing you with everything you need to know to quickly design interfaces and your own GUI standards. Drawing upon their experience as leading interface designers, educators, and constultants, the authors teach you the art and science of user centered design. They show you how to bring end users into the design process in order to dramatically enhance the usability of your designs, while making efficient use of your design time. They tell you the right questions to ask and how to translate user feedback into practical design solutions. First, they describe the entire design process in detail, breaking it down into a series of steps accompanied by useful forms and checklists. Then they provide practical, step-by-step guidelines on how to design Windows 95, Windows 3.1, and the Web. On the CD-ROM you will find: Design quidelines as an online document; design guidelines in Microsoft Word 7.0 for you to use and customize; and, forms and checklists in Microsoft Word 7.0 for you to use and customize.